Player Matchup

Gilgamesh
Gilgamesh
GabboEXE
Gilgamesh
Level 10
God Stats
4W - 2L
1,678 SR
Queue Stats
11W - 21L
1,676 Elo+
Solo
Anubis
Anubis
IHateSol
Anubis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,651 Elo+
Solo
Nemesis
Nemesis
YvngKi
Nemesis
Level 17
God Stats
2W - 5L
1,560 SR
Queue Stats
11W - 19L
1,602 Elo+
Solo
Chiron
Chiron
brandog1
Chiron
Level 26
God Stats
4W - 8L
1,383 SR
Queue Stats
70W - 47L
1,626 Elo+
Solo
Ymir
Ymir
camren123
Ymir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,562 Elo+
Solo
Team Averages
Level 16
1,524 SR
1,623 Elo+

VS

Team Averages
Level 18
1,661 SR
1,607 Elo+
Tiamat
Tiamat
BoomaSlideVII
Tiamat
Level 11
God Stats
5W - 1L
1,878 SR
Queue Stats
23W - 10L
1,627 Elo+
Party 1
King Arthur
King Arthur
NoCappy
King Arthur
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 38L
1,587 Elo+
Party 1
Rama
Rama
Priffindas
Rama
Level 22
God Stats
11W - 1L
1,939 SR
Queue Stats
176W - 122L
1,735 Elo+
Solo
Hun Batz
Hun Batz
ZedtFRriendMANCO
Hun Batz
Level 14
God Stats
7W - 5L
1,348 SR
Queue Stats
118W - 122L
1,539 Elo+
Solo
Athena
Athena
rico96979999
Athena
Level 25
God Stats
9W - 7L
1,642 SR
Queue Stats
246W - 226L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GabboEXE
Gilgamesh
11
1 / 3 / 0
6,614
509
2,629
6,567
2,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
IHateSol
Anubis
11
1 / 8 / 1
6,358
489
3,049
9,252
3,758
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
YvngKi
Nemesis
10
0 / 4 / 1
6,044
465
3,143
9,923
3,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
brandog1
Chiron
12
5 / 4 / 3
7,126
548
6,624
9,130
2,572
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
9
3 / 3 / 3
5,899
454
3,472
6,682
5,876
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 4
9,165
705
9,506
6,942
5,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
NoCappy
King Arthur
10
2 / 6 / 4
6,647
511
3,991
8,363
4,495
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
6 / 0 / 1
9,246
711
5,281
7,224
2,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 4 / 6
6,967
536
1,468
6,863
2,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
15
5 / 0 / 2
8,667
667
7,583
5,165
3,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
10
Kills
22
22
Deaths
10
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
8
0
4
10
L
Gilgamesh
GabboEXE
Gilgamesh
1
3
0
0.33
L
Anubis
IHateSol
Anubis
1
8
1
0.19
W
King Arthur
NoCappy
King Arthur
2
6
4
0.67
W
6
0
1
6.5
L
Nemesis
YvngKi
Nemesis
0
4
1
0.13
W
1
4
6
1
L
Chiron
brandog1
Chiron
5
4
3
1.63
L
Ymir
3
3
3
1.5
W
Athena
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,917
Damage
27,829
41,554
Taken
34,557
18,185
Mitigated
17,346
8,920
Healing
9,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,506
571
0
3,217
6,942
5,012
383
2,892
4,050
64,257
0
L
Gilgamesh
GabboEXE
Gilgamesh
2,629
944
0
875
6,567
2,548
0
3,615
2,952
0
27,346
L
Anubis
IHateSol
Anubis
3,049
716
0
1,845
9,252
3,758
0
5,606
3,352
33,631
0
W
King Arthur
NoCappy
King Arthur
3,991
191
0
535
8,363
4,495
0
1,975
6,388
0
17,275
W
5,281
3,875
0
4,730
7,224
2,264
897
775
6,449
0
66,016
L
Nemesis
YvngKi
Nemesis
3,143
1,622
0
3,434
9,923
3,431
0
3,157
6,726
0
35,788
W
1,468
464
0
0
6,863
2,206
0
832
6,031
0
25,884
L
Chiron
brandog1
Chiron
6,624
2,652
243
1,993
9,130
2,572
384
2,513
6,535
0
49,313
L
Ymir
3,472
955
0
530
6,682
5,876
0
1,376
5,264
10,918
0
W
Athena
7,583
2,023
0
1,488
5,165
3,369
0
47
5,118
42,025
4,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,041
Gold Earned
40,692
336
Minions Killed
460
0
Camps Cleared
0
1,171,997
Distance Traveled
1,291,969
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,165
705
126
10
0
262,119
7
L
Gilgamesh
6,614
509
74
6
0
260,530
2
L
Anubis
6,358
489
71
5
0
189,935
1
W
King Arthur
6,647
511
35
3
0
261,649
1
W
Rama
9,246
711
128
10
0
230,532
4
L
Nemesis
6,044
465
81
6
0
252,664
2
W
Hun Batz
6,967
536
59
5
0
253,942
0
L
Chiron
7,126
548
95
7
0
253,490
4
L
Ymir
5,899
454
15
1
0
215,378
5
W
Athena
8,667
667
112
9
0
283,727
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role