Player Matchup

Achilles
Achilles
Ruis a Roni
Achilles
Level 50
God Stats
4W - 7L
1,458 SR
Queue Stats
82W - 84L
1,531 Elo+
Party 1
Cthulhu
Cthulhu
Still Geck
Cthulhu
Level 24
God Stats
21W - 11L
1,833 SR
Queue Stats
115W - 104L
1,529 Elo+
Party 1
Tiamat
Tiamat
xboxjaun jr
Tiamat
Level 61
God Stats
4W - 4L
1,560 SR
Queue Stats
116W - 98L
1,486 Elo+
Party 1
Team Averages
Level 45
1,617 SR
1,515 Elo+

VS

Team Averages
Level 19
1,631 SR
1,484 Elo+
Hades
Hades
Dabdaddy42kt
Hades
Level 28
God Stats
20W - 15L
1,693 SR
Queue Stats
61W - 66L
1,484 Elo+
Solo
Anubis
Anubis
SxrlR
Anubis
Level 23
God Stats
74W - 34L
1,706 SR
Queue Stats
86W - 49L
1,623 Elo+
Solo
Thor
Thor
portes-fija6
Thor
Level 6
God Stats
1W - 3L
1,494 SR
Queue Stats
1W - 8L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ruis a Roni
Achilles
14
9 / 7 / 11
12,434
777
10,994
14,789
6,583
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
Still Geck
Cthulhu
15
5 / 4 / 16
11,871
742
13,095
15,759
18,076
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
17
11 / 4 / 10
12,796
800
12,371
12,561
8,131
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 7 / 7
11,813
738
16,176
17,025
7,419
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
SxrlR
Anubis
16
9 / 5 / 5
12,237
765
16,189
16,579
8,348
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 14 / 4
8,201
513
1,805
12,707
4,089
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
31
25
Kills
15
15
Deaths
26
37
Assists
16
Player
Kills
Deaths
Assists
KDA
L
6
7
7
1.36
W
Achilles
Ruis a Roni
Achilles
9
7
11
2.07
W
Cthulhu
Still Geck
Cthulhu
5
4
16
3.25
L
Anubis
SxrlR
Anubis
9
5
5
2.3
L
0
14
4
0.14
W
Tiamat
11
4
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,460
Damage
34,170
43,109
Taken
46,311
32,790
Mitigated
19,856
4,608
Healing
13,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,176
757
692
6,238
17,025
7,419
0
10,270
6,755
40,457
0
W
Achilles
Ruis a Roni
Achilles
10,994
5,259
0
604
14,789
6,583
0
11,126
3,663
0
31,428
W
Cthulhu
Still Geck
Cthulhu
13,095
1,478
56
0
15,759
18,076
473
11,697
4,062
33,709
0
L
Anubis
SxrlR
Anubis
16,189
552
0
6,742
16,579
8,348
0
10,291
6,288
54,742
0
L
1,805
681
0
105
12,707
4,089
108
5,202
7,505
0
17,582
W
Tiamat
12,371
1,410
444
3,504
12,561
8,131
1,915
9,584
2,977
50,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,101
Gold Earned
32,251
154
Minions Killed
137
0
Camps Cleared
0
830,284
Distance Traveled
642,115
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
11,813
738
62
4
0
233,978
0
W
Achilles
12,434
777
33
2
0
264,915
0
W
Cthulhu
11,871
742
48
3
0
289,176
0
L
Anubis
12,237
765
62
4
0
229,991
2
L
Thor
8,201
513
13
1
0
178,146
2
W
Tiamat
12,796
800
73
5
0
276,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role