Player Matchup

Raijin
Raijin
HojuuNue
Raijin
Level 8
God Stats
0W - 1L
1,306 SR
Queue Stats
1W - 3L
1,105 Elo+
Party 2
Mercury
Mercury
IcyHax
Mercury
Level 12
God Stats
2W - 5L
1,500 SR
Queue Stats
156W - 139L
1,432 Elo+
Solo
Yemoja
Yemoja
TeaDragons
Yemoja
Level 6
God Stats
0W - 1L
1,202 SR
Queue Stats
1W - 3L
1,105 Elo+
Party 2
Team Averages
Level 9
1,336 SR
1,214 Elo+

VS

Team Averages
Level 79
1,624 SR
1,546 Elo+
Sobek
Sobek
CocoNutzzz
Sobek
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
Cultivat0r
Nike
Level 65
God Stats
2W - 1L
1,767 SR
Queue Stats
24W - 21L
1,539 Elo+
Party 1
Merlin
Merlin
TKnox
Merlin
Level 17
God Stats
3W - 1L
1,604 SR
Queue Stats
47W - 28L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
HojuuNue
Raijin
8
1 / 10 / 1
6,464
646
4,167
9,204
2,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mercury
IcyHax
Mercury
9
2 / 6 / 1
7,419
742
3,199
7,698
2,286
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
TeaDragons
Yemoja
9
0 / 10 / 2
6,235
624
3,351
11,794
5,388
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
12
6 / 0 / 20
9,402
940
7,206
10,945
9,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
11 / 1 / 15
9,401
940
7,890
7,685
4,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
TKnox
Merlin
11
9 / 2 / 12
8,731
873
9,660
5,173
2,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
73
3
Kills
26
26
Deaths
3
4
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Sobek
6
0
20
16
W
11
1
15
18.5
L
Raijin
HojuuNue
Raijin
1
10
1
0.15
L
Mercury
IcyHax
Mercury
2
6
1
0.42
W
Merlin
TKnox
Merlin
9
2
12
7.5
L
Yemoja
TeaDragons
Yemoja
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,717
Damage
24,756
28,696
Taken
23,803
9,998
Mitigated
16,695
816
Healing
6,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
7,206
973
0
5,647
10,945
9,782
787
3,360
7,585
20,900
0
W
7,890
1,829
0
511
7,685
4,823
823
2,704
4,981
0
23,301
L
Raijin
HojuuNue
Raijin
4,167
923
0
301
9,204
2,324
0
4,257
4,707
12,126
0
L
Mercury
IcyHax
Mercury
3,199
786
0
203
7,698
2,286
0
3,874
3,704
0
16,211
W
Merlin
TKnox
Merlin
9,660
1,724
0
635
5,173
2,090
535
1,482
3,691
35,222
0
L
Yemoja
TeaDragons
Yemoja
3,351
1,055
284
28
11,794
5,388
0
8,767
2,787
13,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,118
Gold Earned
27,534
50
Minions Killed
94
0
Camps Cleared
0
426,541
Distance Traveled
571,025
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,402
940
22
2
0
215,463
1
W
Nike
9,401
940
25
3
0
193,571
1
L
Raijin
6,464
646
8
1
0
123,648
0
L
Mercury
7,419
742
21
2
0
171,370
0
W
Merlin
8,731
873
47
5
0
161,991
0
L
Yemoja
6,235
624
21
2
0
131,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role