Player Matchup

Chaac
Chaac
BlitzRitter
Chaac
Level 5
God Stats
2W - 6L
1,414 SR
Queue Stats
5W - 9L
1,497 Elo+
Party 2
Xbalanque
Xbalanque
Diegoordonez0710
Xbalanque
Level 18
God Stats
14W - 13L
1,457 SR
Queue Stats
17W - 20L
1,461 Elo+
Party 2
Cerberus
Cerberus
Heffff
Cerberus
Level 24
God Stats
25W - 15L
1,635 SR
Queue Stats
88W - 89L
1,519 Elo+
Party 3
Discordia
Discordia
Kellyfish
Discordia
Level 25
God Stats
30W - 22L
1,530 SR
Queue Stats
85W - 85L
1,472 Elo+
Party 3
Zeus
Zeus
MrWiggles234
Zeus
Level 27
God Stats
13W - 11L
1,578 SR
Queue Stats
80W - 63L
1,578 Elo+
Party 3
Team Averages
Level 20
1,523 SR
1,506 Elo+

VS

Team Averages
Level 13
1,505 SR
1,541 Elo+
Discordia
Discordia
DYSDA
Discordia
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 20L
1,218 Elo+
Party 1
Ymir
Ymir
DmgDigital
Ymir
Level 25
God Stats
11W - 10L
1,540 SR
Queue Stats
216W - 215L
1,554 Elo+
Solo
Kukulkan
Kukulkan
Strykewave
Kukulkan
Level 17
God Stats
44W - 28L
1,643 SR
Queue Stats
50W - 44L
1,551 Elo+
Solo
Serqet
Serqet
itsMsWaffle
Serqet
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
newbiegurl
Neith
Level 9
God Stats
2W - 0L
1,342 SR
Queue Stats
17W - 6L
1,882 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 11 / 17
12,586
968
9,310
26,362
25,585
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Xbalanque
19
8 / 10 / 13
13,912
1,070
21,353
22,882
8,765
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Heffff
Cerberus
20
7 / 5 / 15
13,711
1,055
12,147
31,649
45,091
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Discordia
Kellyfish
Discordia
20
5 / 4 / 16
13,882
1,068
14,973
15,846
7,922
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
6 / 8 / 4
12,250
942
20,131
16,564
5,716
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

114

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DYSDA
Discordia
20
2 / 7 / 23
13,661
1,051
26,797
15,105
5,435
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
7 / 3 / 16
14,301
1,100
12,351
19,417
20,203
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
Strykewave
Kukulkan
20
11 / 5 / 18
15,493
1,192
33,850
16,748
6,284
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
18
0 / 11 / 11
11,610
893
4,420
15,708
5,357
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
20
18 / 2 / 13
17,853
1,373
29,319
16,822
6,428
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
119
28
Kills
38
38
Deaths
28
65
Assists
81
Player
Kills
Deaths
Assists
KDA
L
2
11
17
0.95
W
Discordia
DYSDA
Discordia
2
7
23
1.93
L
Xbalanque
8
10
13
1.45
W
7
3
16
5
L
Cerberus
Heffff
Cerberus
7
5
15
2.9
L
Discordia
Kellyfish
Discordia
5
4
16
3.25
L
6
8
4
1
W
Kukulkan
Strykewave
Kukulkan
11
5
18
4
W
Serqet
0
11
11
0.5
W
Neith
18
2
13
12.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,914
Damage
106,737
113,303
Taken
83,800
93,079
Mitigated
43,707
10,352
Healing
8,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,310
1,668
0
3,871
26,362
25,585
0
16,913
8,885
0
33,867
W
Discordia
DYSDA
Discordia
26,797
2,702
290
869
15,105
5,435
0
9,433
5,672
48,482
0
L
Xbalanque
21,353
10,858
0
1,012
22,882
8,765
0
16,005
6,877
0
33,275
W
12,351
1,217
0
102
19,417
20,203
0
10,647
8,770
26,480
0
L
Cerberus
Heffff
Cerberus
12,147
927
1,031
2,129
31,649
45,091
0
20,047
11,116
22,743
0
L
Discordia
Kellyfish
Discordia
14,973
801
0
830
15,846
7,922
0
11,442
4,404
45,945
0
L
20,131
3,913
0
1,479
16,564
5,716
0
8,591
7,973
43,728
0
W
Kukulkan
Strykewave
Kukulkan
33,850
4,020
0
816
16,748
6,284
0
10,832
5,916
68,534
0
W
Serqet
4,420
1,012
0
0
15,708
5,357
0
7,579
8,129
0
10,709
W
Neith
29,319
14,279
0
6,117
16,822
6,428
0
8,760
8,062
0
67,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,341
Gold Earned
72,918
228
Minions Killed
273
5
Camps Cleared
12
1,178,160
Distance Traveled
1,215,701
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,586
968
59
5
0
235,010
1
W
Discordia
13,661
1,051
45
3
0
242,090
1
L
Xbalanque
13,912
1,070
28
2
0
238,255
0
W
Ymir
14,301
1,100
22
2
7
264,043
1
L
Cerberus
13,711
1,055
24
2
2
228,684
0
L
Discordia
13,882
1,068
60
5
0
259,993
0
L
Zeus
12,250
942
57
4
3
216,218
0
W
Kukulkan
15,493
1,192
107
8
1
256,451
2
W
Serqet
11,610
893
8
1
0
174,488
0
W
Neith
17,853
1,373
91
7
4
278,629
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role