Player Matchup

Cthulhu
Cthulhu
ConDawg1995
Cthulhu
Level 46
God Stats
31W - 34L
1,458 SR
Queue Stats
48W - 53L
1,442 Elo+
Party 1
Kukulkan
Kukulkan
FanaticMAURIZIO
Kukulkan
Level 160
God Stats
11W - 17L
1,368 SR
Queue Stats
614W - 889L
1,336 Elo+
Solo
Zeus
Zeus
IHaveATattoo
Zeus
Level 108
God Stats
17W - 14L
1,498 SR
Queue Stats
63W - 61L
1,447 Elo+
Party 1
Team Averages
Level 105
1,442 SR
1,408 Elo+

VS

Team Averages
Level 73
1,621 SR
1,498 Elo+
Ah Puch
Ah Puch
GonzaCoD5
Ah Puch
Level 35
God Stats
3W - 2L
1,566 SR
Queue Stats
20W - 21L
1,494 Elo+
Party 2
Thor
Thor
King_Pumba97
Thor
Level 62
God Stats
2W - 1L
1,677 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Khepri
Khepri
Rauljager
Khepri
Level 122
God Stats
2W - 0L
1,620 SR
Queue Stats
24W - 26L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ConDawg1995
Cthulhu
14
3 / 2 / 2
9,699
606
8,656
9,800
8,596
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
12
1 / 4 / 2
9,541
596
7,879
10,982
3,865
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
2 / 5 / 3
9,885
618
11,062
11,189
3,972
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
GonzaCoD5
Ah Puch
15
5 / 3 / 5
10,664
667
12,633
13,883
6,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 3 / 4
10,031
627
5,502
10,557
7,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Khepri
Rauljager
Khepri
15
3 / 0 / 8
10,327
645
6,111
9,184
13,864
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
6
Kills
11
11
Deaths
6
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ConDawg1995
Cthulhu
3
2
2
2
L
Kukulkan
1
4
2
0.5
W
Ah Puch
GonzaCoD5
Ah Puch
5
3
5
2.5
L
2
5
3
0.7
W
3
3
4
1.67
W
Khepri
Rauljager
Khepri
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,597
Damage
24,246
31,971
Taken
33,624
16,433
Mitigated
27,569
7,110
Healing
7,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ConDawg1995
Cthulhu
8,656
274
0
403
9,800
8,596
0
6,941
2,859
29,472
0
L
Kukulkan
7,879
261
0
3,206
10,982
3,865
0
6,242
4,740
47,772
0
W
Ah Puch
GonzaCoD5
Ah Puch
12,633
934
0
5,702
13,883
6,678
0
13,093
790
60,992
0
L
11,062
1,454
0
3,501
11,189
3,972
382
5,645
5,544
54,289
0
W
5,502
651
0
1,273
10,557
7,027
0
8,400
2,157
0
30,564
W
Khepri
Rauljager
Khepri
6,111
157
0
680
9,184
13,864
0
6,130
3,054
20,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,125
Gold Earned
31,022
196
Minions Killed
172
0
Camps Cleared
0
785,455
Distance Traveled
811,944
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,699
606
42
3
0
305,439
1
L
Kukulkan
9,541
596
56
4
0
260,595
1
W
Ah Puch
10,664
667
122
8
0
251,287
1
L
Zeus
9,885
618
98
6
0
219,421
2
W
Thor
10,031
627
28
2
0
287,845
4
W
Khepri
10,327
645
22
1
0
272,812
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role