Player Matchup

Nox
Nox
CullyBear
Nox
Level 107
God Stats
47W - 44L
1,591 SR
Queue Stats
186W - 186L
1,543 Elo+
Solo
Sun Wukong
Sun Wukong
Khujo_o
Sun Wukong
Level 103
God Stats
2W - 3L
1,321 SR
Queue Stats
93W - 110L
1,503 Elo+
Party 2
Ganesha
Ganesha
KillerMunchkinn
Ganesha
Level 107
God Stats
5W - 3L
1,481 SR
Queue Stats
60W - 67L
1,445 Elo+
Party 2
Artemis
Artemis
MaTashiro
Artemis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
PsychotIx-6369
Scylla
Level 65
God Stats
52W - 40L
1,581 SR
Queue Stats
130W - 134L
1,563 Elo+
Solo
Team Averages
Level 107
1,495 SR
1,511 Elo+

VS

Team Averages
Level 88
1,539 SR
1,451 Elo+
Fenrir
Fenrir
DesperateSpade9
Fenrir
Level 66
God Stats
8W - 8L
1,577 SR
Queue Stats
297W - 427L
1,380 Elo+
Party 1
Sylvanus
Sylvanus
Jedussa
Sylvanus
Level 122
God Stats
6W - 10L
1,543 SR
Queue Stats
250W - 208L
1,541 Elo+
Party 3
Bellona
Bellona
NightWalkerr666
Bellona
Level 45
God Stats
41W - 52L
1,437 SR
Queue Stats
152W - 227L
1,295 Elo+
Party 1
Discordia
Discordia
Rodential
Discordia
Level 66
God Stats
68W - 54L
1,519 SR
Queue Stats
292W - 253L
1,477 Elo+
Party 3
The Morrigan
The Morrigan
TrippleDukes
The Morrigan
Level 141
God Stats
32W - 23L
1,620 SR
Queue Stats
323W - 290L
1,563 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 3 / 13
12,416
1,129
14,110
10,650
4,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
Khujo_o
Sun Wukong
19
14 / 4 / 17
12,843
1,168
23,286
16,795
13,927
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
0 / 1 / 29
12,187
1,108
12,653
13,381
8,895
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
MaTashiro
Artemis
18
6 / 3 / 21
12,114
1,101
21,182
10,524
4,826
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 2 / 18
11,272
1,025
11,305
9,497
3,306
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

220

VS

Team 2 Tickets

87

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 11 / 3
11,002
1,000
8,767
21,527
10,896
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sylvanus
Jedussa
Sylvanus
17
1 / 4 / 7
10,234
930
8,469
19,983
22,561
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
1 / 14 / 5
9,537
867
10,722
24,787
24,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Discordia
Rodential
Discordia
17
2 / 2 / 8
11,573
1,052
16,537
12,158
5,819
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Morrigan
TrippleDukes
The Morrigan
16
4 / 5 / 3
10,774
979
10,054
11,759
4,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
39
36
Kills
13
13
Deaths
36
98
Assists
26
Player
Kills
Deaths
Assists
KDA
W
11
3
13
5.83
L
5
11
3
0.59
L
Sylvanus
Jedussa
Sylvanus
1
4
7
1.13
W
Sun Wukong
Khujo_o
Sun Wukong
14
4
17
5.63
W
0
1
29
14.5
W
Artemis
MaTashiro
Artemis
6
3
21
5.5
L
1
14
5
0.25
W
5
2
18
7
L
Discordia
Rodential
Discordia
2
2
8
3
L
The Morrigan
TrippleDukes
The Morrigan
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,536
Damage
54,549
60,847
Taken
90,214
35,661
Mitigated
68,315
7,350
Healing
12,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,110
513
0
13
10,650
4,707
0
6,550
4,040
29,426
0
L
8,767
1,443
0
312
21,527
10,896
0
6,904
14,517
0
16,382
L
Sylvanus
Jedussa
Sylvanus
8,469
1,255
3,064
3,839
19,983
22,561
0
10,154
9,829
21,024
0
W
Sun Wukong
Khujo_o
Sun Wukong
23,286
7,210
0
2,976
16,795
13,927
0
8,651
7,140
0
42,897
W
12,653
1,194
0
3,383
13,381
8,895
0
8,300
4,871
26,967
0
W
Artemis
MaTashiro
Artemis
21,182
9,181
0
978
10,524
4,826
0
4,019
6,325
0
59,894
L
10,722
4,718
0
754
24,787
24,355
0
11,113
13,674
0
17,619
W
11,305
150
0
0
9,497
3,306
0
5,753
3,654
27,918
0
L
Discordia
Rodential
Discordia
16,537
1,184
911
3,194
12,158
5,819
0
6,095
6,063
63,107
0
L
The Morrigan
TrippleDukes
The Morrigan
10,054
1,217
0
396
11,759
4,684
0
2,805
7,957
22,945
2,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,832
Gold Earned
53,120
217
Minions Killed
196
8
Camps Cleared
5
1,017,229
Distance Traveled
964,938
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,416
1,129
31
3
0
216,691
1
L
Fenrir
11,002
1,000
22
2
2
200,237
0
L
Sylvanus
10,234
930
19
2
1
184,026
0
W
Sun Wukong
12,843
1,168
47
4
3
204,132
1
W
Ganesha
12,187
1,108
1
0
0
205,849
0
W
Artemis
12,114
1,101
99
9
3
179,079
0
L
Bellona
9,537
867
11
1
0
175,514
0
W
Scylla
11,272
1,025
39
4
2
211,478
0
L
Discordia
11,573
1,052
118
11
0
202,421
1
L
The Morrigan
10,774
979
26
2
2
202,740
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role