Player Matchup

Neith
Neith
Barracuda_Dice6
Neith
Level 11
God Stats
3W - 1L
1,311 SR
Queue Stats
5W - 3L
1,264 Elo+
Party 1
Pele
Pele
GoodQuality
Pele
Level 16
God Stats
1W - 0L
1,141 SR
Queue Stats
6W - 4L
1,327 Elo+
Party 1
Merlin
Merlin
KUSHprophet
Merlin
Level 15
God Stats
1W - 0L
1,153 SR
Queue Stats
6W - 3L
1,264 Elo+
Party 1
Khepri
Khepri
RodriMT
Khepri
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
SurDanito
Cupid
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,765 Elo+
Party 2
Team Averages
Level 31
1,321 SR
1,424 Elo+

VS

Team Averages
Level 25
1,588 SR
1,478 Elo+
Ra
Ra
ArdyOlt
Ra
Level 17
God Stats
3W - 5L
1,885 SR
Queue Stats
14W - 27L
1,414 Elo+
Party 3
Gilgamesh
Gilgamesh
BillyG75093
Gilgamesh
Level 29
God Stats
5W - 10L
1,842 SR
Queue Stats
241W - 235L
1,533 Elo+
Party 3
Anhur
Anhur
Joke39
Anhur
Level 30
God Stats
3W - 2L
1,500 SR
Queue Stats
352W - 332L
1,519 Elo+
Party 3
Set
Set
Xrust24
Set
Level 29
God Stats
1W - 1L
1,215 SR
Queue Stats
37W - 46L
1,592 Elo+
Solo
Cthulhu
Cthulhu
perseus91
Cthulhu
Level 19
God Stats
4W - 3L
1,498 SR
Queue Stats
151W - 222L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 8
12,060
548
9,832
10,957
4,321
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
8 / 3 / 9
13,040
593
14,729
15,106
6,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
17
2 / 4 / 9
11,470
521
6,175
12,048
3,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
RodriMT
Khepri
16
4 / 2 / 23
12,545
570
6,640
13,685
16,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
SurDanito
Cupid
20
26 / 1 / 8
16,037
729
43,361
19,235
9,758
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 5
9,717
442
6,303
13,382
4,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
BillyG75093
Gilgamesh
18
5 / 4 / 3
11,355
516
9,256
19,875
16,321
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
Joke39
Anhur
13
1 / 10 / 1
8,592
391
4,665
15,760
3,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Set
16
7 / 9 / 3
10,858
494
9,668
21,065
7,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
perseus91
Cthulhu
14
2 / 11 / 4
9,878
449
8,807
31,440
31,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
32
42
Kills
16
16
Deaths
42
57
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
8
5
0.44
W
2
6
8
1
L
Gilgamesh
BillyG75093
Gilgamesh
5
4
3
1.63
W
8
3
9
4.17
L
Anhur
Joke39
Anhur
1
10
1
0.15
W
Merlin
2
4
9
1.63
W
Khepri
RodriMT
Khepri
4
2
23
7.75
W
Cupid
SurDanito
Cupid
26
1
8
30
L
Set
7
9
3
0.94
L
Cthulhu
perseus91
Cthulhu
2
11
4
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,737
Damage
38,699
71,031
Taken
101,522
41,010
Mitigated
64,230
18,280
Healing
16,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,303
1,798
1,095
2,586
13,382
4,714
1,938
3,366
9,810
54,148
0
W
9,832
5,239
0
974
10,957
4,321
5,427
1,960
8,847
0
65,270
L
Gilgamesh
BillyG75093
Gilgamesh
9,256
1,832
0
2,107
19,875
16,321
938
1,469
18,340
0
68,294
W
14,729
4,199
0
1,222
15,106
6,552
433
1,328
13,710
0
92,545
L
Anhur
Joke39
Anhur
4,665
2,236
0
1,965
15,760
3,759
2,053
1,987
13,705
0
29,469
W
Merlin
6,175
1,245
0
225
12,048
3,941
1,108
1,347
10,671
61,432
0
W
Khepri
RodriMT
Khepri
6,640
1,549
0
1,320
13,685
16,438
1,799
3,977
9,346
23,702
0
W
Cupid
SurDanito
Cupid
43,361
32,495
868
13,671
19,235
9,758
8,069
5,514
13,347
0
147,418
L
Set
9,668
5,347
0
4,871
21,065
7,918
0
1,711
19,266
0
52,058
L
Cthulhu
perseus91
Cthulhu
8,807
1,220
113
3,938
31,440
31,518
0
4,065
27,232
42,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,152
Gold Earned
50,400
576
Minions Killed
424
0
Camps Cleared
0
2,078,418
Distance Traveled
1,686,388
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,717
442
105
5
0
312,252
0
W
Neith
12,060
548
118
5
0
366,264
1
L
Gilgamesh
11,355
516
119
5
0
388,100
2
W
Pele
13,040
593
136
6
0
441,410
0
L
Anhur
8,592
391
36
2
0
319,253
3
W
Merlin
11,470
521
99
5
0
409,864
6
W
Khepri
12,545
570
21
1
0
425,703
7
W
Cupid
16,037
729
202
9
0
435,177
1
L
Set
10,858
494
101
5
0
317,183
5
L
Cthulhu
9,878
449
63
3
0
349,600
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role