Player Matchup

Sylvanus
Sylvanus
MnagoFeet
Sylvanus
Level 18
God Stats
9W - 8L
1,248 SR
Queue Stats
178W - 190L
1,539 Elo+
Solo
Sol
Sol
OGScales
Sol
Level 29
God Stats
6W - 1L
1,723 SR
Queue Stats
129W - 110L
1,625 Elo+
Solo
Cupid
Cupid
SDfarva
Cupid
Level 28
God Stats
12W - 7L
1,603 SR
Queue Stats
202W - 176L
1,578 Elo+
Solo
Chaac
Chaac
munnchiie
Chaac
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Бурек
Bakasura
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 21
1,515 SR
1,548 Elo+

VS

Team Averages
Level 20
1,431 SR
1,654 Elo+
Fenrir
Fenrir
BackupFluff
Fenrir
Level 15
God Stats
0W - 2L
1,354 SR
Queue Stats
16W - 10L
1,663 Elo+
Solo
Ne Zha
Ne Zha
NineTailBùttPIug
Ne Zha
Level 28
God Stats
1W - 8L
1,316 SR
Queue Stats
592W - 243L
1,745 Elo+
Party 1
Kukulkan
Kukulkan
WalmartPBM
Kukulkan
Level 23
God Stats
0W - 3L
1,206 SR
Queue Stats
265W - 104L
1,738 Elo+
Party 1
Hachiman
Hachiman
aldara11
Hachiman
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
babydargen
Cthulhu
Level 8
God Stats
0W - 2L
1,777 SR
Queue Stats
86W - 94L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
MnagoFeet
Sylvanus
9
1 / 0 / 4
5,486
549
2,368
4,318
1,668
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 1 / 0
5,962
596
4,157
3,943
1,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cupid
SDfarva
Cupid
10
1 / 0 / 1
5,954
595
4,130
5,910
1,674
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
munnchiie
Chaac
11
4 / 1 / 0
6,615
662
3,938
7,030
3,012
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bakasura
Бурек
Bakasura
12
3 / 2 / 0
6,681
668
2,801
6,737
2,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
7
1 / 1 / 0
4,472
447
2,844
7,221
2,162
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
2 / 2 / 0
5,752
575
4,633
6,920
1,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
WalmartPBM
Kukulkan
9
0 / 3 / 2
5,240
524
2,918
5,665
1,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hachiman
aldara11
Hachiman
9
0 / 1 / 0
5,294
529
1,342
4,150
989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
babydargen
Cthulhu
8
1 / 3 / 0
5,056
506
2,950
6,013
3,173
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
10
Kills
4
4
Deaths
10
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
1
0
1
W
Sylvanus
MnagoFeet
Sylvanus
1
0
4
3
L
2
2
0
1
W
1
1
0
1
W
Cupid
SDfarva
Cupid
1
0
1
1.5
L
Kukulkan
WalmartPBM
Kukulkan
0
3
2
0.33
L
Hachiman
aldara11
Hachiman
0
1
0
0
L
Cthulhu
babydargen
Cthulhu
1
3
0
0.33
W
Chaac
munnchiie
Chaac
4
1
0
4
W
Bakasura
Бурек
Bakasura
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,394
Damage
14,687
27,938
Taken
29,969
10,550
Mitigated
10,090
14,056
Healing
7,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
2,844
99
197
1,532
7,221
2,162
0
3,291
3,930
0
14,411
W
Sylvanus
MnagoFeet
Sylvanus
2,368
599
648
2,197
4,318
1,668
196
1,244
3,074
9,668
0
L
4,633
1,055
0
1,024
6,920
1,974
0
384
6,176
0
37,396
W
4,157
1,674
0
1,340
3,943
1,229
178
0
3,943
36,292
2,816
W
Cupid
SDfarva
Cupid
4,130
2,068
0
3,027
5,910
1,674
686
1,463
4,447
0
32,670
L
Kukulkan
WalmartPBM
Kukulkan
2,918
126
0
1,014
5,665
1,792
0
454
5,081
23,080
0
L
Hachiman
aldara11
Hachiman
1,342
680
0
2,044
4,150
989
0
1,901
2,249
0
30,741
L
Cthulhu
babydargen
Cthulhu
2,950
152
0
1,399
6,013
3,173
0
275
5,738
17,311
0
W
Chaac
munnchiie
Chaac
3,938
1,290
0
4,290
7,030
3,012
810
2,913
4,117
0
28,523
W
Bakasura
Бурек
Bakasura
2,801
2,068
0
2,554
6,737
2,967
0
248
6,489
0
36,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,698
Gold Earned
25,814
354
Minions Killed
254
0
Camps Cleared
0
1,009,889
Distance Traveled
941,755
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,472
447
27
3
0
232,775
4
W
Sylvanus
5,486
549
13
1
0
205,741
4
L
Ne Zha
5,752
575
68
7
0
214,515
1
W
Sol
5,962
596
82
8
0
191,900
2
W
Cupid
5,954
595
85
9
0
180,523
3
L
Kukulkan
5,240
524
54
5
0
198,926
0
L
Hachiman
5,294
529
64
6
0
144,766
1
L
Cthulhu
5,056
506
41
4
0
150,773
1
W
Chaac
6,615
662
73
7
0
198,615
1
W
Bakasura
6,681
668
101
10
0
233,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role