Player Matchup

Ymir
Ymir
 
Ymir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
A-M-E-T-H16
Zeus
Level 103
God Stats
1W - 3L
1,098 SR
Queue Stats
143W - 158L
1,413 Elo+
Party 1
Cupid
Cupid
KILLER11cod
Cupid
Level 102
God Stats
1W - 1L
1,737 SR
Queue Stats
173W - 166L
1,517 Elo+
Party 2
Hades
Hades
OMEGAXIIIx
Hades
Level 89
God Stats
10W - 5L
1,703 SR
Queue Stats
305W - 298L
1,422 Elo+
Party 1
Ne Zha
Ne Zha
bybilirex
Ne Zha
Level 106
God Stats
2W - 5L
1,687 SR
Queue Stats
315W - 282L
1,443 Elo+
Party 2
Team Averages
Level 102
1,545 SR
1,459 Elo+

VS

Team Averages
Level 84
1,593 SR
1,444 Elo+
Sol
Sol
GuardianSalt
Sol
Level 128
God Stats
2W - 3L
1,358 SR
Queue Stats
216W - 222L
1,476 Elo+
Party 3
Ganesha
Ganesha
MarronExpress
Ganesha
Level 61
God Stats
7W - 2L
1,777 SR
Queue Stats
158W - 176L
1,459 Elo+
Party 3
Danzaburou
Danzaburou
MlLKYM00
Danzaburou
Level 83
God Stats
13W - 13L
1,604 SR
Queue Stats
227W - 220L
1,470 Elo+
Party 3
Odin
Odin
frak321
Odin
Level 18
God Stats
3W - 0L
1,686 SR
Queue Stats
7W - 5L
1,338 Elo+
Party 3
Horus
Horus
wulsco
Horus
Level 132
God Stats
14W - 9L
1,541 SR
Queue Stats
220W - 222L
1,476 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 3 / 1
5,436
494
2,865
8,726
4,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

12
3 / 2 / 0
7,127
648
4,268
5,300
1,940
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 3 / 0
6,132
557
3,083
8,085
2,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hades
10
1 / 3 / 2
5,969
543
3,371
8,940
2,741
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
bybilirex
Ne Zha
10
1 / 4 / 2
6,074
552
2,649
8,207
2,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 5
7,151
650
10,984
5,052
1,648
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
9
0 / 1 / 7
6,060
551
2,585
6,191
3,313
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
MlLKYM00
Danzaburou
11
4 / 0 / 1
6,762
615
5,624
4,792
1,361
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
frak321
Odin
10
0 / 3 / 2
5,791
526
2,197
5,366
2,215
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Horus
wulsco
Horus
13
8 / 0 / 2
7,651
696
5,197
7,301
2,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
6
Kills
15
15
Deaths
6
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
3
1
0.17
L
3
2
0
1.5
W
3
2
5
2.75
L
1
3
0
0.33
W
Ganesha
0
1
7
3.5
W
Danzaburou
MlLKYM00
Danzaburou
4
0
1
4.5
L
Hades
1
3
2
0.67
L
Ne Zha
bybilirex
Ne Zha
1
4
2
0.5
W
Odin
frak321
Odin
0
3
2
0.33
W
Horus
wulsco
Horus
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,236
Damage
26,587
39,258
Taken
28,702
14,069
Mitigated
11,445
14,173
Healing
8,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,865
718
453
1,657
8,726
4,573
0
4,110
4,616
18,767
0
L
4,268
398
0
2,351
5,300
1,940
280
272
5,028
45,639
0
W
10,984
4,697
0
2,339
5,052
1,648
0
2,531
2,521
50,175
0
L
3,083
1,677
0
3,849
8,085
2,251
0
1,153
6,932
0
37,765
W
Ganesha
2,585
801
0
1,125
6,191
3,313
0
2,041
4,150
15,393
0
W
Danzaburou
MlLKYM00
Danzaburou
5,624
2,540
0
2,445
4,792
1,361
98
682
4,110
0
35,524
L
Hades
3,371
379
249
2,929
8,940
2,741
0
4,995
3,945
30,345
0
L
Ne Zha
bybilirex
Ne Zha
2,649
1,155
0
2,685
8,207
2,564
0
3,039
5,168
0
27,869
W
Odin
frak321
Odin
2,197
225
0
625
5,366
2,215
126
3,141
2,225
0
24,727
W
Horus
wulsco
Horus
5,197
2,168
319
1,626
7,301
2,908
0
2,109
5,192
0
40,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,738
Gold Earned
33,415
342
Minions Killed
330
0
Camps Cleared
0
999,992
Distance Traveled
1,026,062
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,436
494
13
1
0
213,980
0
L
Zeus
7,127
648
102
9
0
188,029
0
W
Sol
7,151
650
103
9
0
195,608
1
L
Cupid
6,132
557
81
7
0
187,595
1
W
Ganesha
6,060
551
9
1
0
212,667
4
W
Danzaburou
6,762
615
88
8
0
213,234
2
L
Hades
5,969
543
77
7
0
219,555
1
L
Ne Zha
6,074
552
69
6
0
190,833
1
W
Odin
5,791
526
59
5
0
191,448
1
W
Horus
7,651
696
71
6
0
213,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role