Player Matchup

Anhur
Anhur
Chinchh
Anhur
Level 15
God Stats
3W - 5L
1,116 SR
Queue Stats
18W - 19L
1,411 Elo+
Party 1
Loki
Loki
FELIPOTTER
Loki
Level 24
God Stats
18W - 8L
1,593 SR
Queue Stats
31W - 25L
1,467 Elo+
Party 1
Zhong Kui
Zhong Kui
FELO089
Zhong Kui
Level 17
God Stats
21W - 13L
1,591 SR
Queue Stats
30W - 19L
1,495 Elo+
Party 1
Bacchus
Bacchus
MANUTOCANUTO
Bacchus
Level 26
God Stats
10W - 6L
1,673 SR
Queue Stats
77W - 65L
1,552 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ciru6
Cu Chulainn
Level 28
God Stats
13W - 8L
1,402 SR
Queue Stats
179W - 169L
1,497 Elo+
Party 1
Team Averages
Level 22
1,475 SR
1,485 Elo+

VS

Team Averages
Level 20
1,475 SR
1,490 Elo+
Kukulkan
Kukulkan
CoryFlamy
Kukulkan
Level 22
God Stats
3W - 5L
1,500 SR
Queue Stats
48W - 48L
1,500 Elo+
Solo
Tiamat
Tiamat
Zerefneitor
Tiamat
Level 14
God Stats
2W - 3L
1,201 SR
Queue Stats
26W - 24L
1,452 Elo+
Solo
Neith
Neith
andremf93
Neith
Level 18
God Stats
6W - 13L
1,486 SR
Queue Stats
131W - 158L
1,474 Elo+
Party 2
Khepri
Khepri
galera13
Khepri
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 93L
1,488 Elo+
Party 2
Arachne
Arachne
xExbom
Arachne
Level 29
God Stats
17W - 9L
1,689 SR
Queue Stats
87W - 73L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Chinchh
Anhur
14
3 / 0 / 1
7,941
496
5,829
7,085
2,106
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
3 / 2 / 4
8,416
526
6,516
9,156
3,118
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
FELO089
Zhong Kui
15
7 / 0 / 1
9,148
572
10,038
9,655
6,840
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
MANUTOCANUTO
Bacchus
12
1 / 0 / 7
7,869
492
6,901
9,310
7,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
ciru6
Cu Chulainn
15
2 / 0 / 5
9,317
582
6,068
11,791
6,953
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CoryFlamy
Kukulkan
12
0 / 3 / 0
7,306
457
5,578
6,396
2,331
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
12
0 / 4 / 2
7,025
439
7,084
10,278
5,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Neith
andremf93
Neith
11
0 / 3 / 0
6,438
402
5,669
9,001
2,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Khepri
galera13
Khepri
10
0 / 3 / 0
6,553
410
3,220
10,137
4,950
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
xExbom
Arachne
13
2 / 3 / 0
7,512
470
4,794
13,526
5,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
16
Kills
2
2
Deaths
16
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anhur
Chinchh
Anhur
3
0
1
3.5
L
Kukulkan
CoryFlamy
Kukulkan
0
3
0
0
W
3
2
4
2.5
W
Zhong Kui
FELO089
Zhong Kui
7
0
1
7.5
W
Bacchus
MANUTOCANUTO
Bacchus
1
0
7
4.5
L
Tiamat
0
4
2
0.25
L
Neith
andremf93
Neith
0
3
0
0
W
Cu Chulainn
ciru6
Cu Chulainn
2
0
5
4.5
L
Khepri
galera13
Khepri
0
3
0
0
L
Arachne
xExbom
Arachne
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,352
Damage
26,345
46,997
Taken
49,338
26,373
Mitigated
21,275
20,028
Healing
13,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Chinchh
Anhur
5,829
2,413
0
1,094
7,085
2,106
1,402
1,426
5,659
0
41,897
L
Kukulkan
CoryFlamy
Kukulkan
5,578
687
99
818
6,396
2,331
468
3,902
2,494
42,489
0
W
6,516
1,767
0
4,472
9,156
3,118
0
1,378
7,677
0
56,581
W
Zhong Kui
FELO089
Zhong Kui
10,038
1,595
0
6,705
9,655
6,840
1,195
4,270
4,979
54,764
0
W
Bacchus
MANUTOCANUTO
Bacchus
6,901
586
768
3,239
9,310
7,356
266
2,992
6,223
26,267
0
L
Tiamat
7,084
839
0
2,011
10,278
5,488
0
2,583
7,695
36,486
0
L
Neith
andremf93
Neith
5,669
2,058
0
3,168
9,001
2,628
0
3,474
5,527
0
43,165
W
Cu Chulainn
ciru6
Cu Chulainn
6,068
435
0
3,750
11,791
6,953
28
4,700
6,577
0
58,732
L
Khepri
galera13
Khepri
3,220
909
0
1,817
10,137
4,950
0
4,194
5,943
14,326
0
L
Arachne
xExbom
Arachne
4,794
3,627
0
5,342
13,526
5,878
0
2,786
10,740
0
60,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,691
Gold Earned
34,834
477
Minions Killed
394
0
Camps Cleared
0
1,580,979
Distance Traveled
1,416,442
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,941
496
86
5
0
276,332
4
L
Kukulkan
7,306
457
99
6
0
284,583
1
W
Loki
8,416
526
108
7
0
354,818
6
W
Zhong Kui
9,148
572
128
8
0
327,802
6
W
Bacchus
7,869
492
28
2
0
316,889
2
L
Tiamat
7,025
439
81
5
0
263,604
2
L
Neith
6,438
402
92
6
0
243,889
1
W
Cu Chulainn
9,317
582
127
8
0
305,138
3
L
Khepri
6,553
410
18
1
0
277,321
5
L
Arachne
7,512
470
104
7
0
347,045
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role