Player Matchup

Sobek
Sobek
IV GrubesFTW
Sobek
Level 29
God Stats
6W - 8L
1,521 SR
Queue Stats
236W - 256L
1,408 Elo+
Solo
Hun Batz
Hun Batz
PapaFava
Hun Batz
Level 25
God Stats
15W - 13L
1,541 SR
Queue Stats
114W - 121L
1,394 Elo+
Solo
Tsukuyomi
Tsukuyomi
RossSpooky
Tsukuyomi
Level 28
God Stats
19W - 21L
1,435 SR
Queue Stats
44W - 66L
1,330 Elo+
Party 1
Thor
Thor
The8BitShark384
Thor
Level 5
God Stats
0W - 3L
1,151 SR
Queue Stats
0W - 3L
1,119 Elo+
Solo
Neith
Neith
kelesiia
Neith
Level 27
God Stats
56W - 75L
1,449 SR
Queue Stats
226W - 275L
1,428 Elo+
Party 1
Team Averages
Level 23
1,419 SR
1,336 Elo+

VS

Team Averages
Level 28
1,608 SR
1,398 Elo+
Kuzenbo
Kuzenbo
Animalcell26
Kuzenbo
Level 15
God Stats
1W - 1L
1,489 SR
Queue Stats
8W - 10L
1,437 Elo+
Party 2
Sobek
Sobek
CGel Ricker
Sobek
Level 27
God Stats
3W - 2L
1,651 SR
Queue Stats
24W - 53L
1,303 Elo+
Party 2
Nu Wa
Nu Wa
FartCannon1554
Nu Wa
Level 25
God Stats
27W - 39L
1,464 SR
Queue Stats
63W - 85L
1,457 Elo+
Party 2
Ah Puch
Ah Puch
TheDreadCow
Ah Puch
Level 56
God Stats
4W - 2L
1,564 SR
Queue Stats
107W - 122L
1,429 Elo+
Party 2
Anhur
Anhur
UrNTheDANGAZONE
Anhur
Level 15
God Stats
6W - 1L
1,873 SR
Queue Stats
271W - 279L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 8 / 9
12,985
999
16,945
28,559
36,659
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hun Batz
PapaFava
Hun Batz
18
1 / 12 / 3
11,915
917
16,863
22,393
7,360
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tsukuyomi
RossSpooky
Tsukuyomi
19
9 / 4 / 6
14,678
1,129
18,352
20,016
17,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
0 / 7 / 1
10,326
794
2,185
8,788
2,308
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
kelesiia
Neith
18
3 / 1 / 4
12,245
942
12,556
14,161
4,418
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Animalcell26
Kuzenbo
19
3 / 3 / 15
12,572
967
13,061
18,273
24,305
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
4 / 4 / 14
12,302
946
6,860
21,251
30,520
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
8 / 2 / 16
14,978
1,152
25,309
8,038
3,885
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Puch
TheDreadCow
Ah Puch
19
10 / 4 / 11
13,430
1,033
25,235
12,443
5,086
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 2 / 17
13,405
1,031
14,101
13,483
6,662
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
105
15
Kills
32
32
Deaths
15
23
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Animalcell26
Kuzenbo
3
3
15
3.5
W
4
4
14
2.75
W
8
2
16
8
L
2
8
9
0.81
L
Hun Batz
PapaFava
Hun Batz
1
12
3
0.21
L
Tsukuyomi
RossSpooky
Tsukuyomi
9
4
6
3
L
0
7
1
0.07
W
Ah Puch
TheDreadCow
Ah Puch
10
4
11
3.88
W
7
2
17
7.75
L
Neith
kelesiia
Neith
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,901
Damage
84,566
93,917
Taken
73,488
68,661
Mitigated
70,458
8,149
Healing
10,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Animalcell26
Kuzenbo
13,061
2,933
0
0
18,273
24,305
0
2,941
14,953
26,367
0
W
6,860
549
243
4,511
21,251
30,520
0
3,331
17,545
13,083
0
W
25,309
9,048
626
1,148
8,038
3,885
0
2,678
5,240
57,886
0
L
16,945
1,269
0
3,589
28,559
36,659
0
21,879
6,680
44,561
0
L
Hun Batz
PapaFava
Hun Batz
16,863
5,713
0
131
22,393
7,360
0
15,164
7,229
0
42,658
L
Tsukuyomi
RossSpooky
Tsukuyomi
18,352
5,493
159
1,469
20,016
17,916
0
15,517
4,499
169
40,846
L
2,185
571
0
0
8,788
2,308
0
5,818
2,970
0
14,706
W
Ah Puch
TheDreadCow
Ah Puch
25,235
1,680
0
1,000
12,443
5,086
0
5,092
7,232
41,762
0
W
14,101
7,784
0
2,864
13,483
6,662
0
2,953
10,320
0
40,625
L
Neith
kelesiia
Neith
12,556
7,604
609
2,192
14,161
4,418
0
12,087
2,074
0
31,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,149
Gold Earned
66,687
225
Minions Killed
227
9
Camps Cleared
5
1,113,402
Distance Traveled
1,211,548
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
12,572
967
24
2
1
291,647
0
W
Sobek
12,302
946
7
1
1
228,686
0
W
Nu Wa
14,978
1,152
93
7
1
215,639
1
L
Sobek
12,985
999
55
4
1
267,810
0
L
Hun Batz
11,915
917
55
4
6
251,769
0
L
Tsukuyomi
14,678
1,129
43
3
1
269,547
0
L
Thor
10,326
794
31
2
1
77,296
1
W
Ah Puch
13,430
1,033
35
3
2
236,062
0
W
Anhur
13,405
1,031
68
5
0
239,514
0
L
Neith
12,245
942
41
3
0
246,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role