Player Matchup

Guan Yu
Guan Yu
JiaCheng
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
Ljosma
Kukulkan
Level 27
God Stats
6W - 6L
1,545 SR
Queue Stats
104W - 128L
1,262 Elo+
Solo
Tsukuyomi
Tsukuyomi
R3iK-2R3AL
Tsukuyomi
Level 22
God Stats
26W - 49L
1,435 SR
Queue Stats
119W - 156L
1,391 Elo+
Solo
Bellona
Bellona
VV4nkKank
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,029 Elo+
Party 3
Ymir
Ymir
mjesparza91
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,243 Elo+
Solo
Team Averages
Level 12
1,496 SR
1,285 Elo+

VS

Team Averages
Level 26
1,358 SR
1,321 Elo+
Sylvanus
Sylvanus
CheeseBunger198
Sylvanus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 15L
1,323 Elo+
Party 1
Heimdallr
Heimdallr
Good Vibes 1537
Heimdallr
Level 25
God Stats
4W - 7L
1,283 SR
Queue Stats
64W - 111L
1,271 Elo+
Party 1
Thanatos
Thanatos
HarshKeyboard64
Thanatos
Level 11
God Stats
52W - 48L
1,299 SR
Queue Stats
138W - 157L
1,339 Elo+
Party 2
Sun Wukong
Sun Wukong
SkyRyle5
Sun Wukong
Level 21
God Stats
12W - 15L
1,357 SR
Queue Stats
40W - 49L
1,355 Elo+
Party 2
Tiamat
Tiamat
Vexingorc6000
Tiamat
Level 64
God Stats
7W - 7L
1,353 SR
Queue Stats
437W - 500L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
JiaCheng
Guan Yu
20
15 / 4 / 6
16,071
518
24,436
34,929
45,655
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Ljosma
Kukulkan
20
5 / 7 / 10
14,328
462
30,947
20,051
8,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
R3iK-2R3AL
Tsukuyomi
19
4 / 10 / 10
13,087
422
11,777
23,084
8,234
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
VV4nkKank
Bellona
18
2 / 18 / 10
11,942
385
15,114
33,793
24,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

3
0 / 2 / 1
7,602
245
116
1,508
411
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
18
3 / 9 / 14
13,178
425
9,394
26,930
29,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
Good Vibes 1537
Heimdallr
20
10 / 3 / 8
15,503
500
28,027
22,377
16,822
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Thanatos
20
13 / 4 / 6
15,805
510
20,915
26,668
12,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
SkyRyle5
Sun Wukong
20
5 / 4 / 17
15,268
493
18,415
31,275
32,870
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
10 / 7 / 6
15,239
492
17,180
24,830
16,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
92
26
Kills
41
41
Deaths
27
37
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
3
9
14
1.11
W
Heimdallr
Good Vibes 1537
Heimdallr
10
3
8
4.67
W
Thanatos
13
4
6
4
L
Guan Yu
JiaCheng
Guan Yu
15
4
6
4.5
L
Kukulkan
Ljosma
Kukulkan
5
7
10
1.43
L
Tsukuyomi
R3iK-2R3AL
Tsukuyomi
4
10
10
0.9
W
Sun Wukong
SkyRyle5
Sun Wukong
5
4
17
3.38
L
Bellona
VV4nkKank
Bellona
2
18
10
0.39
W
10
7
6
1.86
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,390
Damage
93,931
113,365
Taken
132,080
86,908
Mitigated
108,801
14,947
Healing
52,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
9,394
3,526
4,978
7,212
26,930
29,350
2,388
8,019
18,486
39,062
8,216
W
Heimdallr
Good Vibes 1537
Heimdallr
28,027
11,254
315
1,783
22,377
16,822
3,123
5,705
16,130
0
115,979
W
Thanatos
20,915
4,102
0
18,383
26,668
12,761
1,876
4,415
22,069
0
119,305
L
Guan Yu
JiaCheng
Guan Yu
24,436
5,465
2,723
8,205
34,929
45,655
224
6,234
28,391
634
81,505
L
Kukulkan
Ljosma
Kukulkan
30,947
2,504
0
1,392
20,051
8,258
428
6,487
13,100
117,786
0
L
Tsukuyomi
R3iK-2R3AL
Tsukuyomi
11,777
2,901
0
930
23,084
8,234
255
4,232
18,680
0
67,971
W
Sun Wukong
SkyRyle5
Sun Wukong
18,415
3,864
0
10,783
31,275
32,870
4,114
6,523
24,142
0
87,141
L
Bellona
VV4nkKank
Bellona
15,114
5,052
0
1,689
33,793
24,350
73
6,900
26,627
0
54,108
W
17,180
1,283
188
8,771
24,830
16,998
2,207
6,930
17,628
77,071
0
L
116
116
0
8
1,508
411
0
815
577
624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,030
Gold Earned
74,993
443
Minions Killed
655
0
Camps Cleared
0
2,278,771
Distance Traveled
2,717,084
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
13,178
425
85
3
0
493,677
2
W
Heimdallr
15,503
500
163
5
0
565,277
2
W
Thanatos
15,805
510
166
5
0
615,744
0
L
Guan Yu
16,071
518
100
3
0
711,994
1
L
Kukulkan
14,328
462
176
6
0
541,584
1
L
Tsukuyomi
13,087
422
102
3
0
438,069
0
W
Sun Wukong
15,268
493
143
5
0
521,911
1
L
Bellona
11,942
385
64
2
0
540,712
1
W
Tiamat
15,239
492
98
3
0
520,475
0
L
Ymir
7,602
245
1
0
0
46,412
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role