Player Matchup

Zeus
Zeus
Bores-o-animal
Zeus
Level 29
God Stats
32W - 32L
1,534 SR
Queue Stats
151W - 152L
1,500 Elo+
Solo
Hercules
Hercules
Combuné
Hercules
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
VITINXZZZ
Discordia
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 11L
1,430 Elo+
Party 2
Cernunnos
Cernunnos
dbarbosa89
Cernunnos
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 7L
1,017 Elo+
Solo
Fenrir
Fenrir
vansjs
Fenrir
Level 29
God Stats
4W - 13L
1,387 SR
Queue Stats
287W - 290L
1,479 Elo+
Solo
Team Averages
Level 43
1,484 SR
1,385 Elo+

VS

Team Averages
Level 36
1,582 SR
1,518 Elo+
Bellona
Bellona
BehimeSan
Bellona
Level 6
God Stats
4W - 3L
1,541 SR
Queue Stats
7W - 5L
1,505 Elo+
Party 1
Freya
Freya
EGGabrielPS
Freya
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 19L
1,583 Elo+
Party 1
Cthulhu
Cthulhu
GluGlu
Cthulhu
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
MDzLoseControl
Baron Samedi
Level 24
God Stats
10W - 8L
1,517 SR
Queue Stats
107W - 84L
1,538 Elo+
Party 1
Tsukuyomi
Tsukuyomi
NaldoColling
Tsukuyomi
Level 15
God Stats
3W - 2L
1,851 SR
Queue Stats
68W - 68L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 4
9,120
912
12,546
11,265
3,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Combuné
Hercules
15
6 / 4 / 1
11,069
1,107
14,622
17,215
21,553
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
VITINXZZZ
Discordia
15
0 / 7 / 5
9,284
928
9,136
10,533
4,036
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
dbarbosa89
Cernunnos
16
2 / 4 / 4
9,928
993
10,321
11,683
4,650
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
vansjs
Fenrir
15
0 / 10 / 6
9,010
901
10,192
20,825
16,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

121

VS

Team 2 Tickets

259

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BehimeSan
Bellona
17
6 / 1 / 17
10,726
1,073
7,105
13,745
9,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
8 / 2 / 19
11,177
1,118
19,346
15,002
7,023
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
GluGlu
Cthulhu
16
4 / 1 / 15
10,507
1,051
11,116
10,966
13,286
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
MDzLoseControl
Baron Samedi
17
1 / 1 / 17
10,092
1,009
13,502
9,262
4,852
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
NaldoColling
Tsukuyomi
17
11 / 3 / 14
11,559
1,156
15,335
11,932
5,339
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
112
8
Kills
30
30
Deaths
8
20
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Bellona
BehimeSan
Bellona
6
1
17
14.5
L
0
5
4
0.4
L
Hercules
Combuné
Hercules
6
4
1
1.63
W
8
2
19
8.75
W
Cthulhu
GluGlu
Cthulhu
4
1
15
11.5
W
Baron Samedi
MDzLoseControl
Baron Samedi
1
1
17
9.5
W
Tsukuyomi
NaldoColling
Tsukuyomi
11
3
14
6
L
Discordia
VITINXZZZ
Discordia
0
7
5
0.36
L
Cernunnos
dbarbosa89
Cernunnos
2
4
4
1
L
Fenrir
vansjs
Fenrir
0
10
6
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,817
Damage
66,404
71,521
Taken
60,907
50,428
Mitigated
39,810
8,151
Healing
15,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BehimeSan
Bellona
7,105
1,963
0
463
13,745
9,310
0
6,926
6,759
450
12,985
L
12,546
228
347
1,134
11,265
3,996
0
6,365
4,900
32,396
0
L
Hercules
Combuné
Hercules
14,622
3,227
0
3,396
17,215
21,553
0
11,144
6,071
1,088
26,242
W
19,346
6,242
0
5,269
15,002
7,023
0
3,714
11,168
34,998
0
W
Cthulhu
GluGlu
Cthulhu
11,116
1,393
144
0
10,966
13,286
0
4,165
6,657
27,334
0
W
Baron Samedi
MDzLoseControl
Baron Samedi
13,502
1,012
4,475
5,442
9,262
4,852
0
3,322
5,790
29,054
0
W
Tsukuyomi
NaldoColling
Tsukuyomi
15,335
3,881
0
28
11,932
5,339
0
4,573
7,299
0
32,782
L
Discordia
VITINXZZZ
Discordia
9,136
893
0
360
10,533
4,036
0
7,439
3,094
34,739
0
L
Cernunnos
dbarbosa89
Cernunnos
10,321
4,897
0
1,323
11,683
4,650
0
5,757
5,926
0
27,772
L
Fenrir
vansjs
Fenrir
10,192
2,898
265
1,326
20,825
16,193
0
13,664
7,161
0
13,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,411
Gold Earned
54,061
176
Minions Killed
177
6
Camps Cleared
5
953,850
Distance Traveled
1,025,799
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,726
1,073
16
2
2
216,421
0
L
Zeus
9,120
912
38
4
1
214,905
0
L
Hercules
11,069
1,107
27
3
1
178,488
0
W
Freya
11,177
1,118
33
3
1
206,834
0
W
Cthulhu
10,507
1,051
32
3
2
208,336
0
W
Baron Samedi
10,092
1,009
44
4
0
183,061
0
W
Tsukuyomi
11,559
1,156
52
5
0
211,147
0
L
Discordia
9,284
928
64
6
2
182,936
2
L
Cernunnos
9,928
993
36
4
1
171,009
0
L
Fenrir
9,010
901
11
1
1
206,512
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role