Player Matchup

Cthulhu
Cthulhu
Its Rahvay
Cthulhu
Level 109
God Stats
1W - 1L
1,733 SR
Queue Stats
18W - 18L
1,547 Elo+
Party 1
Anubis
Anubis
Its Senpaiii
Anubis
Level 114
God Stats
0W - 6L
1,360 SR
Queue Stats
86W - 104L
1,609 Elo+
Party 1
Cu Chulainn
Cu Chulainn
NiftyUmbrella6
Cu Chulainn
Level 89
God Stats
357W - 401L
1,541 SR
Queue Stats
366W - 420L
1,519 Elo+
Solo
Team Averages
Level 104
1,545 SR
1,558 Elo+

VS

Team Averages
Level 80
1,547 SR
1,468 Elo+
Chaac
Chaac
CosmoSlaya
Chaac
Level 86
God Stats
5W - 3L
1,615 SR
Queue Stats
172W - 216L
1,456 Elo+
Solo
Set
Set
davferrari
Set
Level 67
God Stats
8W - 15L
1,464 SR
Queue Stats
297W - 363L
1,496 Elo+
Solo
Sol
Sol
goldenman1212
Sol
Level 86
God Stats
8W - 7L
1,562 SR
Queue Stats
20W - 20L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Its Rahvay
Cthulhu
11
3 / 6 / 5
8,544
777
7,879
14,878
11,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
13
7 / 3 / 2
8,911
810
11,519
10,752
6,067
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
NiftyUmbrella6
Cu Chulainn
7
0 / 3 / 4
6,604
600
3,254
6,702
2,305
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
3 / 2 / 9
8,747
795
7,501
11,285
6,315
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
3 / 4 / 8
8,569
779
6,429
9,858
5,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
6 / 4 / 3
9,720
884
13,305
8,105
2,110
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
32
10
Kills
12
12
Deaths
10
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chaac
3
2
9
3.75
L
Cthulhu
Its Rahvay
Cthulhu
3
6
5
0.92
L
Anubis
7
3
2
2.67
L
Cu Chulainn
NiftyUmbrella6
Cu Chulainn
0
3
4
0.67
W
3
4
8
1.75
W
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,652
Damage
27,235
32,332
Taken
29,248
19,800
Mitigated
13,592
7,644
Healing
7,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
7,501
516
505
2,799
11,285
6,315
663
6,372
4,913
0
24,431
L
Cthulhu
Its Rahvay
Cthulhu
7,879
671
343
1,419
14,878
11,428
0
6,781
7,809
16,817
0
L
Anubis
11,519
584
0
4,305
10,752
6,067
0
4,594
5,978
41,513
0
L
Cu Chulainn
NiftyUmbrella6
Cu Chulainn
3,254
988
296
1,281
6,702
2,305
0
1,973
4,574
0
12,775
W
6,429
2,206
0
2,195
9,858
5,167
413
6,899
2,959
0
21,820
W
13,305
4,630
0
2,286
8,105
2,110
2,183
6,175
1,930
47,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,059
Gold Earned
27,036
105
Minions Killed
120
0
Camps Cleared
0
500,994
Distance Traveled
600,067
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,747
795
26
2
0
210,479
0
L
Cthulhu
8,544
777
24
2
0
198,769
0
L
Anubis
8,911
810
67
6
0
162,783
2
L
Cu Chulainn
6,604
600
14
1
0
139,442
1
W
Set
8,569
779
31
3
0
210,997
3
W
Sol
9,720
884
63
6
0
178,591
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role