Player Matchup

Cthulhu
Cthulhu
BeastofCarthage
Cthulhu
Level 72
God Stats
36W - 39L
1,604 SR
Queue Stats
519W - 450L
1,569 Elo+
Party 1
Persephone
Persephone
EnderofLives
Persephone
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 136L
1,557 Elo+
Party 1
Anhur
Anhur
linkypoo0
Anhur
Level 85
God Stats
0W - 4L
1,313 SR
Queue Stats
178W - 144L
1,481 Elo+
Party 1
Team Averages
Level 63
1,472 SR
1,535 Elo+

VS

Team Averages
Level 83
1,594 SR
1,596 Elo+
Chaac
Chaac
CASANOVAFLYBOY
Chaac
Level 69
God Stats
15W - 6L
1,662 SR
Queue Stats
76W - 75L
1,577 Elo+
Party 2
Baron Samedi
Baron Samedi
ElderKaizen
Baron Samedi
Level 83
God Stats
4W - 0L
1,618 SR
Queue Stats
169W - 154L
1,550 Elo+
Party 2
Cthulhu
Cthulhu
Mortus8998
Cthulhu
Level 98
God Stats
1W - 0L
1,502 SR
Queue Stats
38W - 29L
1,660 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 2
8,085
622
7,717
16,675
11,784
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Persephone
EnderofLives
Persephone
10
2 / 6 / 2
8,573
659
7,089
9,343
2,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
linkypoo0
Anhur
12
2 / 8 / 1
9,117
701
4,725
11,596
3,415
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 7
10,243
788
8,548
12,224
7,190
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
ElderKaizen
Baron Samedi
14
6 / 1 / 11
9,920
763
10,768
7,377
3,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Mortus8998
Cthulhu
14
6 / 3 / 9
10,098
777
11,272
14,694
8,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
5
Kills
20
19
Deaths
5
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
8
1
7
11.5
W
Baron Samedi
ElderKaizen
Baron Samedi
6
1
11
11.5
L
Persephone
EnderofLives
Persephone
2
6
2
0.5
W
Cthulhu
Mortus8998
Cthulhu
6
3
9
3.5
L
Anhur
linkypoo0
Anhur
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,531
Damage
30,588
37,614
Taken
34,295
18,094
Mitigated
18,804
4,484
Healing
15,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,717
513
0
2,660
16,675
11,784
216
9,671
6,662
25,997
0
W
8,548
1,891
0
5,616
12,224
7,190
617
5,288
6,246
0
38,071
W
Baron Samedi
ElderKaizen
Baron Samedi
10,768
1,174
1,322
2,805
7,377
3,017
1,191
4,282
2,855
41,710
0
L
Persephone
EnderofLives
Persephone
7,089
1,648
447
1,377
9,343
2,895
0
5,167
3,862
20,199
0
W
Cthulhu
Mortus8998
Cthulhu
11,272
1,187
53
5,267
14,694
8,597
162
4,568
9,952
41,088
0
L
Anhur
linkypoo0
Anhur
4,725
2,254
0
0
11,596
3,415
208
6,081
4,996
0
29,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,775
Gold Earned
30,261
111
Minions Killed
158
0
Camps Cleared
0
576,501
Distance Traveled
641,012
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,085
622
17
1
0
211,864
0
W
Chaac
10,243
788
45
3
0
208,389
1
W
Baron Samedi
9,920
763
65
5
0
193,289
0
L
Persephone
8,573
659
34
3
0
179,680
0
W
Cthulhu
10,098
777
48
4
0
239,334
2
L
Anhur
9,117
701
60
5
0
184,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role