Player Matchup

King Arthur
King Arthur
Fire-fist6
King Arthur
Level 69
God Stats
9W - 19L
1,340 SR
Queue Stats
212W - 293L
1,307 Elo+
Party 1
Hades
Hades
fetusburger256
Hades
Level 24
God Stats
2W - 1L
1,610 SR
Queue Stats
24W - 29L
1,184 Elo+
Party 1
Jing Wei
Jing Wei
thick_animeBoy69
Jing Wei
Level 23
God Stats
6W - 10L
1,436 SR
Queue Stats
49W - 73L
1,213 Elo+
Party 1
Team Averages
Level 39
1,462 SR
1,235 Elo+

VS

Team Averages
Level 53
1,408 SR
1,224 Elo+
Eset
Eset
DriestPants10
Eset
Level 89
God Stats
4W - 5L
1,396 SR
Queue Stats
87W - 94L
1,414 Elo+
Party 2
Mulan
Mulan
N3LLdaProfit
Mulan
Level 66
God Stats
17W - 39L
1,327 SR
Queue Stats
64W - 115L
1,238 Elo+
Solo
Bellona
Bellona
oJuicy4261
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,020 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Fire-fist6
King Arthur
15
5 / 7 / 4
12,666
667
12,477
16,808
9,846
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
4 / 5 / 5
12,156
640
14,055
17,545
8,721
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
3 / 2 / 6
12,405
653
7,830
7,862
1,991
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 7 / 5
12,253
645
18,464
14,932
5,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 2 / 11
11,608
611
8,421
15,620
10,306
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
oJuicy4261
Bellona
14
4 / 3 / 5
11,509
606
3,907
12,929
7,729
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
35
12
Kills
14
14
Deaths
12
15
Assists
21
Player
Kills
Deaths
Assists
KDA
L
7
7
5
1.36
W
King Arthur
Fire-fist6
King Arthur
5
7
4
1
L
3
2
11
4.25
W
4
5
5
1.3
L
Bellona
oJuicy4261
Bellona
4
3
5
2.17
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,362
Damage
30,792
42,215
Taken
43,481
20,558
Mitigated
23,753
6,325
Healing
10,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,464
1,894
941
4,516
14,932
5,718
630
5,129
9,803
75,352
0
W
King Arthur
Fire-fist6
King Arthur
12,477
2,328
0
1,336
16,808
9,846
656
5,068
11,444
0
43,666
L
8,421
1,321
0
3,519
15,620
10,306
415
4,269
11,351
74
25,405
W
14,055
716
340
4,106
17,545
8,721
1,000
9,085
7,921
48,128
0
L
Bellona
oJuicy4261
Bellona
3,907
1,654
0
1,286
12,929
7,729
436
4,747
8,182
0
41,516
W
7,830
4,294
243
300
7,862
1,991
884
3,539
4,135
0
39,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,227
Gold Earned
35,370
181
Minions Killed
185
0
Camps Cleared
0
1,012,738
Distance Traveled
927,677
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
12,253
645
118
6
0
258,051
6
W
King Arthur
12,666
667
59
3
0
340,491
3
L
Mulan
11,608
611
15
1
0
343,772
2
W
Hades
12,156
640
65
3
0
317,029
0
L
Bellona
11,509
606
52
3
0
325,854
0
W
Jing Wei
12,405
653
57
3
0
355,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role