Player Matchup

Guan Yu
Guan Yu
KVRPeitaTudo
Guan Yu
Level 60
God Stats
2W - 2L
1,500 SR
Queue Stats
282W - 320L
1,358 Elo+
Party 2
Freya
Freya
VinnieMarreiros
Freya
Level 31
God Stats
6W - 4L
1,508 SR
Queue Stats
283W - 347L
1,362 Elo+
Party 2
Anhur
Anhur
Vitorino052
Anhur
Level 42
God Stats
9W - 6L
1,557 SR
Queue Stats
151W - 201L
1,339 Elo+
Solo
Nu Wa
Nu Wa
XxxspringtrapxxX
Nu Wa
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
siefried
Thanatos
Level 48
God Stats
3W - 2L
1,693 SR
Queue Stats
25W - 18L
1,569 Elo+
Solo
Team Averages
Level 61
1,552 SR
1,426 Elo+

VS

Team Averages
Level 68
1,418 SR
1,428 Elo+
Amaterasu
Amaterasu
Alelnh
Amaterasu
Level 122
God Stats
0W - 2L
1,420 SR
Queue Stats
14W - 17L
1,500 Elo+
Party 1
Cerberus
Cerberus
Arknite
Cerberus
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Janus
Janus
DNGismael
Janus
Level 69
God Stats
20W - 43L
1,121 SR
Queue Stats
120W - 133L
1,331 Elo+
Solo
Loki
Loki
Franco5632
Loki
Level 67
God Stats
6W - 14L
1,311 SR
Queue Stats
283W - 328L
1,345 Elo+
Solo
Skadi
Skadi
Gabbsssssss
Skadi
Level 62
God Stats
5W - 3L
1,739 SR
Queue Stats
213W - 252L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
KVRPeitaTudo
Guan Yu
14
3 / 3 / 7
8,566
535
8,326
13,590
11,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
2 / 2 / 4
7,447
465
3,318
5,528
1,802
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
4 / 3 / 3
8,801
550
5,655
10,973
2,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
7 / 1 / 4
9,796
612
9,228
6,616
2,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
siefried
Thanatos
13
6 / 5 / 6
8,780
549
7,099
11,879
3,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Alelnh
Amaterasu
14
10 / 4 / 2
8,806
550
12,523
12,673
6,150
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
Arknite
Cerberus
10
1 / 2 / 4
6,815
426
5,254
10,891
5,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
DNGismael
Janus
13
0 / 5 / 0
7,323
458
3,863
7,427
1,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 8 / 2
7,828
489
5,552
13,123
3,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

6
0 / 3 / 2
5,393
337
1,128
4,528
1,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
24
22
Kills
14
14
Deaths
22
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Alelnh
Amaterasu
10
4
2
2.75
L
Cerberus
Arknite
Cerberus
1
2
4
1.5
L
Janus
DNGismael
Janus
0
5
0
0
L
3
8
2
0.5
L
0
3
2
0.33
W
Guan Yu
KVRPeitaTudo
Guan Yu
3
3
7
2.17
W
2
2
4
2
W
4
3
3
1.83
W
7
1
4
9
W
Thanatos
siefried
Thanatos
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,626
Damage
28,320
48,586
Taken
48,642
21,947
Mitigated
18,415
22,037
Healing
10,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Alelnh
Amaterasu
12,523
5,711
0
2,700
12,673
6,150
502
1,621
10,505
0
40,889
L
Cerberus
Arknite
Cerberus
5,254
123
0
3,656
10,891
5,631
0
2,262
8,443
23,417
0
L
Janus
DNGismael
Janus
3,863
533
0
1,707
7,427
1,933
0
2,270
4,847
48,796
0
L
5,552
1,559
0
2,163
13,123
3,467
249
3,507
9,202
0
35,461
L
1,128
529
0
36
4,528
1,234
0
1,884
2,429
0
8,590
W
Guan Yu
KVRPeitaTudo
Guan Yu
8,326
2,940
714
4,510
13,590
11,189
0
1,285
12,233
0
40,123
W
3,318
1,093
0
1,715
5,528
1,802
0
1,685
3,843
24,465
0
W
5,655
2,785
793
4,002
10,973
2,739
284
3,038
7,909
0
46,515
W
9,228
2,742
0
1,482
6,616
2,238
3,695
1,632
4,780
48,555
0
W
Thanatos
siefried
Thanatos
7,099
2,282
0
8,821
11,879
3,979
0
1,081
10,704
0
40,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,390
Gold Earned
36,165
389
Minions Killed
306
0
Camps Cleared
0
1,458,283
Distance Traveled
1,379,467
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,806
550
78
5
0
322,772
1
L
Cerberus
6,815
426
57
4
0
303,585
3
L
Janus
7,323
458
91
6
0
290,675
5
L
Loki
7,828
489
62
4
0
300,023
2
L
Skadi
5,393
337
18
1
0
162,412
1
W
Guan Yu
8,566
535
74
5
0
312,577
0
W
Freya
7,447
465
56
4
0
292,098
6
W
Anhur
8,801
550
78
5
0
275,795
2
W
Nu Wa
9,796
612
106
7
0
284,204
2
W
Thanatos
8,780
549
75
5
0
293,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role