Player Matchup

Rama
Rama
Chinchh
Rama
Level 15
God Stats
4W - 1L
1,434 SR
Queue Stats
18W - 19L
1,395 Elo+
Party 1
Loki
Loki
FELIPOTTER
Loki
Level 23
God Stats
18W - 8L
1,517 SR
Queue Stats
31W - 25L
1,456 Elo+
Party 1
Zhong Kui
Zhong Kui
FELO089
Zhong Kui
Level 17
God Stats
21W - 13L
1,565 SR
Queue Stats
30W - 19L
1,483 Elo+
Party 1
Chaac
Chaac
MANUTOCANUTO
Chaac
Level 26
God Stats
5W - 6L
1,498 SR
Queue Stats
77W - 65L
1,546 Elo+
Party 1
Cthulhu
Cthulhu
ciru6
Cthulhu
Level 28
God Stats
1W - 0L
1,355 SR
Queue Stats
179W - 169L
1,490 Elo+
Party 1
Team Averages
Level 22
1,474 SR
1,474 Elo+

VS

Team Averages
Level 14
1,484 SR
1,350 Elo+
Olorun
Olorun
DarkLaoth
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,233 Elo+
Solo
Neith
Neith
Mathi_py
Neith
Level 17
God Stats
22W - 33L
1,542 SR
Queue Stats
256W - 288L
1,429 Elo+
Solo
Nemesis
Nemesis
Septacetro
Nemesis
Level 15
God Stats
0W - 1L
1,204 SR
Queue Stats
0W - 3L
1,142 Elo+
Solo
Sun Wukong
Sun Wukong
akaFrogz
Sun Wukong
Level 26
God Stats
1W - 1L
1,699 SR
Queue Stats
69W - 46L
1,461 Elo+
Solo
Ymir
Ymir
gabrielgtz
Ymir
Level 7
God Stats
0W - 2L
1,476 SR
Queue Stats
7W - 14L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Chinchh
Rama
13
0 / 2 / 0
7,789
556
655
5,711
1,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
9 / 1 / 9
9,324
666
8,621
9,679
3,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
FELO089
Zhong Kui
14
11 / 0 / 10
8,981
642
11,932
10,108
7,770
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 1 / 8
7,851
561
3,897
7,450
5,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cthulhu
ciru6
Cthulhu
14
4 / 2 / 4
8,367
598
4,993
7,186
5,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DarkLaoth
Olorun
9
1 / 9 / 0
5,552
397
2,313
8,538
2,638
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Mathi_py
Neith
12
0 / 3 / 1
6,891
492
1,833
6,047
2,025
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Septacetro
Nemesis
12
3 / 3 / 2
7,158
511
4,955
8,887
3,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
akaFrogz
Sun Wukong
12
2 / 4 / 0
7,123
509
7,016
10,081
8,043
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 7 / 1
5,522
394
3,054
8,652
7,654
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
10
26
Kills
6
6
Deaths
26
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Rama
Chinchh
Rama
0
2
0
0
L
Olorun
DarkLaoth
Olorun
1
9
0
0.11
W
9
1
9
13.5
W
Zhong Kui
FELO089
Zhong Kui
11
0
10
16
W
2
1
8
6
L
Neith
Mathi_py
Neith
0
3
1
0.17
L
Nemesis
Septacetro
Nemesis
3
3
2
1.33
L
Sun Wukong
akaFrogz
Sun Wukong
2
4
0
0.5
W
Cthulhu
ciru6
Cthulhu
4
2
4
3
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,098
Damage
19,171
40,134
Taken
42,205
24,512
Mitigated
23,630
18,518
Healing
5,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Chinchh
Rama
655
526
0
1,229
5,711
1,846
2,106
0
5,711
0
47,983
L
Olorun
DarkLaoth
Olorun
2,313
1,108
0
870
8,538
2,638
0
4,985
3,527
20,129
0
W
8,621
2,734
0
4,565
9,679
3,519
0
1,697
7,982
0
56,580
W
Zhong Kui
FELO089
Zhong Kui
11,932
1,035
0
6,996
10,108
7,770
741
2,959
7,149
45,402
0
W
3,897
240
354
2,831
7,450
5,542
12
235
7,215
0
25,434
L
Neith
Mathi_py
Neith
1,833
479
0
711
6,047
2,025
0
596
5,413
0
36,977
L
Nemesis
Septacetro
Nemesis
4,955
1,791
0
2,819
8,887
3,270
0
3,198
5,659
0
37,030
L
Sun Wukong
akaFrogz
Sun Wukong
7,016
1,355
0
573
10,081
8,043
182
3,398
6,487
0
46,657
W
Cthulhu
ciru6
Cthulhu
4,993
326
153
2,390
7,186
5,835
326
476
6,710
43,755
0
L
3,054
564
0
50
8,652
7,654
0
4,372
4,194
16,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,312
Gold Earned
32,246
439
Minions Killed
328
0
Camps Cleared
0
1,404,221
Distance Traveled
1,307,537
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,789
556
107
8
0
220,408
4
L
Olorun
5,552
397
40
3
0
251,587
1
W
Loki
9,324
666
102
7
0
352,946
3
W
Zhong Kui
8,981
642
97
7
0
295,646
4
W
Chaac
7,851
561
35
3
0
286,883
2
L
Neith
6,891
492
82
6
0
264,258
0
L
Nemesis
7,158
511
69
5
0
307,794
1
L
Sun Wukong
7,123
509
103
7
0
254,351
3
W
Cthulhu
8,367
598
98
7
0
248,338
0
L
Ymir
5,522
394
34
2
0
229,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role