Player Matchup

Kuzenbo
Kuzenbo
CaseFlea3607979
Kuzenbo
Level 105
God Stats
2W - 3L
1,421 SR
Queue Stats
84W - 85L
1,403 Elo+
Party 3
Thanatos
Thanatos
Evanashon
Thanatos
Level 76
God Stats
4W - 10L
1,345 SR
Queue Stats
47W - 51L
1,457 Elo+
Party 3
Rama
Rama
Sacred Creed114
Rama
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 64L
1,254 Elo+
Party 1
Ares
Ares
XArsenicShadowX
Ares
Level 148
God Stats
1W - 2L
1,541 SR
Queue Stats
115W - 105L
1,523 Elo+
Party 1
Tiamat
Tiamat
Z0MBIEkillr3904
Tiamat
Level 108
God Stats
1W - 5L
1,373 SR
Queue Stats
21W - 26L
1,465 Elo+
Party 3
Team Averages
Level 101
1,436 SR
1,420 Elo+

VS

Team Averages
Level 78
1,496 SR
1,455 Elo+
Medusa
Medusa
Coda A7
Medusa
Level 87
God Stats
73W - 68L
1,547 SR
Queue Stats
239W - 217L
1,521 Elo+
Party 2
Anubis
Anubis
LeonelJaden
Anubis
Level 70
God Stats
21W - 8L
1,717 SR
Queue Stats
93W - 89L
1,408 Elo+
Solo
Hun Batz
Hun Batz
MrMacanroe11
Hun Batz
Level 73
God Stats
3W - 8L
1,386 SR
Queue Stats
398W - 368L
1,494 Elo+
Party 2
Cthulhu
Cthulhu
OrauKuschler
Cthulhu
Level 53
God Stats
8W - 11L
1,420 SR
Queue Stats
306W - 310L
1,426 Elo+
Solo
Tyr
Tyr
n0nsense22
Tyr
Level 105
God Stats
32W - 39L
1,410 SR
Queue Stats
396W - 405L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 0
7,642
509
8,871
12,888
10,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
Evanashon
Thanatos
12
0 / 5 / 3
6,898
460
4,103
10,486
3,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 5 / 0
6,580
439
2,906
9,296
2,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 3 / 0
7,322
488
7,563
15,463
8,200
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 4 / 2
7,474
498
5,836
7,641
3,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Coda A7
Medusa
14
3 / 0 / 3
8,086
539
8,241
7,532
2,726
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anubis
15
4 / 1 / 2
8,619
575
5,565
7,019
3,439
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hun Batz
MrMacanroe11
Hun Batz
16
7 / 1 / 4
9,330
622
9,383
11,289
3,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
OrauKuschler
Cthulhu
12
4 / 3 / 5
8,013
534
7,605
10,568
5,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 2 / 2
7,884
526
7,003
12,472
5,436
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
7
Kills
18
18
Deaths
7
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
W
Medusa
Coda A7
Medusa
3
0
3
4.5
L
Thanatos
Evanashon
Thanatos
0
5
3
0.3
W
Anubis
4
1
2
5
W
Hun Batz
MrMacanroe11
Hun Batz
7
1
4
9
W
Cthulhu
OrauKuschler
Cthulhu
4
3
5
2.17
L
0
5
0
0
L
3
3
0
1
L
2
4
2
0.75
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,279
Damage
37,797
55,774
Taken
48,880
28,181
Mitigated
21,336
18,486
Healing
17,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,871
2,418
0
4,687
12,888
10,120
72
0
12,888
39,776
0
W
Medusa
Coda A7
Medusa
8,241
3,105
0
3,011
7,532
2,726
2,569
3,271
4,261
0
52,606
L
Thanatos
Evanashon
Thanatos
4,103
1,640
0
6,100
10,486
3,512
0
480
10,006
0
38,307
W
Anubis
5,565
348
0
3,123
7,019
3,439
621
2,632
4,213
52,109
0
W
Hun Batz
MrMacanroe11
Hun Batz
9,383
4,037
0
3,794
11,289
3,885
0
3,241
7,814
0
63,486
W
Cthulhu
OrauKuschler
Cthulhu
7,605
1,228
621
2,017
10,568
5,850
583
4,925
5,580
24,923
0
L
2,906
1,942
0
2,066
9,296
2,818
0
2,127
7,169
0
30,925
L
7,563
362
0
4,201
15,463
8,200
0
7,599
7,864
18,165
0
L
5,836
201
0
1,432
7,641
3,531
0
2,964
4,677
40,786
0
W
7,003
889
0
4,677
12,472
5,436
0
6,970
4,742
0
49,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,916
Gold Earned
41,932
329
Minions Killed
442
0
Camps Cleared
0
1,352,360
Distance Traveled
1,489,401
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,642
509
64
4
0
278,577
0
W
Medusa
8,086
539
92
6
0
298,212
3
L
Thanatos
6,898
460
83
6
0
275,860
0
W
Anubis
8,619
575
103
7
0
247,770
1
W
Hun Batz
9,330
622
115
8
0
341,064
5
W
Cthulhu
8,013
534
36
2
0
305,463
3
L
Rama
6,580
439
67
4
0
244,436
2
L
Ares
7,322
488
18
1
0
310,573
5
L
Tiamat
7,474
498
97
6
0
242,914
3
W
Tyr
7,884
526
96
6
0
296,892
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role