Player Matchup

Ullr
Ullr
BladenMir
Ullr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Drakeselk
Guan Yu
Level 105
God Stats
48W - 45L
1,546 SR
Queue Stats
980W - 976L
1,530 Elo+
Party 1
Kali
Kali
EulaGrimheart
Kali
Level 89
God Stats
23W - 22L
1,567 SR
Queue Stats
1,089W - 1,059L
1,610 Elo+
Party 1
Kukulkan
Kukulkan
PΔNÐΔ
Kukulkan
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
SaleTere
He Bo
Level 147
God Stats
2W - 2L
1,646 SR
Queue Stats
194W - 161L
1,531 Elo+
Solo
Team Averages
Level 120
1,552 SR
1,534 Elo+

VS

Team Averages
Level 99
1,622 SR
1,514 Elo+
Gilgamesh
Gilgamesh
GIØVΔNEº
Gilgamesh
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Genkeiz
Baron Samedi
Level 88
God Stats
10W - 4L
1,827 SR
Queue Stats
167W - 157L
1,514 Elo+
Solo
Ra
Ra
SoaWar
Ra
Level 122
God Stats
9W - 6L
1,757 SR
Queue Stats
35W - 37L
1,526 Elo+
Solo
Sobek
Sobek
Vitormatheus789
Sobek
Level 109
God Stats
2W - 1L
1,527 SR
Queue Stats
141W - 138L
1,527 Elo+
Solo
Cupid
Cupid
bigfishjoe
Cupid
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
16
2 / 2 / 5
9,954
995
10,403
5,820
2,434
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
Drakeselk
Guan Yu
16
1 / 3 / 6
9,630
963
6,977
14,823
14,526
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 5 / 5
9,417
942
7,457
10,854
6,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
PΔNÐΔ
Kukulkan
16
2 / 6 / 4
10,341
1,034
11,209
10,270
4,750
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
SaleTere
He Bo
16
4 / 3 / 3
10,161
1,016
16,083
7,851
2,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

182

VS

Team 2 Tickets

228

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GIØVΔNEº
Gilgamesh
16
3 / 1 / 12
10,227
1,023
8,465
14,568
7,935
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
Genkeiz
Baron Samedi
16
2 / 4 / 14
9,766
977
9,753
9,618
4,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ra
16
3 / 3 / 13
10,715
1,072
6,657
6,946
2,466
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 2 / 12
10,178
1,018
6,677
17,352
21,199
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cupid
17
8 / 1 / 8
11,668
1,167
13,463
6,983
3,138
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
78
11
Kills
19
19
Deaths
11
23
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Ullr
2
2
5
2.25
L
Guan Yu
Drakeselk
Guan Yu
1
3
6
1.33
L
2
5
5
0.9
W
Gilgamesh
GIØVΔNEº
Gilgamesh
3
1
12
9
W
Baron Samedi
Genkeiz
Baron Samedi
2
4
14
2.25
L
Kukulkan
PΔNÐΔ
Kukulkan
2
6
4
0.67
L
He Bo
SaleTere
He Bo
4
3
3
1.83
W
Ra
3
3
13
3.17
W
3
2
12
4.5
W
Cupid
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,129
Damage
45,015
49,618
Taken
55,467
30,596
Mitigated
39,527
4,780
Healing
12,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
10,403
3,985
0
0
5,820
2,434
0
3,650
2,084
0
28,745
L
Guan Yu
Drakeselk
Guan Yu
6,977
410
892
1,877
14,823
14,526
0
6,046
8,443
0
16,218
L
7,457
3,400
0
2,011
10,854
6,017
0
3,784
7,006
0
14,161
W
Gilgamesh
GIØVΔNEº
Gilgamesh
8,465
1,644
0
181
14,568
7,935
0
8,771
5,501
245
26,820
W
Baron Samedi
Genkeiz
Baron Samedi
9,753
442
1,287
1,009
9,618
4,789
0
4,436
5,118
14,509
0
L
Kukulkan
PΔNÐΔ
Kukulkan
11,209
364
0
0
10,270
4,750
0
5,308
4,786
56,150
0
L
He Bo
SaleTere
He Bo
16,083
407
0
0
7,851
2,869
0
3,716
3,967
28,409
0
W
Ra
6,657
1,161
3,548
1,649
6,946
2,466
0
3,151
3,749
45,600
0
W
6,677
917
0
1,590
17,352
21,199
0
8,367
8,509
13,794
0
W
Cupid
13,463
10,417
697
2,127
6,983
3,138
0
1,625
5,298
0
35,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,503
Gold Earned
52,554
214
Minions Killed
217
9
Camps Cleared
8
932,326
Distance Traveled
1,010,718
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,954
995
48
5
4
185,880
1
L
Guan Yu
9,630
963
10
1
1
182,139
0
L
Kali
9,417
942
7
1
2
153,981
0
W
Gilgamesh
10,227
1,023
39
4
1
208,061
2
W
Baron Samedi
9,766
977
7
1
0
188,339
0
L
Kukulkan
10,341
1,034
115
12
1
205,649
0
L
He Bo
10,161
1,016
34
3
1
204,677
2
W
Ra
10,715
1,072
96
10
4
197,248
1
W
Sobek
10,178
1,018
15
2
2
224,496
0
W
Cupid
11,668
1,167
60
6
1
192,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role