Player Matchup

Thoth
Thoth
Masters
MullоG
Thoth
Masters
Level 155
God Stats
2W - 2L
1,980 SR
Queue Stats
196W - 122L
2,833 MMR
Solo
Ares
Ares
Masters
Rosе
Ares
Masters
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 37L
2,640 MMR
Party 1
Apollo
Apollo
Masters
SedgyM8
Apollo
Masters
Level 122
God Stats
9W - 5L
1,770 SR
Queue Stats
128W - 104L
2,687 MMR
Solo
Achilles
Achilles
Masters
Zombie Brioche
Achilles
Masters
Level 148
God Stats
43W - 33L
1,766 SR
Queue Stats
534W - 447L
2,460 MMR
Party 1
Ravana
Ravana
Masters
thegigachad
Ravana
Masters
Level 68
God Stats
2W - 4L
1,639 SR
Queue Stats
475W - 422L
2,625 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 112
1,731 SR
2,649 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 150
1,654 SR
2,235 MMR
Ymir
Ymir
Masters
CIover UK
Ymir
Masters
Level 160
God Stats
11W - 7L
1,660 SR
Queue Stats
474W - 475L
2,513 MMR
Solo
Scylla
Scylla
Masters
Jonesy0312
Scylla
Masters
Level 160
God Stats
3W - 2L
1,818 SR
Queue Stats
83W - 52L
2,904 MMR
Solo
Rama
Rama
Masters
Lοvе
Rama
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Diamond II
PrinzBrowen
Fenrir
Diamond II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Masters
TSFxSHIN4RUI 00
Vamana
Masters
Level 114
God Stats
30W - 28L
1,790 SR
Queue Stats
896W - 910L
2,760 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
MullоG
Thoth
12
5 / 3 / 3
7,375
670
4,464
4,321
1,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ares
Rosе
Ares
8
1 / 2 / 7
5,686
517
5,245
7,133
3,081
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
SedgyM8
Apollo
12
4 / 2 / 1
6,738
613
7,429
7,405
2,406
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
11
5 / 2 / 2
6,367
579
7,523
9,374
4,310
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ravana
12
5 / 0 / 4
6,959
633
7,170
4,573
1,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
SetLokiAphroditeGilgameshTiamat

VS

Bans
AthenaSerqetSobekNemesisGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
1 / 3 / 2
5,551
505
1,130
7,479
2,797
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
Jonesy0312
Scylla
10
1 / 5 / 1
5,463
497
1,867
6,041
1,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rama
Lοvе
Rama
10
2 / 3 / 1
5,901
536
4,069
7,683
1,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
10
4 / 5 / 1
6,476
589
4,965
9,944
3,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 4 / 1
5,831
530
5,567
11,051
4,179
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
20
Kills
9
9
Deaths
20
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
3
2
0.67
L
Scylla
Jonesy0312
Scylla
1
5
1
0.3
L
Rama
Lοvе
Rama
2
3
1
0.83
W
Thoth
MullоG
Thoth
5
3
3
2.17
L
Fenrir
4
5
1
0.9
W
Ares
Rosе
Ares
1
2
7
2.25
W
Apollo
SedgyM8
Apollo
4
2
1
2.25
L
1
4
1
0.38
W
Achilles
5
2
2
3
W
Ravana
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,831
Damage
17,598
32,806
Taken
42,198
12,790
Mitigated
13,317
10,574
Healing
11,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
1,130
380
0
1,655
7,479
2,797
0
2,136
5,231
10,500
0
L
Scylla
Jonesy0312
Scylla
1,867
269
0
643
6,041
1,432
0
3,139
2,730
30,024
0
L
Rama
Lοvе
Rama
4,069
3,599
0
2,682
7,683
1,549
0
802
6,881
0
27,001
W
Thoth
MullоG
Thoth
4,464
330
0
894
4,321
1,244
0
499
3,804
41,016
0
L
Fenrir
4,965
1,630
0
1,656
9,944
3,360
36
1,324
8,586
0
30,251
W
Ares
Rosе
Ares
5,245
1,180
0
860
7,133
3,081
0
1,158
5,879
13,309
0
W
Apollo
SedgyM8
Apollo
7,429
4,098
0
2,898
7,405
2,406
0
741
6,664
0
44,533
L
5,567
2,737
0
4,467
11,051
4,179
0
1,948
9,061
0
26,719
W
Achilles
7,523
3,063
0
4,592
9,374
4,310
0
0
9,374
0
35,376
W
Ravana
7,170
2,341
0
1,330
4,573
1,749
20
473
4,088
0
48,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,125
Gold Earned
29,222
383
Minions Killed
256
0
Camps Cleared
0
1,096,388
Distance Traveled
1,041,905
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,551
505
20
2
0
211,638
4
L
Scylla
5,463
497
71
6
0
219,416
2
L
Rama
5,901
536
54
5
0
193,112
3
W
Thoth
7,375
670
101
9
0
214,841
2
L
Fenrir
6,476
589
61
6
0
207,087
2
W
Ares
5,686
517
23
2
0
230,800
6
W
Apollo
6,738
613
86
8
0
196,483
3
L
Vamana
5,831
530
50
5
0
210,652
3
W
Achilles
6,367
579
82
7
0
218,534
1
W
Ravana
6,959
633
91
8
0
235,730
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role