Player Matchup

Kukulkan
Kukulkan
Kaos162001
Kukulkan
Level 96
God Stats
0W - 1L
1,491 SR
Queue Stats
2W - 4L
1,409 Elo+
Solo
Cthulhu
Cthulhu
NighDragon320
Cthulhu
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 28L
1,086 Elo+
Party 2
Cernunnos
Cernunnos
cleofing
Cernunnos
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 25L
1,500 Elo+
Party 2
Team Averages
Level 67
1,497 SR
1,332 Elo+

VS

Team Averages
Level 38
1,680 SR
1,390 Elo+
The Morrigan
The Morrigan
JaSartan012
The Morrigan
Level 17
God Stats
3W - 0L
1,727 SR
Queue Stats
37W - 41L
1,402 Elo+
Party 1
Artemis
Artemis
PoisonedPeach
Artemis
Level 31
God Stats
4W - 4L
1,569 SR
Queue Stats
5W - 9L
1,387 Elo+
Solo
Gilgamesh
Gilgamesh
Truckin905
Gilgamesh
Level 66
God Stats
26W - 9L
1,744 SR
Queue Stats
160W - 223L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Kaos162001
Kukulkan
12
0 / 3 / 3
8,252
635
8,657
8,634
3,137
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
12
2 / 3 / 0
8,913
686
8,295
12,202
9,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
cleofing
Cernunnos
8
0 / 5 / 0
6,912
532
2,691
6,972
2,300
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
JaSartan012
The Morrigan
14
10 / 2 / 1
10,022
771
8,446
6,361
2,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
11
0 / 0 / 6
7,861
605
7,549
6,880
2,522
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Truckin905
Gilgamesh
12
1 / 1 / 9
8,642
665
7,454
13,129
12,433
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
2
Kills
11
11
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
JaSartan012
The Morrigan
10
2
1
5.25
L
Kukulkan
Kaos162001
Kukulkan
0
3
3
0.5
L
Cthulhu
2
3
0
0.67
W
Artemis
0
0
6
3
W
Gilgamesh
Truckin905
Gilgamesh
1
1
9
5.5
L
Cernunnos
cleofing
Cernunnos
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,643
Damage
23,449
27,808
Taken
26,370
14,726
Mitigated
17,208
4,416
Healing
3,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
JaSartan012
The Morrigan
8,446
1,757
0
1,762
6,361
2,253
254
3,494
2,867
35,909
133
L
Kukulkan
Kaos162001
Kukulkan
8,657
278
0
2,520
8,634
3,137
0
3,308
5,064
46,436
0
L
Cthulhu
8,295
547
46
1,366
12,202
9,289
0
1,799
10,273
28,037
0
W
Artemis
7,549
3,299
0
0
6,880
2,522
1,101
4,667
2,213
0
25,646
W
Gilgamesh
Truckin905
Gilgamesh
7,454
1,767
439
1,164
13,129
12,433
0
8,857
4,272
0
27,770
L
Cernunnos
cleofing
Cernunnos
2,691
1,180
0
484
6,972
2,300
32
2,770
4,090
0
12,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,077
Gold Earned
26,525
136
Minions Killed
133
0
Camps Cleared
0
636,386
Distance Traveled
708,913
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
10,022
771
62
5
0
230,106
1
L
Kukulkan
8,252
635
78
6
0
225,002
0
L
Cthulhu
8,913
686
43
3
0
251,500
5
W
Artemis
7,861
605
40
3
0
213,505
0
W
Gilgamesh
8,642
665
31
2
0
265,302
2
L
Cernunnos
6,912
532
15
1
0
159,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role