Player Matchup

Gilgamesh
Gilgamesh
Chuco71
Gilgamesh
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,636 Elo+
Solo
Anhur
Anhur
ManU King428
Anhur
Level 5
God Stats
0W - 1L
1,280 SR
Queue Stats
1W - 2L
1,451 Elo+
Solo
Zeus
Zeus
Mo8itches
Zeus
Level 25
God Stats
54W - 50L
1,606 SR
Queue Stats
107W - 97L
1,560 Elo+
Solo
Artemis
Artemis
Super Fluid3504
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,539 Elo+
Solo
Athena
Athena
ZedsDead01
Athena
Level 29
God Stats
8W - 12L
1,270 SR
Queue Stats
339W - 333L
1,567 Elo+
Solo
Team Averages
Level 14
1,431 SR
1,551 Elo+

VS

Team Averages
Level 29
1,605 SR
1,541 Elo+
Artemis
Artemis
Avatar522025
Artemis
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
90W - 53L
1,500 Elo+
Solo
Awilix
Awilix
RedDeathPhoenix
Awilix
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 10L
1,712 Elo+
Solo
Kukulkan
Kukulkan
VictorZs_Sp
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,383 Elo+
Party 1
Bacchus
Bacchus
iDougWill
Bacchus
Level 18
God Stats
43W - 28L
1,736 SR
Queue Stats
56W - 44L
1,629 Elo+
Solo
Yemoja
Yemoja
mrc3p615
Yemoja
Level 104
God Stats
1W - 0L
1,791 SR
Queue Stats
264W - 290L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Chuco71
Gilgamesh
15
0 / 5 / 2
9,097
827
2,034
17,078
11,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
0 / 8 / 4
9,301
846
3,173
11,706
4,695
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
15
3 / 7 / 3
10,040
913
11,120
9,727
3,455
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
1 / 13 / 5
10,138
922
8,913
21,706
9,878
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
ZedsDead01
Athena
17
4 / 8 / 2
11,235
1,021
12,914
36,224
54,483
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

0

VS

Team 2 Tickets

312

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Avatar522025
Artemis
20
19 / 2 / 11
14,450
1,314
38,289
19,127
9,065
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

18
12 / 0 / 13
12,477
1,134
21,527
7,221
3,452
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
VictorZs_Sp
Kukulkan
17
4 / 0 / 16
10,847
986
7,684
4,525
2,068
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
iDougWill
Bacchus
19
3 / 4 / 22
11,469
1,043
15,008
12,476
13,916
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Yemoja
mrc3p615
Yemoja
18
3 / 2 / 19
11,868
1,079
9,207
9,066
5,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
122
8
Kills
41
41
Deaths
8
16
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Artemis
Avatar522025
Artemis
19
2
11
12.25
L
Gilgamesh
Chuco71
Gilgamesh
0
5
2
0.2
L
0
8
4
0.25
L
Zeus
3
7
3
0.64
W
12
0
13
18.5
L
1
13
5
0.27
W
Kukulkan
VictorZs_Sp
Kukulkan
4
0
16
12
L
Athena
ZedsDead01
Athena
4
8
2
0.63
W
Bacchus
iDougWill
Bacchus
3
4
22
3.5
W
Yemoja
mrc3p615
Yemoja
3
2
19
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,154
Damage
91,715
96,441
Taken
52,415
83,875
Mitigated
33,928
2,169
Healing
17,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Avatar522025
Artemis
38,289
32,355
0
10,523
19,127
9,065
0
9,349
9,778
0
66,560
L
Gilgamesh
Chuco71
Gilgamesh
2,034
1,344
0
326
17,078
11,364
0
5,920
11,158
0
9,518
L
3,173
1,503
0
8
11,706
4,695
0
5,435
6,271
0
15,209
L
Zeus
11,120
1,833
0
0
9,727
3,455
0
2,266
7,461
23,310
0
W
21,527
9,923
0
655
7,221
3,452
0
2,594
4,627
0
33,242
L
8,913
4,831
0
549
21,706
9,878
0
6,708
14,998
0
15,190
W
Kukulkan
VictorZs_Sp
Kukulkan
7,684
1,009
0
0
4,525
2,068
0
1,848
2,677
18,769
0
L
Athena
ZedsDead01
Athena
12,914
3,114
294
992
36,224
54,483
0
11,570
24,654
32,883
0
W
Bacchus
iDougWill
Bacchus
15,008
2,305
500
918
12,476
13,916
0
5,688
6,618
21,418
0
W
Yemoja
mrc3p615
Yemoja
9,207
1,522
3,503
1,463
9,066
5,427
0
4,555
4,511
25,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,811
Gold Earned
61,111
129
Minions Killed
171
4
Camps Cleared
8
758,573
Distance Traveled
1,042,482
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
14,450
1,314
68
6
4
155,613
0
L
Gilgamesh
9,097
827
20
2
1
178,690
0
L
Anhur
9,301
846
18
2
0
126,544
0
L
Zeus
10,040
913
37
3
1
109,234
0
W
Awilix
12,477
1,134
28
3
3
243,408
1
L
Artemis
10,138
922
12
1
2
146,449
0
W
Kukulkan
10,847
986
29
3
0
218,566
0
L
Athena
11,235
1,021
42
4
0
197,656
0
W
Bacchus
11,469
1,043
15
1
0
218,489
1
W
Yemoja
11,868
1,079
31
3
1
206,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role