Player Matchup

Arachne
Arachne
DavidVs2598
Arachne
Level 104
God Stats
24W - 35L
1,512 SR
Queue Stats
711W - 966L
1,361 Elo+
Party 1
Guan Yu
Guan Yu
MeTz GAMES
Guan Yu
Level 66
God Stats
6W - 7L
1,450 SR
Queue Stats
366W - 326L
1,465 Elo+
Solo
Bacchus
Bacchus
Monet-LeRoux
Bacchus
Level 87
God Stats
178W - 205L
1,457 SR
Queue Stats
587W - 810L
1,382 Elo+
Party 1
Hou Yi
Hou Yi
temp-464187
Hou Yi
Level 66
God Stats
6W - 7L
1,476 SR
Queue Stats
184W - 192L
1,432 Elo+
Party 2
Vulcan
Vulcan
temp-855319
Vulcan
Level 60
God Stats
2W - 1L
1,500 SR
Queue Stats
218W - 234L
1,399 Elo+
Party 2
Team Averages
Level 77
1,479 SR
1,408 Elo+

VS

Team Averages
Level 92
1,401 SR
1,437 Elo+
Zeus
Zeus
EDQUIRE
Zeus
Level 74
God Stats
9W - 7L
1,549 SR
Queue Stats
9W - 7L
1,447 Elo+
Solo
Neith
Neith
IMPACTO77
Neith
Level 81
God Stats
10W - 20L
1,342 SR
Queue Stats
210W - 252L
1,399 Elo+
Solo
Bakasura
Bakasura
IWalktheLime
Bakasura
Level 118
God Stats
8W - 4L
1,579 SR
Queue Stats
351W - 342L
1,366 Elo+
Solo
Amaterasu
Amaterasu
RagingThrall
Amaterasu
Level 123
God Stats
2W - 5L
1,231 SR
Queue Stats
637W - 662L
1,566 Elo+
Solo
Fafnir
Fafnir
RedstrNeo
Fafnir
Level 66
God Stats
4W - 6L
1,303 SR
Queue Stats
128W - 134L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DavidVs2598
Arachne
20
12 / 5 / 4
14,036
540
21,585
23,044
18,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Guan Yu
MeTz GAMES
Guan Yu
13
1 / 1 / 2
9,399
362
5,535
9,114
8,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
Monet-LeRoux
Bacchus
17
3 / 4 / 8
11,598
446
11,496
25,344
26,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
20
6 / 5 / 6
13,012
500
15,985
22,744
8,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
17
6 / 7 / 11
12,199
469
20,733
18,654
7,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
EDQUIRE
Zeus
19
4 / 11 / 5
12,915
497
23,446
18,362
6,434
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
IMPACTO77
Neith
20
4 / 4 / 5
15,772
607
10,041
14,169
5,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
IWalktheLime
Bakasura
20
5 / 8 / 7
15,458
595
14,279
23,900
11,892
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
RagingThrall
Amaterasu
20
5 / 4 / 4
14,958
575
15,291
27,393
16,343
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fafnir
RedstrNeo
Fafnir
18
4 / 1 / 8
14,318
551
10,881
22,209
29,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
51
28
Kills
22
22
Deaths
28
31
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Arachne
DavidVs2598
Arachne
12
5
4
2.8
W
Zeus
EDQUIRE
Zeus
4
11
5
0.59
W
Neith
IMPACTO77
Neith
4
4
5
1.63
W
Bakasura
IWalktheLime
Bakasura
5
8
7
1.06
L
Guan Yu
MeTz GAMES
Guan Yu
1
1
2
2
L
Bacchus
Monet-LeRoux
Bacchus
3
4
8
1.75
W
Amaterasu
RagingThrall
Amaterasu
5
4
4
1.75
W
Fafnir
RedstrNeo
Fafnir
4
1
8
8
L
Hou Yi
6
5
6
1.8
L
Vulcan
6
7
11
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,334
Damage
73,938
98,900
Taken
106,033
67,897
Mitigated
70,202
26,408
Healing
23,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
DavidVs2598
Arachne
21,585
16,009
0
5,938
23,044
18,007
0
2,500
20,286
0
112,531
W
Zeus
EDQUIRE
Zeus
23,446
2,331
0
2,181
18,362
6,434
1,592
10,355
7,745
74,248
0
W
Neith
IMPACTO77
Neith
10,041
5,469
0
3,421
14,169
5,765
4,785
1,492
12,619
0
136,325
W
Bakasura
IWalktheLime
Bakasura
14,279
10,582
0
5,114
23,900
11,892
1,119
6,552
17,094
0
99,717
L
Guan Yu
MeTz GAMES
Guan Yu
5,535
673
198
3,906
9,114
8,274
0
0
9,064
0
37,075
L
Bacchus
Monet-LeRoux
Bacchus
11,496
920
934
6,773
25,344
26,171
100
13,417
11,675
38,167
0
W
Amaterasu
RagingThrall
Amaterasu
15,291
9,107
0
6,352
27,393
16,343
6,580
2,776
24,122
0
100,046
W
Fafnir
RedstrNeo
Fafnir
10,881
2,653
536
6,208
22,209
29,768
462
10,124
11,795
45,291
0
L
Hou Yi
15,985
8,704
0
3,752
22,744
8,061
476
5,619
16,120
0
83,784
L
Vulcan
20,733
7,312
1,059
3,848
18,654
7,384
329
12,791
5,537
78,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,244
Gold Earned
73,421
554
Minions Killed
735
0
Camps Cleared
0
2,107,593
Distance Traveled
2,323,778
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
14,036
540
175
7
0
499,816
2
W
Zeus
12,915
497
126
5
0
419,557
1
W
Neith
15,772
607
210
8
0
368,541
0
W
Bakasura
15,458
595
190
7
0
508,579
6
L
Guan Yu
9,399
362
68
3
0
239,388
2
L
Bacchus
11,598
446
49
2
0
458,987
1
W
Amaterasu
14,958
575
160
6
0
519,491
2
W
Fafnir
14,318
551
49
2
0
507,610
1
L
Hou Yi
13,012
500
123
5
0
450,631
4
L
Vulcan
12,199
469
139
5
0
458,771
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role