Player Matchup
Team Averages
Bronze I
Average Tier
Level 149
1,489 SR
1,007
MMR
VS
Team Averages
Bronze III
Average Tier
Level 43
1,649 SR
768
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
konor4000
Gilgamesh
10
3 / 0 / 0
5,386
1,077
3,247
3,199
1,287
Manikin Scepter
+10
Basic Attack Damage
+7%
Attack Speed
PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
Hunter's Bow
+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
friu
Nu Wa
8
0 / 3 / 0
4,510
902
1,713
3,947
962
Sands of Time
+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction
PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.
Shoes of the Magi
+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed
Magic Focus
+20
Magical Power
Match Insights
Player Kills, Deaths, and Assists
Damage Breakdown
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
4,510
902
29
6
0
110,715
0
W
5,386
1,077
37
7
0
105,779
0