Player Matchup

Terra
Terra
ILuvEboys
Terra
Level 156
God Stats
7W - 1L
1,928 SR
Queue Stats
785W - 99L
2,048 Elo+
Party 2
Thanatos
Thanatos
Max1mu2
Thanatos
Level 148
God Stats
65W - 17L
1,879 SR
Queue Stats
1,256W - 307L
1,792 Elo+
Party 2
King Arthur
King Arthur
ShiroyashaJP
King Arthur
Level 160
God Stats
528W - 117L
1,915 SR
Queue Stats
1,704W - 486L
1,813 Elo+
Party 2
Ra
Ra
SunOfCinder
Ra
Level 159
God Stats
192W - 58L
1,863 SR
Queue Stats
711W - 240L
1,802 Elo+
Party 2
Raijin
Raijin
aswdaw2dasda2231
Raijin
Level 154
God Stats
13W - 2L
2,117 SR
Queue Stats
675W - 181L
1,812 Elo+
Party 2
Team Averages
Level 155
1,941 SR
1,853 Elo+

VS

Team Averages
Level 124
1,473 SR
1,527 Elo+
Ganesha
Ganesha
Fonoman
Ganesha
Level 150
God Stats
1W - 1L
1,500 SR
Queue Stats
256W - 252L
1,485 Elo+
Party 1
Pele
Pele
MonkeyBaron
Pele
Level 129
God Stats
0W - 6L
1,087 SR
Queue Stats
66W - 73L
1,547 Elo+
Solo
Persephone
Persephone
MrBrei
Persephone
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 18L
1,621 Elo+
Solo
Gilgamesh
Gilgamesh
VaporishCoast
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
sqAquamarine
Merlin
Level 160
God Stats
5W - 10L
1,780 SR
Queue Stats
111W - 120L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
ILuvEboys
Terra
15
6 / 1 / 12
9,716
972
7,905
10,537
8,247
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
Max1mu2
Thanatos
14
5 / 1 / 4
8,132
813
6,554
8,362
3,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
ShiroyashaJP
King Arthur
15
4 / 1 / 11
8,680
868
12,214
14,616
9,804
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
5 / 1 / 8
8,769
877
7,302
5,845
3,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
2 / 3 / 13
8,286
829
8,536
8,317
4,396
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Fonoman
Ganesha
12
0 / 5 / 4
6,212
621
2,616
12,607
7,376
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 4 / 2
7,783
778
7,461
11,545
9,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
MrBrei
Persephone
13
0 / 5 / 2
6,610
661
4,465
7,565
2,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
VaporishCoast
Gilgamesh
14
4 / 5 / 1
7,884
788
10,028
10,178
4,866
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
13
1 / 3 / 3
6,834
683
7,047
5,679
2,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
19
22
Kills
7
7
Deaths
22
48
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Fonoman
Ganesha
0
5
4
0.4
W
Terra
ILuvEboys
Terra
6
1
12
12
W
Thanatos
Max1mu2
Thanatos
5
1
4
7
L
2
4
2
0.75
L
Persephone
MrBrei
Persephone
0
5
2
0.2
W
King Arthur
ShiroyashaJP
King Arthur
4
1
11
9.5
W
5
1
8
9
L
Gilgamesh
VaporishCoast
Gilgamesh
4
5
1
0.9
W
2
3
13
2.83
L
Merlin
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,511
Damage
31,617
47,677
Taken
47,574
29,195
Mitigated
26,422
25,231
Healing
5,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Fonoman
Ganesha
2,616
239
0
1,138
12,607
7,376
0
6,349
6,118
15,066
0
W
Terra
ILuvEboys
Terra
7,905
1,389
1,854
1,854
10,537
8,247
225
2,933
7,361
18,427
0
W
Thanatos
Max1mu2
Thanatos
6,554
2,424
0
6,067
8,362
3,687
0
2,501
5,794
0
19,516
L
7,461
698
0
934
11,545
9,349
0
5,354
5,905
0
26,852
L
Persephone
MrBrei
Persephone
4,465
278
0
792
7,565
2,655
1
3,466
4,026
15,593
0
W
King Arthur
ShiroyashaJP
King Arthur
12,214
1,280
0
6,661
14,616
9,804
118
4,333
10,194
0
31,169
W
7,302
948
3,508
2,733
5,845
3,061
731
1,399
4,406
33,736
0
L
Gilgamesh
VaporishCoast
Gilgamesh
10,028
3,385
0
2,106
10,178
4,866
0
5,152
4,954
0
20,554
W
8,536
760
0
2,554
8,317
4,396
1
2,786
5,449
30,632
0
L
Merlin
7,047
439
0
259
5,679
2,176
0
3,238
2,369
27,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,583
Gold Earned
35,323
254
Minions Killed
208
10
Camps Cleared
7
963,371
Distance Traveled
884,706
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,212
621
0
0
0
155,901
4
W
Terra
9,716
972
25
3
0
208,778
1
W
Thanatos
8,132
813
34
3
3
190,397
3
L
Pele
7,783
778
66
7
1
184,671
0
L
Persephone
6,610
661
54
5
1
178,716
0
W
King Arthur
8,680
868
50
5
1
198,788
4
W
Ra
8,769
877
82
8
3
191,096
0
L
Gilgamesh
7,884
788
29
3
3
189,435
0
W
Raijin
8,286
829
63
6
3
174,312
0
L
Merlin
6,834
683
59
6
2
175,983
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role