Player Matchup

Mulan
Mulan
BananaBreadChad
Mulan
Level 15
God Stats
7W - 6L
1,524 SR
Queue Stats
11W - 10L
1,516 Elo+
Party 3
Xing Tian
Xing Tian
Ruted
Xing Tian
Level 13
God Stats
2W - 1L
1,564 SR
Queue Stats
5W - 6L
1,394 Elo+
Party 3
Artemis
Artemis
VietShamWhell
Artemis
Level 3
God Stats
1W - 1L
1,318 SR
Queue Stats
2W - 1L
1,221 Elo+
Party 3
Arachne
Arachne
cheeezburgler
Arachne
Level 46
God Stats
3W - 2L
1,310 SR
Queue Stats
134W - 147L
1,554 Elo+
Party 3
Merlin
Merlin
omegastarz
Merlin
Level 15
God Stats
3W - 1L
1,683 SR
Queue Stats
4W - 1L
1,621 Elo+
Solo
Team Averages
Level 18
1,480 SR
1,461 Elo+

VS

Team Averages
Level 18
1,477 SR
1,457 Elo+
Khepri
Khepri
Arlouro
Khepri
Level 28
God Stats
10W - 7L
1,609 SR
Queue Stats
151W - 167L
1,520 Elo+
Party 2
Nemesis
Nemesis
Dragonighter633
Nemesis
Level 29
God Stats
0W - 6L
1,341 SR
Queue Stats
185W - 189L
1,492 Elo+
Party 2
Olorun
Olorun
Ghetti2110
Olorun
Level 17
God Stats
10W - 11L
1,435 SR
Queue Stats
18W - 18L
1,328 Elo+
Party 1
Artemis
Artemis
Lillegrim
Artemis
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Tudson
Tyr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 0 / 1
8,842
632
8,120
9,041
7,460
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xing Tian
Ruted
Xing Tian
10
1 / 4 / 4
6,610
472
5,109
9,634
6,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
9
1 / 4 / 3
6,055
433
3,810
5,099
1,699
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arachne
15
7 / 0 / 3
8,775
627
7,864
10,581
4,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
omegastarz
Merlin
13
2 / 0 / 2
7,298
521
6,897
4,136
1,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes

Shoes

+6%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Arlouro
Khepri
9
2 / 2 / 4
6,450
461
3,354
8,755
5,240
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 3 / 1
5,987
428
3,240
9,700
3,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
Ghetti2110
Olorun
11
1 / 5 / 1
6,401
457
4,626
10,328
4,018
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
Lillegrim
Artemis
10
5 / 3 / 3
6,674
477
7,625
6,846
2,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
Tudson
Tyr
9
0 / 7 / 1
5,772
412
1,611
7,829
4,904
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
20
Kills
8
8
Deaths
20
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Khepri
Arlouro
Khepri
2
2
4
2
W
9
0
1
9.5
L
0
3
1
0.17
L
Olorun
Ghetti2110
Olorun
1
5
1
0.3
L
Artemis
Lillegrim
Artemis
5
3
3
2.17
W
Xing Tian
Ruted
Xing Tian
1
4
4
0.75
L
Tyr
Tudson
Tyr
0
7
1
0.07
W
Artemis
1
4
3
0.63
W
Arachne
7
0
3
8.5
W
Merlin
omegastarz
Merlin
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,800
Damage
20,456
38,491
Taken
43,458
21,522
Mitigated
20,710
11,080
Healing
7,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Arlouro
Khepri
3,354
775
0
1,270
8,755
5,240
0
3,710
4,893
12,054
0
W
8,120
1,841
0
2,142
9,041
7,460
1,768
732
8,309
208
49,428
L
3,240
1,112
0
3,005
9,700
3,819
0
1,611
7,795
0
30,559
L
Olorun
Ghetti2110
Olorun
4,626
2,737
126
2,720
10,328
4,018
0
2,243
7,657
36,988
0
L
Artemis
Lillegrim
Artemis
7,625
3,622
0
15
6,846
2,729
0
3,395
3,335
0
29,200
W
Xing Tian
Ruted
Xing Tian
5,109
618
0
1,135
9,634
6,215
0
2,332
7,302
20,382
0
L
Tyr
Tudson
Tyr
1,611
518
0
159
7,829
4,904
534
439
7,066
95
19,044
W
Artemis
3,810
1,261
0
0
5,099
1,699
570
1,719
3,380
0
17,380
W
Arachne
7,864
4,740
0
5,421
10,581
4,767
932
2,384
8,197
0
66,729
W
Merlin
omegastarz
Merlin
6,897
799
0
2,382
4,136
1,381
658
908
3,228
31,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,580
Gold Earned
31,284
348
Minions Killed
254
0
Camps Cleared
0
1,248,360
Distance Traveled
1,276,583
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,450
461
20
1
0
273,734
1
W
Mulan
8,842
632
99
7
0
284,107
2
L
Nemesis
5,987
428
67
5
0
283,791
2
L
Olorun
6,401
457
67
5
0
238,342
1
L
Artemis
6,674
477
56
4
0
217,129
0
W
Xing Tian
6,610
472
26
2
0
265,123
4
L
Tyr
5,772
412
44
3
0
263,587
2
W
Artemis
6,055
433
39
3
0
201,209
3
W
Arachne
8,775
627
113
8
0
270,066
4
W
Merlin
7,298
521
71
5
0
227,855
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role