Player Matchup

Pele
Pele
Gungnir1977
Pele
Level 88
God Stats
5W - 6L
1,380 SR
Queue Stats
213W - 265L
1,384 Elo+
Party 3
Merlin
Merlin
SiearaRain
Merlin
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
SupSyy
Bacchus
Level 84
God Stats
3W - 0L
1,450 SR
Queue Stats
20W - 15L
1,538 Elo+
Party 2
Hercules
Hercules
TheVallek
Hercules
Level 100
God Stats
3W - 4L
1,307 SR
Queue Stats
304W - 321L
1,476 Elo+
Party 3
Fafnir
Fafnir
xnephiIim-
Fafnir
Level 81
God Stats
1W - 0L
1,743 SR
Queue Stats
22W - 26L
1,437 Elo+
Party 2
Team Averages
Level 95
1,476 SR
1,467 Elo+

VS

Team Averages
Level 123
1,621 SR
1,473 Elo+
Hun Batz
Hun Batz
AlottaSeoul
Hun Batz
Level 159
God Stats
4W - 3L
1,843 SR
Queue Stats
939W - 970L
1,527 Elo+
Party 1
Ymir
Ymir
ByronReborn
Ymir
Level 63
God Stats
0W - 2L
1,305 SR
Queue Stats
29W - 49L
1,376 Elo+
Solo
Bakasura
Bakasura
DaJuice98x
Bakasura
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
178W - 198L
1,466 Elo+
Solo
Kuzenbo
Kuzenbo
DamageZerOKAY
Kuzenbo
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
344W - 365L
1,512 Elo+
Party 1
Pele
Pele
TheGreekGeek02
Pele
Level 122
God Stats
10W - 4L
1,958 SR
Queue Stats
415W - 437L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 2 / 17
11,056
921
17,161
13,379
8,132
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
SiearaRain
Merlin
16
4 / 2 / 26
9,746
812
17,473
11,953
6,553
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bacchus
SupSyy
Bacchus
17
9 / 2 / 26
10,477
873
15,851
21,000
24,043
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
TheVallek
Hercules
16
11 / 3 / 21
11,436
953
19,760
21,318
19,048
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fafnir
xnephiIim-
Fafnir
17
7 / 3 / 24
10,527
877
9,921
22,495
31,857
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AlottaSeoul
Hun Batz
16
2 / 7 / 7
9,611
801
15,519
12,151
6,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
4 / 9 / 2
9,344
779
16,353
20,777
21,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bakasura
DaJuice98x
Bakasura
13
1 / 8 / 3
7,815
651
10,495
15,370
6,045
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kuzenbo
15
1 / 7 / 5
8,539
712
10,290
23,988
21,789
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 11 / 2
7,481
623
13,879
15,207
9,348
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
28
42
Kills
9
12
Deaths
42
114
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
AlottaSeoul
Hun Batz
2
7
7
0.79
L
4
9
2
0.56
L
Bakasura
DaJuice98x
Bakasura
1
8
3
0.31
L
Kuzenbo
1
7
5
0.5
W
11
2
17
9.75
W
Merlin
SiearaRain
Merlin
4
2
26
8.5
W
Bacchus
SupSyy
Bacchus
9
2
26
11
L
1
11
2
0.18
W
Hercules
TheVallek
Hercules
11
3
21
7.17
W
Fafnir
xnephiIim-
Fafnir
7
3
24
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,166
Damage
66,536
90,145
Taken
87,493
89,633
Mitigated
65,283
39,530
Healing
17,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
AlottaSeoul
Hun Batz
15,519
2,582
1,030
1,145
12,151
6,194
0
6,490
5,661
0
28,981
L
16,353
3,553
335
1,489
20,777
21,907
0
9,323
11,454
22,911
0
L
Bakasura
DaJuice98x
Bakasura
10,495
6,163
441
3,488
15,370
6,045
0
7,929
7,441
0
11,458
L
Kuzenbo
10,290
3,435
848
5,490
23,988
21,789
0
11,824
12,164
16,558
0
W
17,161
3,233
2,547
1,338
13,379
8,132
1,572
3,930
9,329
0
38,456
W
Merlin
SiearaRain
Merlin
17,473
3,064
2,967
4,012
11,953
6,553
1,735
2,847
8,956
37,248
0
W
Bacchus
SupSyy
Bacchus
15,851
2,877
2,393
7,015
21,000
24,043
411
5,789
14,239
21,767
0
L
13,879
5,391
1,283
1,520
15,207
9,348
0
7,845
7,362
0
22,507
W
Hercules
TheVallek
Hercules
19,760
8,378
1,807
7,297
21,318
19,048
1,237
9,392
11,249
166
27,662
W
Fafnir
xnephiIim-
Fafnir
9,921
3,289
2,644
7,510
22,495
31,857
825
4,685
16,736
20,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,242
Gold Earned
42,790
131
Minions Killed
83
0
Camps Cleared
0
1,067,773
Distance Traveled
913,291
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,611
801
30
3
0
194,229
1
L
Ymir
9,344
779
15
1
0
159,189
1
L
Bakasura
7,815
651
17
1
0
181,475
3
L
Kuzenbo
8,539
712
12
1
0
192,326
3
W
Pele
11,056
921
50
4
0
250,063
1
W
Merlin
9,746
812
37
3
0
192,379
0
W
Bacchus
10,477
873
7
1
0
202,347
2
L
Pele
7,481
623
9
1
0
186,072
0
W
Hercules
11,436
953
12
1
0
221,527
0
W
Fafnir
10,527
877
25
2
0
201,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role