Player Matchup

Heimdallr
Heimdallr
Adnoctus
Heimdallr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,575 Elo+
Solo
Cthulhu
Cthulhu
CyclicCow470351
Cthulhu
Level 14
God Stats
3W - 4L
1,255 SR
Queue Stats
18W - 27L
1,422 Elo+
Solo
Hel
Hel
EmbracingFear
Hel
Level 16
God Stats
1W - 5L
1,217 SR
Queue Stats
8W - 12L
1,417 Elo+
Solo
Tiamat
Tiamat
MAgicalghost
Tiamat
Level 8
God Stats
1W - 1L
1,659 SR
Queue Stats
8W - 2L
1,862 Elo+
Party 2
Loki
Loki
jzc5
Loki
Level 97
God Stats
2W - 2L
1,740 SR
Queue Stats
74W - 53L
1,497 Elo+
Party 2
Team Averages
Level 32
1,474 SR
1,555 Elo+

VS

Team Averages
Level 20
1,475 SR
1,499 Elo+
Ra
Ra
MilkBotCan
Ra
Level 28
God Stats
16W - 17L
1,578 SR
Queue Stats
554W - 494L
1,476 Elo+
Party 1
Skadi
Skadi
Nun_Tokki
Skadi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,567 Elo+
Party 3
Loki
Loki
RagdentYT
Loki
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
15W - 15L
1,567 Elo+
Party 3
Chang'e
Chang'e
RipshotPink
Chang'e
Level 12
God Stats
7W - 4L
1,164 SR
Queue Stats
37W - 47L
1,411 Elo+
Solo
Athena
Athena
Tyus104
Athena
Level 18
God Stats
65W - 33L
1,634 SR
Queue Stats
124W - 96L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Adnoctus
Heimdallr
14
3 / 7 / 1
8,705
484
6,615
14,739
5,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

4
0 / 10 / 0
5,335
296
601
11,281
5,552
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
1 / 3 / 2
8,040
447
4,726
6,398
1,799
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tiamat
15
4 / 4 / 6
9,304
517
15,056
14,133
13,685
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
jzc5
Loki
14
6 / 7 / 4
8,950
497
9,933
14,569
4,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 7
9,800
544
8,775
10,817
4,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Nun_Tokki
Skadi
14
2 / 4 / 10
8,859
492
6,555
11,846
4,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Loki
18
16 / 0 / 6
11,300
628
15,191
12,672
6,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
RipshotPink
Chang'e
12
0 / 7 / 1
7,830
435
3,608
10,301
3,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Tyus104
Athena
14
6 / 0 / 3
9,946
553
4,447
14,898
6,586
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
56
14
Kills
29
31
Deaths
14
13
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Adnoctus
Heimdallr
3
7
1
0.5
L
0
10
0
0
L
1
3
2
0.67
L
Tiamat
4
4
6
1.75
W
5
3
7
2.83
W
Skadi
Nun_Tokki
Skadi
2
4
10
1.75
W
Loki
16
0
6
19
W
Chang'e
RipshotPink
Chang'e
0
7
1
0.07
W
Athena
Tyus104
Athena
6
0
3
7.5
L
Loki
jzc5
Loki
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,931
Damage
38,576
61,120
Taken
60,534
31,191
Mitigated
24,941
10,791
Healing
13,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Adnoctus
Heimdallr
6,615
3,403
0
3,236
14,739
5,217
908
3,918
10,579
0
49,493
L
601
335
0
56
11,281
5,552
61
3,354
7,865
5,882
0
L
4,726
905
834
876
6,398
1,799
0
1,455
4,905
43,729
0
L
Tiamat
15,056
128
0
3,637
14,133
13,685
0
4,077
9,710
66,076
0
W
8,775
592
740
3,838
10,817
4,368
622
4,131
6,686
50,137
0
W
Skadi
Nun_Tokki
Skadi
6,555
3,663
0
2,301
11,846
4,331
1,095
3,225
8,621
0
47,893
W
Loki
15,191
4,916
0
250
12,672
6,053
0
4,360
8,312
0
70,470
W
Chang'e
RipshotPink
Chang'e
3,608
875
343
2,065
10,301
3,603
1,194
5,030
5,271
33,783
0
W
Athena
Tyus104
Athena
4,447
1,347
0
3,564
14,898
6,586
332
3,637
11,261
40,915
0
L
Loki
jzc5
Loki
9,933
3,176
0
2,152
14,569
4,938
0
3,102
11,231
0
45,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,334
Gold Earned
47,735
362
Minions Killed
414
0
Camps Cleared
0
1,473,491
Distance Traveled
1,717,735
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,705
484
72
4
0
278,010
2
L
Cthulhu
5,335
296
14
1
0
251,293
0
L
Hel
8,040
447
90
5
0
298,831
1
L
Tiamat
9,304
517
110
6
0
310,399
0
W
Ra
9,800
544
104
6
0
341,497
3
W
Skadi
8,859
492
76
4
0
319,488
6
W
Loki
11,300
628
95
5
0
422,365
1
W
Chang'e
7,830
435
69
4
0
268,472
1
W
Athena
9,946
553
70
4
0
365,913
0
L
Loki
8,950
497
76
4
0
334,958
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role