Player Matchup

Thor
Thor
AlfredoEE
Thor
Level 60
God Stats
1W - 2L
1,194 SR
Queue Stats
88W - 98L
1,478 Elo+
Party 4
Danzaburou
Danzaburou
HeavenlyChris
Danzaburou
Level 143
God Stats
1W - 0L
1,326 SR
Queue Stats
11W - 6L
1,596 Elo+
Party 1
Nemesis
Nemesis
KukanDraconia
Nemesis
Level 152
God Stats
2W - 1L
1,825 SR
Queue Stats
146W - 138L
1,573 Elo+
Solo
Bacchus
Bacchus
Palma026
Bacchus
Level 62
God Stats
6W - 0L
1,852 SR
Queue Stats
67W - 84L
1,492 Elo+
Party 4
Chronos
Chronos
Solo__Platinum
Chronos
Level 128
God Stats
1W - 1L
1,512 SR
Queue Stats
133W - 112L
1,538 Elo+
Party 1
Team Averages
Level 109
1,542 SR
1,535 Elo+

VS

Team Averages
Level 88
1,570 SR
1,558 Elo+
Sobek
Sobek
Demolisher1030
Sobek
Level 43
God Stats
7W - 5L
1,982 SR
Queue Stats
285W - 244L
1,547 Elo+
Party 2
Pele
Pele
DÖÑG
Pele
Level 105
God Stats
0W - 2L
1,424 SR
Queue Stats
219W - 178L
1,611 Elo+
Party 3
Gilgamesh
Gilgamesh
HIddinBeast
Gilgamesh
Level 68
God Stats
4W - 3L
1,495 SR
Queue Stats
296W - 250L
1,539 Elo+
Party 2
Kali
Kali
KidDarkness182
Kali
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
298W - 339L
1,491 Elo+
Solo
Da Ji
Da Ji
ŠÜGMÃ
Da Ji
Level 109
God Stats
0W - 1L
1,449 SR
Queue Stats
172W - 136L
1,602 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
4 / 4 / 13
9,056
823
7,497
11,370
9,170
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
HeavenlyChris
Danzaburou
15
4 / 3 / 13
9,233
839
9,743
6,553
2,914
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
17
6 / 1 / 13
9,662
878
8,922
10,204
7,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
Palma026
Bacchus
16
5 / 3 / 15
9,497
863
11,976
14,135
19,355
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
4 / 1 / 17
9,641
876
14,434
7,745
4,960
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 11
8,261
751
9,847
17,818
13,007
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pele
DÖÑG
Pele
13
3 / 5 / 8
8,009
728
7,920
11,107
6,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
HIddinBeast
Gilgamesh
14
3 / 4 / 9
8,480
771
6,920
13,883
14,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 5 / 11
7,705
700
6,404
10,744
5,805
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Da Ji
ŠÜGMÃ
Da Ji
14
4 / 5 / 8
8,219
747
7,830
8,169
4,502
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
59
23
Kills
12
12
Deaths
23
71
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Thor
4
4
13
2.63
L
1
4
11
1.63
L
Pele
DÖÑG
Pele
3
5
8
1.4
L
Gilgamesh
HIddinBeast
Gilgamesh
3
4
9
1.88
W
Danzaburou
HeavenlyChris
Danzaburou
4
3
13
3.5
L
1
5
11
1.3
W
Nemesis
6
1
13
12.5
W
Bacchus
Palma026
Bacchus
5
3
15
4.17
W
4
1
17
12.5
L
Da Ji
ŠÜGMÃ
Da Ji
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,572
Damage
38,921
50,007
Taken
61,721
43,502
Mitigated
44,423
15,018
Healing
15,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
7,497
1,189
1,334
646
11,370
9,170
192
2,358
8,736
0
17,106
L
9,847
536
844
5,306
17,818
13,007
316
6,711
11,107
24,750
0
L
Pele
DÖÑG
Pele
7,920
1,480
693
1,102
11,107
6,517
370
6,521
4,586
0
17,815
L
Gilgamesh
HIddinBeast
Gilgamesh
6,920
645
2,452
1,424
13,883
14,592
295
5,945
7,938
0
16,422
W
Danzaburou
HeavenlyChris
Danzaburou
9,743
4,557
657
903
6,553
2,914
1,941
890
5,603
0
17,850
L
6,404
1,307
795
1,897
10,744
5,805
466
4,335
6,409
0
11,321
W
Nemesis
8,922
3,552
1,178
3,375
10,204
7,103
1,132
3,064
6,990
0
18,054
W
Bacchus
Palma026
Bacchus
11,976
1,141
1,383
696
14,135
19,355
502
2,717
11,148
19,116
0
W
14,434
4,877
2,382
2,464
7,745
4,960
1,995
818
6,927
30,443
685
L
Da Ji
ŠÜGMÃ
Da Ji
7,830
1,171
159
405
8,169
4,502
196
2,582
5,587
0
12,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,089
Gold Earned
40,674
105
Minions Killed
96
0
Camps Cleared
0
944,528
Distance Traveled
836,279
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,056
823
23
2
0
184,007
2
L
Sobek
8,261
751
40
4
0
183,418
0
L
Pele
8,009
728
17
2
0
163,342
0
L
Gilgamesh
8,480
771
18
2
0
177,857
0
W
Danzaburou
9,233
839
16
1
0
169,920
1
L
Kali
7,705
700
10
1
0
156,878
2
W
Nemesis
9,662
878
15
1
0
194,552
0
W
Bacchus
9,497
863
11
1
0
204,461
0
W
Chronos
9,641
876
40
4
0
191,588
1
L
Da Ji
8,219
747
11
1
0
154,784
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role