Player Matchup

Merlin
Merlin
Diamond V
 
Merlin
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Platinum II
SwagsterPro99
Anhur
Platinum II
Level 146
God Stats
1W - 3L
1,439 SR
Queue Stats
71W - 67L
2,002 MMR
Solo
Ymir
Ymir
Platinum III
TalkingWings41
Ymir
Platinum III
Level 123
God Stats
5W - 10L
1,468 SR
Queue Stats
279W - 275L
1,976 MMR
Solo
Cerberus
Cerberus
Diamond V
TgF Balkks
Cerberus
Diamond V
Level 126
God Stats
10W - 17L
1,389 SR
Queue Stats
480W - 460L
2,066 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond V
daddyrodgers22
Tsukuyomi
Diamond V
Level 141
God Stats
6W - 10L
1,535 SR
Queue Stats
306W - 303L
2,056 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 139
1,466 SR
1,920 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 141
1,593 SR
2,038 MMR
Ra
Ra
Diamond IV
BlackSavage1230
Ra
Diamond IV
Level 138
God Stats
4W - 1L
1,783 SR
Queue Stats
470W - 450L
2,121 MMR
Party 1
Ganesha
Ganesha
Platinum I
MattFe23
Ganesha
Platinum I
Level 155
God Stats
3W - 3L
1,630 SR
Queue Stats
105W - 87L
1,962 MMR
Solo
Chiron
Chiron
Diamond V
SortaWashed
Chiron
Diamond V
Level 140
God Stats
4W - 2L
1,205 SR
Queue Stats
139W - 122L
1,946 MMR
Solo
Mercury
Mercury
Diamond V
SuperiorAce3883
Mercury
Diamond V
Level 120
God Stats
2W - 2L
1,540 SR
Queue Stats
260W - 268L
2,080 MMR
Party 1
Guan Yu
Guan Yu
Platinum III
killjoy_perez11
Guan Yu
Platinum III
Level 154
God Stats
3W - 1L
1,807 SR
Queue Stats
75W - 52L
2,082 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
5 / 7 / 7
12,451
479
18,912
15,350
5,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
3 / 6 / 6
12,591
484
5,942
20,609
7,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 9 / 12
10,319
397
8,534
31,647
22,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cerberus
TgF Balkks
Cerberus
17
0 / 10 / 6
11,172
430
12,015
31,067
28,472
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
daddyrodgers22
Tsukuyomi
20
7 / 7 / 5
13,836
532
20,497
21,624
9,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bans
TiamatGilgameshSetAthenaKing Arthur

VS

Bans
DanzaburouCu ChulainnApolloSun WukongKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 14
14,866
572
19,447
14,551
6,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
MattFe23
Ganesha
18
0 / 5 / 28
13,742
529
13,610
30,425
34,717
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chiron
20
16 / 5 / 4
17,352
667
28,975
20,161
8,545
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
8 / 2 / 13
15,113
581
15,532
21,945
11,051
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
8 / 2 / 11
16,110
620
19,610
27,735
33,352
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
109
16
Kills
39
39
Deaths
16
36
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
5
7
7
1.21
W
7
2
14
7
W
Ganesha
MattFe23
Ganesha
0
5
28
2.8
W
Chiron
16
5
4
3.6
W
8
2
13
7.25
L
3
6
6
1
L
1
9
12
0.78
L
Cerberus
TgF Balkks
Cerberus
0
10
6
0.3
L
Tsukuyomi
daddyrodgers22
Tsukuyomi
7
7
5
1.36
W
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,900
Damage
97,174
120,297
Taken
114,817
73,540
Mitigated
94,326
29,101
Healing
48,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
18,912
468
0
2,109
15,350
5,799
0
6,170
8,961
71,949
0
W
19,447
2,361
7,770
6,336
14,551
6,661
1,910
5,811
8,378
114,633
0
W
Ganesha
MattFe23
Ganesha
13,610
1,317
0
7,202
30,425
34,717
443
9,202
20,601
46,014
0
W
Chiron
28,975
15,164
914
8,217
20,161
8,545
6,210
5,061
14,757
0
130,769
W
15,532
8,332
0
2,649
21,945
11,051
3,114
8,208
13,274
0
136,128
L
5,942
1,968
0
4,554
20,609
7,369
830
4,310
16,207
0
76,214
L
8,534
2,284
0
6,474
31,647
22,676
0
12,146
19,287
23,907
0
L
Cerberus
TgF Balkks
Cerberus
12,015
508
0
10,416
31,067
28,472
159
4,904
26,004
79,533
0
L
Tsukuyomi
daddyrodgers22
Tsukuyomi
20,497
4,240
0
5,548
21,624
9,224
0
5,145
16,333
0
116,227
W
19,610
3,298
3,720
11,398
27,735
33,352
461
11,513
15,758
836
109,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,369
Gold Earned
77,183
671
Minions Killed
756
0
Camps Cleared
0
2,172,453
Distance Traveled
2,488,438
31
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,451
479
131
5
0
395,610
3
W
Ra
14,866
572
188
7
0
507,845
6
W
Ganesha
13,742
529
13
1
0
443,508
16
W
Chiron
17,352
667
189
7
0
435,784
5
W
Mercury
15,113
581
162
6
0
585,517
1
L
Anhur
12,591
484
145
6
0
436,206
4
L
Ymir
10,319
397
20
1
0
454,686
12
L
Cerberus
11,172
430
209
8
0
425,024
9
L
Tsukuyomi
13,836
532
166
6
0
460,927
3
W
Guan Yu
16,110
620
204
8
0
515,784
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role