Player Matchup

Zhong Kui
Zhong Kui
Graceful_Inari
Zhong Kui
Level 125
God Stats
2W - 2L
1,718 SR
Queue Stats
314W - 275L
1,466 Elo+
Party 1
Heimdallr
Heimdallr
Kid Sorrow
Heimdallr
Level 29
God Stats
3W - 5L
1,314 SR
Queue Stats
346W - 309L
1,480 Elo+
Party 4
Guan Yu
Guan Yu
actual__scrub
Guan Yu
Level 41
God Stats
1W - 3L
1,748 SR
Queue Stats
35W - 35L
1,500 Elo+
Party 1
Set
Set
actualization_
Set
Level 106
God Stats
4W - 4L
1,476 SR
Queue Stats
159W - 161L
1,476 Elo+
Party 1
Fafnir
Fafnir
latvianpower101
Fafnir
Level 107
God Stats
7W - 8L
1,500 SR
Queue Stats
318W - 268L
1,540 Elo+
Party 4
Team Averages
Level 82
1,551 SR
1,493 Elo+

VS

Team Averages
Level 47
1,495 SR
1,521 Elo+
Hera
Hera
JoJo96Vlogs
Hera
Level 43
God Stats
32W - 27L
1,497 SR
Queue Stats
417W - 413L
1,433 Elo+
Party 2
Chang'e
Chang'e
Raccoon mf
Chang'e
Level 28
God Stats
30W - 33L
1,532 SR
Queue Stats
302W - 284L
1,495 Elo+
Party 2
Vamana
Vamana
Tkirk25
Vamana
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
261W - 248L
1,571 Elo+
Solo
Arachne
Arachne
ur_mudders_box
Arachne
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 20L
1,555 Elo+
Party 3
Apollo
Apollo
xExPoSeD_uRfAtCh
Apollo
Level 88
God Stats
5W - 6L
1,448 SR
Queue Stats
399W - 364L
1,550 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Graceful_Inari
Zhong Kui
14
5 / 3 / 2
8,976
499
10,340
11,054
7,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Kid Sorrow
Heimdallr
13
1 / 3 / 2
7,605
423
2,377
6,220
2,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
14
0 / 5 / 1
8,208
456
4,034
11,938
10,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
4 / 3 / 2
9,187
510
9,388
12,170
6,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 1 / 5
9,123
507
6,269
12,993
11,912
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 3
10,189
566
11,679
7,969
2,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chang'e
Raccoon mf
Chang'e
15
0 / 3 / 7
8,935
496
3,426
8,314
2,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Vamana
Tkirk25
Vamana
18
5 / 1 / 3
11,127
618
7,531
13,241
13,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
1 / 0 / 4
10,029
557
4,180
11,122
5,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
5 / 2 / 2
10,504
584
11,224
16,811
5,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
34
11
Kills
15
15
Deaths
11
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Graceful_Inari
Zhong Kui
5
3
2
2
W
4
5
3
1.1
L
Heimdallr
Kid Sorrow
Heimdallr
1
3
2
0.67
W
Chang'e
Raccoon mf
Chang'e
0
3
7
1.17
W
Vamana
Tkirk25
Vamana
5
1
3
6.5
L
Guan Yu
0
5
1
0.1
L
4
3
2
1.67
L
1
1
5
3.5
W
1
0
4
3
W
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,408
Damage
38,040
54,375
Taken
57,457
38,400
Mitigated
29,519
12,289
Healing
25,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Graceful_Inari
Zhong Kui
10,340
1,116
0
3,267
11,054
7,141
1,032
3,877
6,895
50,426
0
W
11,679
3,444
0
1,430
7,969
2,717
1,439
3,418
4,551
58,442
0
L
Heimdallr
Kid Sorrow
Heimdallr
2,377
1,213
0
1,679
6,220
2,150
0
711
5,471
0
31,627
W
Chang'e
Raccoon mf
Chang'e
3,426
297
3,183
3,958
8,314
2,878
1,523
2,128
6,186
32,607
0
W
Vamana
Tkirk25
Vamana
7,531
3,641
0
4,729
13,241
13,088
254
2,466
10,173
0
70,172
L
Guan Yu
4,034
539
338
3,458
11,938
10,728
189
1,376
10,452
0
43,630
L
9,388
4,129
0
1,266
12,170
6,469
0
3,726
8,280
0
76,334
L
6,269
1,155
0
2,281
12,993
11,912
0
4,476
8,172
30,313
0
W
4,180
2,853
0
5,468
11,122
5,157
688
3,816
7,306
0
78,851
W
11,224
7,329
0
7,013
16,811
5,679
2,305
4,781
12,030
0
77,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,099
Gold Earned
50,784
413
Minions Killed
574
0
Camps Cleared
0
1,696,621
Distance Traveled
1,734,318
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,976
499
106
6
0
317,385
0
W
Hera
10,189
566
118
7
0
345,245
1
L
Heimdallr
7,605
423
75
4
0
321,782
0
W
Chang'e
8,935
496
61
3
0
336,559
3
W
Vamana
11,127
618
136
8
0
349,041
5
L
Guan Yu
8,208
456
85
5
0
354,002
6
L
Set
9,187
510
124
7
0
368,615
1
L
Fafnir
9,123
507
23
1
0
334,837
11
W
Arachne
10,029
557
125
7
0
381,436
0
W
Apollo
10,504
584
134
7
0
322,037
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role