Player Matchup

Chaac
Chaac
HeavenlyChris
Chaac
Level 143
God Stats
0W - 3L
1,323 SR
Queue Stats
67W - 60L
1,520 Elo+
Party 1
Merlin
Merlin
OddAwter
Merlin
Level 126
God Stats
3W - 1L
2,048 SR
Queue Stats
39W - 29L
1,587 Elo+
Solo
Tyr
Tyr
Quierosertuhoyo
Tyr
Level 136
God Stats
1W - 2L
1,472 SR
Queue Stats
28W - 30L
1,619 Elo+
Solo
Nu Wa
Nu Wa
Raptor6
Nu Wa
Level 155
God Stats
3W - 3L
1,693 SR
Queue Stats
77W - 55L
1,641 Elo+
Solo
Anhur
Anhur
Solo__Platinum
Anhur
Level 128
God Stats
1W - 2L
1,645 SR
Queue Stats
63W - 82L
1,535 Elo+
Party 1
Team Averages
Level 138
1,636 SR
1,580 Elo+

VS

Team Averages
Level 133
1,491 SR
1,568 Elo+
Loki
Loki
 
Loki
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
ERCOIDEM
Kuzenbo
Level 149
God Stats
6W - 5L
1,554 SR
Queue Stats
255W - 241L
1,650 Elo+
Solo
Heimdallr
Heimdallr
KarlToughLove
Heimdallr
Level 148
God Stats
5W - 7L
1,460 SR
Queue Stats
273W - 261L
1,608 Elo+
Solo
Persephone
Persephone
Legitchief08
Persephone
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
LethalDamage
Chronos
Level 122
God Stats
7W - 8L
1,439 SR
Queue Stats
726W - 669L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 4
7,931
661
4,652
10,591
6,909
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
OddAwter
Merlin
15
3 / 1 / 4
8,638
720
9,686
7,604
2,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 6 / 3
7,499
625
3,725
11,976
7,438
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
Raptor6
Nu Wa
16
3 / 2 / 6
9,174
765
13,397
11,830
4,421
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 1 / 1
9,441
787
4,540
4,596
1,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
1 / 2 / 3
8,659
722
5,380
7,016
2,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kuzenbo
ERCOIDEM
Kuzenbo
15
4 / 3 / 5
9,924
827
6,670
13,351
13,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heimdallr
KarlToughLove
Heimdallr
17
5 / 2 / 4
10,193
849
6,488
9,385
3,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Legitchief08
Persephone
17
3 / 1 / 5
10,250
854
11,980
7,754
2,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos
LethalDamage
Chronos
15
0 / 1 / 7
8,105
675
9,270
7,151
2,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
37
9
Kills
13
13
Deaths
9
18
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
1
2
3
1.25
W
Kuzenbo
ERCOIDEM
Kuzenbo
4
3
5
2.17
L
1
3
4
1
W
Heimdallr
KarlToughLove
Heimdallr
5
2
4
3.5
W
Persephone
Legitchief08
Persephone
3
1
5
5.5
W
Chronos
LethalDamage
Chronos
0
1
7
3.5
L
Merlin
OddAwter
Merlin
3
1
4
5
L
0
6
3
0.25
L
Nu Wa
Raptor6
Nu Wa
3
2
6
3
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,000
Damage
39,788
46,597
Taken
44,657
23,045
Mitigated
25,226
9,116
Healing
5,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,380
1,118
0
60
7,016
2,653
0
3,113
3,903
0
35,467
W
Kuzenbo
ERCOIDEM
Kuzenbo
6,670
1,839
0
1,224
13,351
13,801
15
8,193
5,158
10,406
0
L
4,652
404
0
1,704
10,591
6,909
0
5,733
4,858
0
14,029
W
Heimdallr
KarlToughLove
Heimdallr
6,488
2,020
0
1,267
9,385
3,759
2,136
4,924
4,461
0
45,842
W
Persephone
Legitchief08
Persephone
11,980
232
0
816
7,754
2,554
0
4,931
2,822
46,397
0
W
Chronos
LethalDamage
Chronos
9,270
3,107
0
1,709
7,151
2,459
840
2,367
4,784
35,071
0
L
Merlin
OddAwter
Merlin
9,686
586
0
778
7,604
2,535
0
5,782
1,822
36,908
0
L
3,725
634
0
1,335
11,976
7,438
0
6,906
5,070
0
17,907
L
Nu Wa
Raptor6
Nu Wa
13,397
2,896
90
3,598
11,830
4,421
0
7,661
4,166
43,691
0
L
4,540
1,926
0
1,611
4,596
1,742
1
2,174
2,422
0
36,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,683
Gold Earned
47,131
310
Minions Killed
331
9
Camps Cleared
8
1,144,762
Distance Traveled
1,225,762
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,659
722
59
5
3
254,663
0
W
Kuzenbo
9,924
827
7
1
0
249,385
3
L
Chaac
7,931
661
35
3
1
229,382
0
W
Heimdallr
10,193
849
115
10
1
224,866
1
W
Persephone
10,250
854
83
7
1
258,024
3
W
Chronos
8,105
675
67
6
3
238,824
1
L
Merlin
8,638
720
71
6
3
239,703
3
L
Tyr
7,499
625
40
3
2
195,755
1
L
Nu Wa
9,174
765
63
5
1
275,667
3
L
Anhur
9,441
787
101
8
2
204,255
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role