Player Matchup

Sol
Sol
Trxpchicken
Sol
Level 122
God Stats
1W - 0L
1,593 SR
Queue Stats
25W - 21L
1,427 Elo+
Party 1
Medusa
Medusa
bloosiy
Medusa
Level 105
God Stats
7W - 4L
1,522 SR
Queue Stats
62W - 62L
1,362 Elo+
Party 1
Thoth
Thoth
fienin-
Thoth
Level 28
God Stats
7W - 6L
1,475 SR
Queue Stats
20W - 26L
1,404 Elo+
Party 1
Team Averages
Level 85
1,530 SR
1,398 Elo+

VS

Team Averages
Level 60
1,773 SR
1,444 Elo+
Xing Tian
Xing Tian
Codyl1318
Xing Tian
Level 157
God Stats
13W - 11L
1,583 SR
Queue Stats
174W - 171L
1,583 Elo+
Party 2
Cabrakan
Cabrakan
Donut2182
Cabrakan
Level 6
God Stats
24W - 11L
1,982 SR
Queue Stats
55W - 44L
1,723 Elo+
Party 2
Cthulhu
Cthulhu
TrinalGnu8516
Cthulhu
Level 18
God Stats
0W - 1L
1,755 SR
Queue Stats
24W - 99L
1,026 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 9 / 13
17,461
672
20,713
26,996
7,650
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
bloosiy
Medusa
20
12 / 8 / 8
19,521
751
26,375
27,972
14,680
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thoth
fienin-
Thoth
20
9 / 5 / 13
18,494
711
15,901
21,256
12,501
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Codyl1318
Xing Tian
20
14 / 9 / 6
19,546
752
29,442
34,315
32,006
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
Donut2182
Cabrakan
20
7 / 8 / 13
18,419
708
29,042
27,477
29,521
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
14
1 / 10 / 11
14,251
548
2,808
20,134
7,950
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
52
27
Kills
22
22
Deaths
27
34
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Codyl1318
Xing Tian
14
9
6
1.89
L
Cabrakan
Donut2182
Cabrakan
7
8
13
1.69
L
Cthulhu
1
10
11
0.65
W
6
9
13
1.39
W
Medusa
bloosiy
Medusa
12
8
8
2
W
Thoth
fienin-
Thoth
9
5
13
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,989
Damage
61,292
76,224
Taken
81,926
34,831
Mitigated
69,477
31,756
Healing
14,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Codyl1318
Xing Tian
29,442
2,393
2,360
11,134
34,315
32,006
456
16,385
17,203
99,797
0
L
Cabrakan
Donut2182
Cabrakan
29,042
3,602
0
1,107
27,477
29,521
402
10,911
15,861
86,155
0
L
Cthulhu
2,808
90
67
0
20,134
7,950
0
8,505
11,127
17,122
0
W
20,713
4,994
1,221
12,295
26,996
7,650
1,865
24,078
2,918
91,251
0
W
Medusa
bloosiy
Medusa
26,375
13,767
0
7,012
27,972
14,680
1,126
21,315
6,657
888
127,581
W
Thoth
fienin-
Thoth
15,901
624
1,889
9,339
21,256
12,501
644
17,146
4,110
95,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,476
Gold Earned
52,216
301
Minions Killed
220
0
Camps Cleared
0
1,258,552
Distance Traveled
1,100,131
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
19,546
752
103
4
0
433,941
9
L
Cabrakan
18,419
708
94
4
0
403,137
2
L
Cthulhu
14,251
548
23
1
0
263,053
0
W
Sol
17,461
672
116
4
0
379,669
1
W
Medusa
19,521
751
89
3
0
460,642
3
W
Thoth
18,494
711
96
4
0
418,241
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role