Player Matchup

Kali
Kali
 
Kali
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Cordel8a11
Chang'e
Level 84
God Stats
9W - 8L
1,539 SR
Queue Stats
173W - 196L
1,459 Elo+
Party 1
Danzaburou
Danzaburou
RadDadDaKangBoio
Danzaburou
Level 81
God Stats
63W - 35L
1,588 SR
Queue Stats
280W - 262L
1,443 Elo+
Party 1
Athena
Athena
SlickRanger9609
Athena
Level 79
God Stats
4W - 5L
1,376 SR
Queue Stats
111W - 138L
1,295 Elo+
Solo
Ymir
Ymir
zobo1234
Ymir
Level 105
God Stats
3W - 2L
1,683 SR
Queue Stats
67W - 85L
1,462 Elo+
Party 1
Team Averages
Level 86
1,537 SR
1,432 Elo+

VS

Team Averages
Level 79
1,535 SR
1,472 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
GLI84
Cabrakan
Level 69
God Stats
10W - 12L
1,500 SR
Queue Stats
142W - 177L
1,349 Elo+
Solo
Cupid
Cupid
ItalianSalad95
Cupid
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
dirtystang1000
Anubis
Level 101
God Stats
245W - 186L
1,584 SR
Queue Stats
375W - 333L
1,523 Elo+
Solo
Medusa
Medusa
groovield
Medusa
Level 115
God Stats
76W - 65L
1,591 SR
Queue Stats
670W - 610L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
15
2 / 0 / 10
9,243
514
4,155
13,522
5,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
Cordel8a11
Chang'e
16
4 / 0 / 6
9,964
554
9,712
8,717
3,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
RadDadDaKangBoio
Danzaburou
17
9 / 3 / 9
10,948
608
10,639
11,100
3,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
7 / 0 / 1
8,844
491
5,069
4,917
4,601
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ymir
16
7 / 6 / 9
9,814
545
7,867
14,667
10,055
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
13
1 / 3 / 1
7,805
434
2,118
11,264
3,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
GLI84
Cabrakan
10
2 / 7 / 2
6,949
386
4,563
12,322
9,294
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
0 / 7 / 0
8,027
446
2,038
8,682
3,294
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
5 / 3 / 3
10,213
567
11,305
7,711
4,252
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
groovield
Medusa
13
1 / 9 / 6
8,537
474
9,375
12,394
3,871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
21
29
Kills
9
9
Deaths
29
35
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
2
0
10
7
L
Tsukuyomi
 
Tsukuyomi
1
3
1
0.5
W
Chang'e
Cordel8a11
Chang'e
4
0
6
7
L
Cabrakan
GLI84
Cabrakan
2
7
2
0.43
L
0
7
0
0
W
Danzaburou
RadDadDaKangBoio
Danzaburou
9
3
9
4.5
W
7
0
1
7.5
L
5
3
3
2.17
L
Medusa
groovield
Medusa
1
9
6
0.44
W
Ymir
7
6
9
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,442
Damage
29,399
52,923
Taken
52,373
26,622
Mitigated
24,629
19,639
Healing
10,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
4,155
2,961
0
4,872
13,522
5,250
657
2,188
11,334
0
55,220
L
Tsukuyomi
 
Tsukuyomi
2,118
297
139
3,573
11,264
3,918
0
4,569
6,550
0
33,374
W
Chang'e
Cordel8a11
Chang'e
9,712
694
2,797
5,501
8,717
3,008
876
2,698
6,019
60,175
0
L
Cabrakan
GLI84
Cabrakan
4,563
312
0
2,233
12,322
9,294
114
3,688
8,594
19,629
0
L
2,038
772
0
743
8,682
3,294
1,110
5,347
3,335
0
37,802
W
Danzaburou
RadDadDaKangBoio
Danzaburou
10,639
5,332
0
2,390
11,100
3,708
1,228
4,101
6,999
0
74,889
W
5,069
1,307
414
1,708
4,917
4,601
227
817
4,100
30,502
0
L
11,305
86
0
2,663
7,711
4,252
0
2,944
4,617
74,716
0
L
Medusa
groovield
Medusa
9,375
4,614
0
706
12,394
3,871
0
5,667
6,629
0
46,687
W
Ymir
7,867
1,311
648
1,309
14,667
10,055
858
6,064
8,603
39,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,813
Gold Earned
41,531
487
Minions Killed
397
0
Camps Cleared
0
1,684,566
Distance Traveled
1,592,117
23
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
9,243
514
91
5
0
367,993
6
L
Tsukuyomi
7,805
434
76
4
0
382,744
0
W
Chang'e
9,964
554
136
8
0
394,362
5
L
Cabrakan
6,949
386
37
2
0
300,087
4
L
Cupid
8,027
446
83
5
0
274,261
0
W
Danzaburou
10,948
608
139
8
0
329,738
3
W
Athena
8,844
491
64
4
0
275,346
5
L
Anubis
10,213
567
122
7
0
305,885
4
L
Medusa
8,537
474
79
4
0
329,140
3
W
Ymir
9,814
545
57
3
0
317,127
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role