Player Matchup

Sobek
Sobek
Icekiller847
Sobek
Level 29
God Stats
15W - 13L
1,809 SR
Queue Stats
732W - 644L
1,536 Elo+
Solo
Arachne
Arachne
Mac-Daddy-Diddle
Arachne
Level 23
God Stats
1W - 3L
1,537 SR
Queue Stats
26W - 34L
1,369 Elo+
Solo
Hades
Hades
NoHopePOPE3693
Hades
Level 17
God Stats
1W - 2L
1,616 SR
Queue Stats
152W - 170L
1,451 Elo+
Party 1
Sun Wukong
Sun Wukong
Takeov3rShot
Sun Wukong
Level 29
God Stats
72W - 66L
1,630 SR
Queue Stats
316W - 334L
1,438 Elo+
Party 1
Olorun
Olorun
rickyBC13
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 20
1,618 SR
1,459 Elo+

VS

Team Averages
Level 41
1,553 SR
1,464 Elo+
Danzaburou
Danzaburou
Gamesculptur
Danzaburou
Level 66
God Stats
24W - 13L
1,212 SR
Queue Stats
143W - 137L
1,425 Elo+
Party 2
Bakasura
Bakasura
King_Weeb06
Bakasura
Level 7
God Stats
11W - 13L
1,447 SR
Queue Stats
45W - 61L
1,445 Elo+
Party 2
Cthulhu
Cthulhu
Wafancheen
Cthulhu
Level 3
God Stats
4W - 1L
1,848 SR
Queue Stats
18W - 20L
1,505 Elo+
Party 2
Tyr
Tyr
XpeX121
Tyr
Level 101
God Stats
16W - 7L
1,657 SR
Queue Stats
513W - 482L
1,445 Elo+
Party 2
Merlin
Merlin
xxMclovin_209
Merlin
Level 29
God Stats
1W - 0L
1,601 SR
Queue Stats
14W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 1
3,916
653
1,244
3,884
1,630
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

5
1 / 1 / 2
3,683
614
1,404
3,113
1,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
1 / 1 / 0
3,788
631
1,191
2,665
772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sun Wukong
Takeov3rShot
Sun Wukong
7
0 / 0 / 0
3,982
664
2,479
2,495
1,196
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
rickyBC13
Olorun
2
0 / 2 / 0
2,831
472
208
1,364
229
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gamesculptur
Danzaburou
6
1 / 0 / 1
4,031
672
2,052
1,091
284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bakasura
King_Weeb06
Bakasura
5
0 / 1 / 1
3,558
593
477
2,905
673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Wafancheen
Cthulhu
6
0 / 0 / 0
3,464
577
960
3,468
2,147
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tyr
4
0 / 1 / 1
3,303
551
1,330
3,367
869
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
3 / 1 / 0
4,417
736
2,011
2,766
732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
7
3
Kills
4
4
Deaths
3
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Gamesculptur
Danzaburou
1
0
1
1.5
L
1
0
1
1.5
W
Bakasura
King_Weeb06
Bakasura
0
1
1
0.5
L
1
1
2
2
L
1
1
0
1
L
Sun Wukong
Takeov3rShot
Sun Wukong
0
0
0
0
W
Cthulhu
Wafancheen
Cthulhu
0
0
0
0
W
Tyr
0
1
1
0.5
L
Olorun
rickyBC13
Olorun
0
2
0
0
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,526
Damage
6,830
13,521
Taken
13,597
4,842
Mitigated
4,705
5,658
Healing
3,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Gamesculptur
Danzaburou
2,052
820
0
835
1,091
284
0
589
462
0
14,170
L
1,244
283
0
2,470
3,884
1,630
0
243
3,566
8,668
0
W
Bakasura
King_Weeb06
Bakasura
477
187
0
490
2,905
673
0
283
2,622
0
11,237
L
1,404
813
0
1,153
3,113
1,015
0
895
2,158
0
9,940
L
1,191
154
65
1,305
2,665
772
0
548
2,033
11,442
0
L
Sun Wukong
Takeov3rShot
Sun Wukong
2,479
359
0
656
2,495
1,196
0
960
1,535
0
14,998
W
Cthulhu
Wafancheen
Cthulhu
960
186
0
861
3,468
2,147
0
0
3,468
10,122
0
W
Tyr
1,330
91
0
393
3,367
869
0
1,203
2,112
0
10,789
L
Olorun
rickyBC13
Olorun
208
160
0
9
1,364
229
0
91
1,233
2,059
0
W
2,011
46
0
594
2,766
732
0
396
2,290
17,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,200
Gold Earned
18,773
102
Minions Killed
131
0
Camps Cleared
0
532,499
Distance Traveled
646,003
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
4,031
672
25
4
0
118,904
2
L
Sobek
3,916
653
13
2
0
122,551
3
W
Bakasura
3,558
593
32
5
0
152,177
0
L
Arachne
3,683
614
25
4
0
126,652
2
L
Hades
3,788
631
31
5
0
121,343
4
L
Sun Wukong
3,982
664
30
5
0
107,391
2
W
Cthulhu
3,464
577
20
3
0
114,213
0
W
Tyr
3,303
551
22
4
0
139,592
0
L
Olorun
2,831
472
3
1
0
54,562
1
W
Merlin
4,417
736
32
5
0
121,117
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role