Player Matchup

Cthulhu
Cthulhu
N0BL3117
Cthulhu
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,856 Elo+
Party 2
Thoth
Thoth
RiverRogue11
Thoth
Level 146
God Stats
3W - 12L
1,432 SR
Queue Stats
55W - 77L
1,401 Elo+
Party 2
Guan Yu
Guan Yu
jkhattra
Guan Yu
Level 21
God Stats
4W - 1L
1,646 SR
Queue Stats
4W - 3L
1,699 Elo+
Party 2
Izanami
Izanami
shergill
Izanami
Level 45
God Stats
4W - 0L
1,874 SR
Queue Stats
9W - 2L
1,699 Elo+
Party 2
Team Averages
Level 59
1,613 SR
1,664 Elo+

VS

Team Averages
Level 67
1,609 SR
1,361 Elo+
Chaac
Chaac
Disparea
Chaac
Level 95
God Stats
0W - 3L
1,597 SR
Queue Stats
0W - 5L
1,319 Elo+
Party 1
Merlin
Merlin
IceCrystal14
Merlin
Level 38
God Stats
0W - 2L
1,598 SR
Queue Stats
2W - 7L
1,373 Elo+
Party 1
Gilgamesh
Gilgamesh
SinisterSors
Gilgamesh
Level 69
God Stats
0W - 4L
1,666 SR
Queue Stats
4W - 12L
1,458 Elo+
Party 1
Ah Puch
Ah Puch
Twxstty
Ah Puch
Level 64
God Stats
0W - 1L
1,577 SR
Queue Stats
1W - 4L
1,295 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
N0BL3117
Cthulhu
20
1 / 5 / 14
14,661
666
10,778
31,751
39,064
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
8 / 8 / 10
16,507
750
16,108
20,634
9,919
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
jkhattra
Guan Yu
20
8 / 6 / 15
16,406
746
19,694
27,663
30,588
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Izanami
shergill
Izanami
20
16 / 9 / 6
17,994
818
41,067
22,998
11,734
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Disparea
Chaac
20
9 / 8 / 7
16,776
763
22,384
35,118
35,828
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
20
8 / 8 / 7
16,328
742
21,845
21,777
7,435
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
SinisterSors
Gilgamesh
20
5 / 8 / 12
15,172
690
23,741
28,387
25,779
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
Twxstty
Ah Puch
20
6 / 9 / 7
14,587
663
18,210
20,788
5,872
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
61
33
Kills
28
28
Deaths
33
45
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Chaac
Disparea
Chaac
9
8
7
1.56
L
Merlin
8
8
7
1.44
W
Cthulhu
N0BL3117
Cthulhu
1
5
14
1.6
W
8
8
10
1.63
L
Gilgamesh
SinisterSors
Gilgamesh
5
8
12
1.38
L
Ah Puch
Twxstty
Ah Puch
6
9
7
1.06
W
Guan Yu
jkhattra
Guan Yu
8
6
15
2.58
W
Izanami
shergill
Izanami
16
9
6
2.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,647
Damage
86,180
103,046
Taken
106,070
91,305
Mitigated
74,914
12,599
Healing
29,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Disparea
Chaac
22,384
5,320
805
10,592
35,118
35,828
364
8,378
26,740
894
64,338
L
Merlin
21,845
1,986
1,271
4,232
21,777
7,435
1,482
4,686
17,091
74,065
0
W
Cthulhu
N0BL3117
Cthulhu
10,778
771
554
1,836
31,751
39,064
133
10,045
21,706
36,638
0
W
16,108
436
0
1,174
20,634
9,919
624
8,542
12,092
70,829
0
L
Gilgamesh
SinisterSors
Gilgamesh
23,741
5,799
657
4,912
28,387
25,779
980
8,173
20,214
0
51,573
L
Ah Puch
Twxstty
Ah Puch
18,210
110
1,293
5,514
20,788
5,872
694
6,287
14,501
46,268
0
W
Guan Yu
jkhattra
Guan Yu
19,694
3,669
2,664
4,088
27,663
30,588
1,077
11,113
16,550
0
45,895
W
Izanami
shergill
Izanami
41,067
18,388
0
2,283
22,998
11,734
2,049
11,566
11,432
0
105,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,568
Gold Earned
62,863
307
Minions Killed
295
11
Camps Cleared
13
1,395,099
Distance Traveled
1,326,790
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
16,776
763
101
5
5
381,997
0
L
Merlin
16,328
742
83
4
3
295,413
0
W
Cthulhu
14,661
666
43
2
2
396,317
0
W
Thoth
16,507
750
78
4
2
305,374
2
L
Gilgamesh
15,172
690
41
2
2
329,595
1
L
Ah Puch
14,587
663
70
3
3
319,785
0
W
Guan Yu
16,406
746
49
2
3
386,258
0
W
Izanami
17,994
818
137
6
4
307,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role