Player Matchup

Scylla
Scylla
Captain_Pickle66
Scylla
Level 102
God Stats
2W - 6L
1,370 SR
Queue Stats
198W - 185L
1,643 Elo+
Solo
Kali
Kali
DRA6ONSLAYER999
Kali
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
208W - 162L
1,702 Elo+
Party 1
Tyr
Tyr
Motha L
Tyr
Level 148
God Stats
18W - 27L
1,667 SR
Queue Stats
491W - 521L
1,622 Elo+
Party 1
Heimdallr
Heimdallr
Rainbow__Trout74
Heimdallr
Level 157
God Stats
4W - 4L
1,655 SR
Queue Stats
76W - 70L
1,631 Elo+
Solo
Kuzenbo
Kuzenbo
the SAXE
Kuzenbo
Level 157
God Stats
5W - 4L
1,838 SR
Queue Stats
214W - 192L
1,731 Elo+
Party 1
Team Averages
Level 138
1,606 SR
1,666 Elo+

VS

Team Averages
Level 150
1,651 SR
1,668 Elo+
Loki
Loki
AsianKidd98
Loki
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
361W - 346L
1,603 Elo+
Solo
Set
Set
AzraеI
Set
Level 159
God Stats
3W - 6L
1,601 SR
Queue Stats
311W - 264L
1,726 Elo+
Party 2
Chaac
Chaac
SIR BIGGLESNARF
Chaac
Level 160
God Stats
2W - 4L
1,486 SR
Queue Stats
362W - 330L
1,715 Elo+
Party 2
Baron Samedi
Baron Samedi
Zerokbj8
Baron Samedi
Level 125
God Stats
10W - 6L
1,760 SR
Queue Stats
453W - 394L
1,636 Elo+
Solo
Chronos
Chronos
hihock
Chronos
Level 160
God Stats
29W - 18L
1,909 SR
Queue Stats
443W - 340L
1,662 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 3
6,637
553
3,066
5,262
1,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
2 / 5 / 1
6,248
521
5,991
9,533
3,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tyr
13
1 / 2 / 0
7,304
609
2,852
6,875
4,045
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
8
0 / 5 / 1
5,540
462
4,063
9,057
2,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kuzenbo
the SAXE
Kuzenbo
9
2 / 6 / 3
5,882
490
5,356
11,092
6,569
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 2
7,439
620
3,058
5,956
2,472
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Set
12
8 / 2 / 2
7,325
610
8,427
9,212
3,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
6 / 2 / 4
7,422
619
6,252
10,684
6,560
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
Zerokbj8
Baron Samedi
11
0 / 2 / 3
5,983
499
3,141
6,030
2,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos
hihock
Chronos
14
3 / 0 / 6
7,839
653
7,520
6,737
2,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
6
Kills
19
20
Deaths
7
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
W
Set
8
2
2
4.5
L
1
2
3
1.25
L
2
5
1
0.5
L
Tyr
1
2
0
0.5
L
Heimdallr
0
5
1
0.1
W
6
2
4
4
W
Baron Samedi
Zerokbj8
Baron Samedi
0
2
3
0.75
W
Chronos
hihock
Chronos
3
0
6
6
L
Kuzenbo
the SAXE
Kuzenbo
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,328
Damage
28,398
41,819
Taken
38,619
17,811
Mitigated
17,067
12,000
Healing
12,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,058
817
0
1,139
5,956
2,472
0
0
5,829
0
51,230
W
Set
8,427
2,946
0
2,066
9,212
3,507
0
1,666
7,452
0
41,928
L
3,066
264
0
2,315
5,262
1,401
0
1,002
4,260
34,126
0
L
5,991
2,650
0
2,712
9,533
3,751
0
1,453
8,040
0
32,029
L
Tyr
2,852
555
0
3,596
6,875
4,045
0
28
6,847
0
47,502
L
Heimdallr
4,063
2,730
0
1,070
9,057
2,045
0
4,512
4,263
0
26,566
W
6,252
980
0
5,185
10,684
6,560
13
2,913
7,585
3,992
20,521
W
Baron Samedi
Zerokbj8
Baron Samedi
3,141
167
311
2,097
6,030
2,293
0
2,185
3,785
37,812
0
W
Chronos
hihock
Chronos
7,520
2,766
0
1,989
6,737
2,235
82
1,191
5,546
52,880
0
L
Kuzenbo
the SAXE
Kuzenbo
5,356
2,053
0
2,307
11,092
6,569
14
3,664
7,294
19,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,611
Gold Earned
36,008
330
Minions Killed
411
0
Camps Cleared
0
1,167,257
Distance Traveled
1,219,896
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,439
620
115
10
0
267,441
3
W
Set
7,325
610
79
7
0
259,612
3
L
Scylla
6,637
553
90
8
0
235,187
1
L
Kali
6,248
521
56
5
0
239,535
1
L
Tyr
7,304
609
116
10
0
251,566
4
L
Heimdallr
5,540
462
46
4
0
215,220
1
W
Chaac
7,422
619
38
3
0
228,752
3
W
Baron Samedi
5,983
499
68
6
0
211,397
4
W
Chronos
7,839
653
111
9
0
252,694
1
L
Kuzenbo
5,882
490
22
2
0
225,749
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role