Player Matchup

Gilgamesh
Gilgamesh
Bronze III
CoachCrawdad
Gilgamesh
Bronze III
Level 109
God Stats
1W - 0L
1,570 SR
Queue Stats
32W - 25L
1,421 MMR
Party 2
Ao Kuang
Ao Kuang
Gold IV
GonzaGa455
Ao Kuang
Gold IV
Level 146
God Stats
15W - 11L
1,752 SR
Queue Stats
205W - 203L
1,409 MMR
Solo
Cupid
Cupid
Silver III
MTGTheDon
Cupid
Silver III
Level 134
God Stats
12W - 19L
1,405 SR
Queue Stats
108W - 121L
1,424 MMR
Party 2
Scylla
Scylla
Gold V
WingsFromNature
Scylla
Gold V
Level 83
God Stats
9W - 6L
1,714 SR
Queue Stats
587W - 571L
1,348 MMR
Solo
Xing Tian
Xing Tian
Gold V
voidborne
Xing Tian
Gold V
Level 155
God Stats
24W - 13L
1,658 SR
Queue Stats
122W - 124L
1,329 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 125
1,620 SR
1,386 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 136
1,585 SR
1,443 MMR
Kali
Kali
Silver I
ChuckeeCheese
Kali
Silver I
Level 107
God Stats
12W - 8L
1,666 SR
Queue Stats
294W - 309L
1,322 MMR
Solo
King Arthur
King Arthur
Gold IV
DevaSenju
King Arthur
Gold IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kumbhakarna
Kumbhakarna
Bronze III
JoeDirté
Kumbhakarna
Bronze III
Level 156
God Stats
0W - 1L
1,761 SR
Queue Stats
1W - 5L
1,390 MMR
Solo
Heimdallr
Heimdallr
Silver II
MkDuck
Heimdallr
Silver II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Gold V
TheGrampas
Merlin
Gold V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CoachCrawdad
Gilgamesh
15
2 / 1 / 5
8,356
643
5,499
9,011
6,195
Mace

Mace

+10
Physical Power

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
GonzaGa455
Ao Kuang
13
8 / 1 / 6
8,152
627
7,166
9,231
3,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cupid
MTGTheDon
Cupid
12
0 / 2 / 2
7,242
557
2,939
7,491
2,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
6 / 0 / 8
8,306
639
8,524
5,272
1,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
voidborne
Xing Tian
10
2 / 1 / 8
7,229
556
5,086
10,321
6,287
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
TiamatCu ChulainnTsukuyomiAthenaYemoja

VS

Bans
SetNemesisRaijinSun WukongJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 5 / 0
6,442
496
4,471
11,018
5,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

King Arthur
DevaSenju
King Arthur
13
0 / 4 / 0
7,067
544
2,455
11,190
5,295
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
JoeDirté
Kumbhakarna
8
0 / 2 / 2
5,940
457
3,085
8,856
4,452
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
MkDuck
Heimdallr
13
1 / 1 / 2
7,515
578
6,205
5,956
1,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Merlin
TheGrampas
Merlin
11
0 / 6 / 0
6,319
486
4,146
7,479
2,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
18
Kills
5
5
Deaths
18
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
4
5
0
0.8
W
Gilgamesh
CoachCrawdad
Gilgamesh
2
1
5
4.5
L
King Arthur
DevaSenju
King Arthur
0
4
0
0
W
Ao Kuang
GonzaGa455
Ao Kuang
8
1
6
11
L
Kumbhakarna
JoeDirté
Kumbhakarna
0
2
2
0.5
W
Cupid
MTGTheDon
Cupid
0
2
2
0.5
L
Heimdallr
MkDuck
Heimdallr
1
1
2
2
L
Merlin
TheGrampas
Merlin
0
6
0
0
W
6
0
8
10
W
Xing Tian
voidborne
Xing Tian
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,214
Damage
20,362
41,326
Taken
44,499
19,629
Mitigated
19,282
12,087
Healing
12,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,471
1,527
0
4,178
11,018
5,015
0
6,251
4,767
0
21,930
W
Gilgamesh
CoachCrawdad
Gilgamesh
5,499
776
0
1,630
9,011
6,195
0
744
8,267
3,537
55,416
L
King Arthur
DevaSenju
King Arthur
2,455
287
0
2,943
11,190
5,295
0
3,336
7,854
0
48,362
W
Ao Kuang
GonzaGa455
Ao Kuang
7,166
1,992
0
3,632
9,231
3,062
0
2,102
7,129
47,721
0
L
Kumbhakarna
JoeDirté
Kumbhakarna
3,085
0
0
1,000
8,856
4,452
0
5,247
3,609
7,602
0
W
Cupid
MTGTheDon
Cupid
2,939
1,228
0
3,864
7,491
2,280
0
919
6,572
0
47,208
L
Heimdallr
MkDuck
Heimdallr
6,205
3,249
0
2,991
5,956
1,985
0
1,843
4,113
0
56,254
L
Merlin
TheGrampas
Merlin
4,146
50
0
954
7,479
2,535
0
4,863
2,616
43,577
0
W
8,524
1,020
0
2,143
5,272
1,805
0
1,200
4,072
48,933
0
W
Xing Tian
voidborne
Xing Tian
5,086
565
0
818
10,321
6,287
0
2,266
8,055
13,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,285
Gold Earned
33,283
409
Minions Killed
381
0
Camps Cleared
0
1,375,371
Distance Traveled
1,288,545
25
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,442
496
50
4
0
273,106
0
W
Gilgamesh
8,356
643
125
10
0
293,141
6
L
King Arthur
7,067
544
111
9
0
263,295
0
W
Ao Kuang
8,152
627
80
6
0
272,253
4
L
Kumbhakarna
5,940
457
7
1
0
260,111
5
W
Cupid
7,242
557
94
7
0
285,830
3
L
Heimdallr
7,515
578
121
9
0
255,122
5
L
Merlin
6,319
486
92
7
0
236,911
2
W
Scylla
8,306
639
92
7
0
256,820
7
W
Xing Tian
7,229
556
18
1
0
267,327
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role