Player Matchup

Osiris
Osiris
Artefons
Osiris
Level 102
God Stats
16W - 12L
1,470 SR
Queue Stats
189W - 171L
1,408 Elo+
Solo
Artio
Artio
DoctorCoins
Artio
Level 75
God Stats
23W - 11L
1,463 SR
Queue Stats
303W - 288L
1,513 Elo+
Party 2
King Arthur
King Arthur
ExoticalCarnage
King Arthur
Level 44
God Stats
2W - 2L
1,294 SR
Queue Stats
245W - 237L
1,445 Elo+
Party 2
Neith
Neith
btwillz
Neith
Level 58
God Stats
13W - 8L
1,776 SR
Queue Stats
132W - 136L
1,442 Elo+
Solo
Kukulkan
Kukulkan
notperfect1
Kukulkan
Level 119
God Stats
7W - 4L
1,670 SR
Queue Stats
333W - 307L
1,493 Elo+
Solo
Team Averages
Level 80
1,535 SR
1,461 Elo+

VS

Team Averages
Level 94
1,473 SR
1,493 Elo+
Tiamat
Tiamat
Dementeddeer
Tiamat
Level 62
God Stats
24W - 44L
1,423 SR
Queue Stats
68W - 121L
1,411 Elo+
Solo
Awilix
Awilix
MRJUNE5
Awilix
Level 65
God Stats
7W - 3L
1,599 SR
Queue Stats
83W - 94L
1,494 Elo+
Party 1
Ullr
Ullr
ThatGuy749
Ullr
Level 88
God Stats
8W - 11L
1,470 SR
Queue Stats
327W - 310L
1,565 Elo+
Party 1
Sylvanus
Sylvanus
ThickQueen
Sylvanus
Level 98
God Stats
2W - 3L
1,397 SR
Queue Stats
184W - 181L
1,522 Elo+
Party 1
King Arthur
King Arthur
efrenz1689
King Arthur
Level 155
God Stats
18W - 14L
1,478 SR
Queue Stats
690W - 698L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Artefons
Osiris
18
4 / 3 / 5
11,401
518
11,031
19,336
11,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

16
5 / 3 / 9
10,398
473
13,361
23,071
19,664
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
ExoticalCarnage
King Arthur
18
2 / 3 / 9
11,153
507
12,882
27,958
18,566
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
btwillz
Neith
17
3 / 7 / 4
10,587
481
11,471
15,781
5,226
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
notperfect1
Kukulkan
20
7 / 3 / 5
12,677
576
16,074
14,211
5,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
4 / 3 / 0
11,374
517
13,875
15,789
9,092
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
MRJUNE5
Awilix
15
3 / 7 / 2
9,675
440
6,582
16,762
6,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
6 / 5 / 5
11,258
512
18,685
16,065
7,013
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
ThickQueen
Sylvanus
17
3 / 2 / 9
12,144
552
13,714
20,514
27,069
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
efrenz1689
King Arthur
19
3 / 4 / 0
11,801
536
15,764
17,571
14,529
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
35
21
Kills
19
19
Deaths
21
32
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Osiris
Artefons
Osiris
4
3
5
2.17
L
Tiamat
4
3
0
1.33
W
5
3
9
3.17
W
King Arthur
ExoticalCarnage
King Arthur
2
3
9
2.17
L
Awilix
MRJUNE5
Awilix
3
7
2
0.57
L
6
5
5
1.7
L
Sylvanus
ThickQueen
Sylvanus
3
2
9
3.75
W
Neith
btwillz
Neith
3
7
4
0.71
L
King Arthur
efrenz1689
King Arthur
3
4
0
0.75
W
Kukulkan
notperfect1
Kukulkan
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,819
Damage
68,620
100,357
Taken
86,701
60,511
Mitigated
64,534
39,870
Healing
25,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Artefons
Osiris
11,031
3,554
765
7,538
19,336
11,912
551
4,965
14,305
0
80,251
L
Tiamat
13,875
1,429
0
6,065
15,789
9,092
179
9,287
6,091
80,440
0
W
13,361
1,797
1,265
9,041
23,071
19,664
381
7,311
15,646
43,595
0
W
King Arthur
ExoticalCarnage
King Arthur
12,882
1,210
0
12,120
27,958
18,566
200
6,594
21,302
0
66,088
L
Awilix
MRJUNE5
Awilix
6,582
3,086
0
4,161
16,762
6,831
0
5,063
11,545
0
50,185
L
18,685
5,229
0
1,140
16,065
7,013
153
4,703
11,362
0
74,316
L
Sylvanus
ThickQueen
Sylvanus
13,714
3,001
2,864
6,666
20,514
27,069
0
6,198
14,173
48,305
0
W
Neith
btwillz
Neith
11,471
7,041
0
5,071
15,781
5,226
1,364
2,590
13,191
0
81,549
L
King Arthur
efrenz1689
King Arthur
15,764
1,328
0
4,971
17,571
14,529
62
3,405
14,095
17,484
72,313
W
Kukulkan
notperfect1
Kukulkan
16,074
1,902
185
3,885
14,211
5,143
1,240
8,702
4,960
98,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,216
Gold Earned
56,252
634
Minions Killed
598
0
Camps Cleared
0
2,068,161
Distance Traveled
1,877,115
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,401
518
134
6
0
488,100
3
L
Tiamat
11,374
517
170
8
0
370,016
6
W
Artio
10,398
473
53
2
0
430,316
2
W
King Arthur
11,153
507
108
5
0
397,218
0
L
Awilix
9,675
440
84
4
0
411,541
0
L
Ullr
11,258
512
118
5
0
372,998
1
L
Sylvanus
12,144
552
64
3
0
363,227
0
W
Neith
10,587
481
135
6
0
330,801
1
L
King Arthur
11,801
536
162
7
0
359,333
4
W
Kukulkan
12,677
576
204
9
0
421,726
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role