Player Matchup

Fenrir
Fenrir
Platinum II
Emeraldpig87
Fenrir
Platinum II
Level 100
God Stats
12W - 8L
1,649 SR
Queue Stats
156W - 142L
2,034 MMR
Party 2
Merlin
Merlin
Diamond IV
Gs x LoL
Merlin
Diamond IV
Level 131
God Stats
41W - 34L
1,643 SR
Queue Stats
133W - 121L
2,105 MMR
Solo
Sobek
Sobek
Masters
Litos_2016
Sobek
Masters
Level 160
God Stats
20W - 14L
1,860 SR
Queue Stats
676W - 556L
2,724 MMR
Solo
Chiron
Chiron
Diamond II
notgothamrises
Chiron
Diamond II
Level 151
God Stats
8W - 6L
1,542 SR
Queue Stats
292W - 254L
2,305 MMR
Solo
Nike
Nike
Diamond V
opcommander1
Nike
Diamond V
Level 112
God Stats
3W - 3L
1,660 SR
Queue Stats
461W - 450L
2,129 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 131
1,671 SR
2,259 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 154
1,704 SR
2,297 MMR
Ymir
Ymir
Diamond IV
ANGELBELM0NT
Ymir
Diamond IV
Level 160
God Stats
6W - 7L
1,599 SR
Queue Stats
787W - 788L
2,100 MMR
Party 1
King Arthur
King Arthur
Platinum I
DKMxLMASTERx
King Arthur
Platinum I
Level 154
God Stats
2W - 1L
1,809 SR
Queue Stats
54W - 37L
2,008 MMR
Party 1
Nu Wa
Nu Wa
Diamond IV
DontCare8616
Nu Wa
Diamond IV
Level 135
God Stats
16W - 8L
1,706 SR
Queue Stats
503W - 512L
2,076 MMR
Solo
Nemesis
Nemesis
Masters
IGxxMitchkill
Nemesis
Masters
Level 160
God Stats
13W - 9L
1,710 SR
Queue Stats
376W - 292L
2,749 MMR
Party 3
Anhur
Anhur
Masters
viiFreddy
Anhur
Masters
Level 159
God Stats
61W - 46L
1,696 SR
Queue Stats
576W - 546L
2,550 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
7 / 8 / 8
12,500
481
12,331
24,013
19,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Gs x LoL
Merlin
19
5 / 9 / 11
12,864
495
26,209
24,156
12,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sobek
17
3 / 3 / 16
12,874
495
19,985
33,967
41,243
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
5 / 8 / 2
12,710
489
18,867
27,315
7,450
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 7 / 1
12,212
470
10,845
32,967
29,295
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
SetGilgameshTiamatAthenaJanus

VS

Bans
ApolloTsukuyomiScyllaLokiKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 10 / 12
12,801
492
9,331
26,876
24,630
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
DKMxLMASTERx
King Arthur
20
6 / 1 / 8
14,502
558
21,826
31,972
34,464
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
8 / 6 / 7
14,764
568
34,546
23,126
10,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
20
15 / 4 / 10
16,264
626
34,867
25,696
15,129
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anhur
viiFreddy
Anhur
20
6 / 3 / 7
15,506
596
23,473
22,439
10,154
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
79
24
Kills
35
35
Deaths
24
38
Assists
44
Player
Kills
Deaths
Assists
KDA
W
0
10
12
0.6
W
King Arthur
DKMxLMASTERx
King Arthur
6
1
8
10
W
8
6
7
1.92
L
Fenrir
7
8
8
1.38
L
Merlin
Gs x LoL
Merlin
5
9
11
1.17
W
Nemesis
15
4
10
5
L
Sobek
3
3
16
3.67
L
5
8
2
0.75
L
4
7
1
0.64
W
Anhur
viiFreddy
Anhur
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,237
Damage
124,043
142,418
Taken
130,109
110,798
Mitigated
94,990
27,272
Healing
43,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,331
1,756
0
2,633
26,876
24,630
436
13,182
13,089
28,831
0
W
King Arthur
DKMxLMASTERx
King Arthur
21,826
2,429
0
15,478
31,972
34,464
509
9,902
22,070
0
104,228
W
34,546
7,616
174
6,878
23,126
10,613
1,491
10,881
12,007
136,743
0
L
Fenrir
12,331
2,715
0
2,683
24,013
19,891
0
5,424
18,589
0
53,411
L
Merlin
Gs x LoL
Merlin
26,209
1,971
0
640
24,156
12,919
0
8,706
15,450
111,660
0
W
Nemesis
34,867
24,215
0
6,522
25,696
15,129
1,089
7,769
17,649
0
147,603
L
Sobek
19,985
1,636
0
5,207
33,967
41,243
0
15,554
18,413
37,239
0
L
18,867
8,764
349
8,957
27,315
7,450
1,500
6,298
20,878
0
112,767
L
10,845
1,603
0
9,436
32,967
29,295
0
7,864
25,103
0
63,666
W
Anhur
viiFreddy
Anhur
23,473
15,860
0
11,424
22,439
10,154
1,711
5,486
16,953
0
148,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,160
Gold Earned
73,837
584
Minions Killed
754
0
Camps Cleared
0
2,322,077
Distance Traveled
2,471,798
40
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,801
492
36
1
0
458,767
6
W
King Arthur
14,502
558
176
7
0
534,584
4
W
Nu Wa
14,764
568
182
7
0
456,983
5
L
Fenrir
12,500
481
80
3
0
454,101
5
L
Merlin
12,864
495
173
7
0
425,413
9
W
Nemesis
16,264
626
157
6
0
559,837
3
L
Sobek
12,874
495
27
1
0
540,727
10
L
Chiron
12,710
489
174
7
0
426,887
9
L
Nike
12,212
470
130
5
0
474,949
7
W
Anhur
15,506
596
203
8
0
461,627
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role