Player Matchup

Kukulkan
Kukulkan
Chief Roses
Kukulkan
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
202W - 195L
1,563 Elo+
Party 1
Izanami
Izanami
ItsNinjaMon
Izanami
Level 125
God Stats
8W - 4L
1,907 SR
Queue Stats
114W - 119L
1,630 Elo+
Party 1
Odin
Odin
MesonicErmine13
Odin
Level 27
God Stats
106W - 129L
1,370 SR
Queue Stats
193W - 224L
1,458 Elo+
Solo
Cthulhu
Cthulhu
alien_brain10
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,163 Elo+
Solo
King Arthur
King Arthur
xSOLE_684x
King Arthur
Level 27
God Stats
0W - 1L
1,561 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Team Averages
Level 39
1,568 SR
1,463 Elo+

VS

Team Averages
Level 28
1,464 SR
1,484 Elo+
Chang'e
Chang'e
KeyDevereaux
Chang'e
Level 29
God Stats
5W - 10L
1,419 SR
Queue Stats
450W - 456L
1,418 Elo+
Solo
Jormungandr
Jormungandr
Mistic76
Jormungandr
Level 28
God Stats
65W - 57L
1,574 SR
Queue Stats
82W - 77L
1,538 Elo+
Solo
Cthulhu
Cthulhu
PapaRoni44
Cthulhu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,499 Elo+
Solo
Arachne
Arachne
XxApolo-7xX
Arachne
Level 28
God Stats
35W - 37L
1,349 SR
Queue Stats
744W - 796L
1,477 Elo+
Solo
Izanami
Izanami
lnfini7y
Izanami
Level 28
God Stats
19W - 22L
1,480 SR
Queue Stats
200W - 225L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Chief Roses
Kukulkan
20
3 / 4 / 12
16,395
911
31,102
17,047
7,738
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
ItsNinjaMon
Izanami
20
15 / 7 / 6
20,257
1,125
61,036
24,382
9,851
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
2 / 4 / 13
15,543
864
13,687
24,414
17,324
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Cthulhu
19
0 / 12 / 6
13,609
756
3,329
19,815
8,250
King Arthur
xSOLE_684x
King Arthur
20
3 / 2 / 11
16,605
923
20,213
32,335
26,134
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

0

VS

Team 2 Tickets

36

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
KeyDevereaux
Chang'e
20
4 / 2 / 14
16,317
907
24,083
17,034
8,829
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Jormungandr
Mistic76
Jormungandr
20
2 / 4 / 13
15,973
887
13,935
30,996
46,530
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
PapaRoni44
Cthulhu
20
6 / 9 / 12
15,894
883
27,827
38,702
26,922
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
XxApolo-7xX
Arachne
20
9 / 4 / 8
16,737
930
18,312
26,471
13,371
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
lnfini7y
Izanami
20
8 / 4 / 13
16,875
938
26,574
22,291
9,546
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
89
23
Kills
29
29
Deaths
23
48
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Chief Roses
Kukulkan
3
4
12
2.25
L
Izanami
ItsNinjaMon
Izanami
15
7
6
2.57
W
Chang'e
KeyDevereaux
Chang'e
4
2
14
5.5
L
2
4
13
2.13
W
Jormungandr
Mistic76
Jormungandr
2
4
13
2.13
W
Cthulhu
PapaRoni44
Cthulhu
6
9
12
1.33
W
Arachne
XxApolo-7xX
Arachne
9
4
8
3.25
L
Cthulhu
0
12
6
0.25
W
Izanami
lnfini7y
Izanami
8
4
13
3.63
L
King Arthur
xSOLE_684x
King Arthur
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,367
Damage
110,731
117,993
Taken
135,494
69,297
Mitigated
105,198
13,182
Healing
30,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Chief Roses
Kukulkan
31,102
3,017
0
1,468
17,047
7,738
0
7,267
9,492
53,684
0
L
Izanami
ItsNinjaMon
Izanami
61,036
48,735
0
750
24,382
9,851
0
12,278
11,392
0
113,573
W
Chang'e
KeyDevereaux
Chang'e
24,083
2,076
9,665
5,915
17,034
8,829
0
3,448
13,448
56,355
0
L
13,687
3,793
1,163
2,250
24,414
17,324
0
13,462
9,850
0
27,053
W
Jormungandr
Mistic76
Jormungandr
13,935
2,913
0
2,796
30,996
46,530
0
6,261
24,382
51,349
0
W
Cthulhu
PapaRoni44
Cthulhu
27,827
1,326
740
5,952
38,702
26,922
0
9,216
29,051
49,716
0
W
Arachne
XxApolo-7xX
Arachne
18,312
14,116
0
5,517
26,471
13,371
0
6,253
20,043
0
33,112
L
Cthulhu
3,329
337
59
0
19,815
8,250
0
9,630
9,696
10,661
0
W
Izanami
lnfini7y
Izanami
26,574
18,529
0
379
22,291
9,546
0
7,957
14,139
0
60,341
L
King Arthur
xSOLE_684x
King Arthur
20,213
228
1,335
6,157
32,335
26,134
0
19,635
11,718
0
64,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,409
Gold Earned
81,796
346
Minions Killed
337
12
Camps Cleared
13
1,512,706
Distance Traveled
1,696,939
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
16,395
911
65
4
3
317,746
2
L
Izanami
20,257
1,125
128
7
7
306,114
0
W
Chang'e
16,317
907
92
5
2
375,535
1
L
Odin
15,543
864
36
2
1
374,838
0
W
Jormungandr
15,973
887
77
4
3
330,853
0
W
Cthulhu
15,894
883
53
3
2
313,043
0
W
Arachne
16,737
930
27
2
5
364,438
0
L
Cthulhu
13,609
756
13
1
1
160,571
0
W
Izanami
16,875
938
88
5
1
313,070
0
L
King Arthur
16,605
923
104
6
0
353,437
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role