Player Matchup

Loki
Loki
MoochMeister556
Loki
Level 46
God Stats
0W - 2L
1,551 SR
Queue Stats
110W - 116L
1,419 Elo+
Party 2
Janus
Janus
funnyninjakid
Janus
Level 147
God Stats
16W - 19L
1,475 SR
Queue Stats
531W - 512L
1,467 Elo+
Party 2
Danzaburou
Danzaburou
officer_nordberg
Danzaburou
Level 82
God Stats
4W - 11L
1,333 SR
Queue Stats
80W - 87L
1,407 Elo+
Party 3
Sobek
Sobek
papamark135
Sobek
Level 55
God Stats
3W - 4L
1,550 SR
Queue Stats
91W - 106L
1,407 Elo+
Party 3
Ao Kuang
Ao Kuang
zConvictions
Ao Kuang
Level 89
God Stats
23W - 28L
1,612 SR
Queue Stats
547W - 565L
1,497 Elo+
Party 2
Team Averages
Level 84
1,504 SR
1,439 Elo+

VS

Team Averages
Level 92
1,417 SR
1,465 Elo+
Anhur
Anhur
AkazaDem0N
Anhur
Level 116
God Stats
31W - 26L
1,617 SR
Queue Stats
335W - 356L
1,446 Elo+
Party 1
Nu Wa
Nu Wa
Chrispy8498
Nu Wa
Level 62
God Stats
2W - 2L
1,195 SR
Queue Stats
141W - 137L
1,510 Elo+
Solo
Mulan
Mulan
MidrangeHero
Mulan
Level 79
God Stats
27W - 22L
1,490 SR
Queue Stats
124W - 127L
1,461 Elo+
Solo
Bakasura
Bakasura
Trashpanda125
Bakasura
Level 79
God Stats
16W - 4L
1,679 SR
Queue Stats
154W - 142L
1,501 Elo+
Solo
Geb
Geb
YUSTGL
Geb
Level 125
God Stats
13W - 25L
1,103 SR
Queue Stats
978W - 1,097L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 0
7,520
470
3,143
10,847
3,077
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
2 / 2 / 1
8,183
511
5,379
7,492
2,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
officer_nordberg
Danzaburou
13
6 / 3 / 1
8,595
537
7,406
10,150
3,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 2 / 6
8,155
510
5,886
14,575
9,760
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
zConvictions
Ao Kuang
13
0 / 6 / 3
7,512
470
5,456
15,094
5,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
14
1 / 2 / 4
8,382
524
6,329
8,579
3,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
6 / 2 / 6
9,564
598
11,975
6,491
2,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 0 / 3
8,630
539
10,616
11,223
11,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bakasura
Trashpanda125
Bakasura
15
6 / 1 / 5
9,091
568
6,582
10,297
4,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Geb
YUSTGL
Geb
11
1 / 5 / 4
6,521
408
3,981
8,797
5,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
40
10
Kills
18
18
Deaths
10
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Anhur
1
2
4
1.5
W
6
2
6
4.5
W
4
0
3
5.5
L
1
5
0
0.2
W
Bakasura
Trashpanda125
Bakasura
6
1
5
8.5
W
Geb
YUSTGL
Geb
1
5
4
0.6
L
2
2
1
1.25
L
Danzaburou
officer_nordberg
Danzaburou
6
3
1
2.17
L
1
2
6
2
L
Ao Kuang
zConvictions
Ao Kuang
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,270
Damage
39,483
58,158
Taken
45,387
23,845
Mitigated
27,119
17,665
Healing
15,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
6,329
2,525
0
3,817
8,579
3,172
0
2,198
6,381
0
60,663
W
11,975
2,394
0
1,893
6,491
2,423
930
4,311
2,180
58,436
0
W
10,616
804
0
5,169
11,223
11,231
0
3,625
7,598
487
50,394
L
3,143
431
0
1,269
10,847
3,077
109
1,929
8,371
0
34,106
W
Bakasura
Trashpanda125
Bakasura
6,582
5,406
0
2,692
10,297
4,804
1,447
3,313
6,984
0
51,292
W
Geb
YUSTGL
Geb
3,981
569
0
2,005
8,797
5,489
0
3,033
5,764
15,773
0
L
5,379
87
0
2,057
7,492
2,145
51
4,656
2,656
50,466
0
L
Danzaburou
officer_nordberg
Danzaburou
7,406
3,195
0
3,848
10,150
3,359
432
2,377
7,605
0
42,780
L
5,886
336
0
5,162
14,575
9,760
0
3,017
11,357
29,483
0
L
Ao Kuang
zConvictions
Ao Kuang
5,456
1,460
0
5,329
15,094
5,504
111
3,845
10,636
40,671
8,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,965
Gold Earned
42,188
382
Minions Killed
476
0
Camps Cleared
0
1,440,734
Distance Traveled
1,510,983
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,382
524
117
7
0
257,786
6
W
Nu Wa
9,564
598
120
8
0
300,231
7
W
Mulan
8,630
539
113
7
0
286,037
2
L
Loki
7,520
470
68
4
0
274,460
1
W
Bakasura
9,091
568
109
7
0
358,775
2
W
Geb
6,521
408
17
1
0
308,154
3
L
Janus
8,183
511
105
7
0
310,053
6
L
Danzaburou
8,595
537
85
5
0
279,341
3
L
Sobek
8,155
510
33
2
0
293,434
7
L
Ao Kuang
7,512
470
91
6
0
283,446
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role