Player Matchup

Anubis
Anubis
BeNERiSM
Anubis
Level 14
God Stats
7W - 7L
1,290 SR
Queue Stats
127W - 144L
1,300 Elo+
Party 1
Ao Kuang
Ao Kuang
JudeDannGayKeeoc
Ao Kuang
Level 23
God Stats
2W - 2L
1,808 SR
Queue Stats
238W - 248L
1,292 Elo+
Party 1
Mulan
Mulan
Tizlot
Mulan
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 102L
1,301 Elo+
Solo
Ares
Ares
Vyhr1k
Ares
Level 19
God Stats
4W - 7L
1,500 SR
Queue Stats
497W - 468L
1,262 Elo+
Party 1
Ra
Ra
craigblackburnn
Ra
Level 8
God Stats
3W - 6L
1,525 SR
Queue Stats
418W - 396L
1,242 Elo+
Party 1
Team Averages
Level 15
1,525 SR
1,279 Elo+

VS

Team Averages
Level 26
1,505 SR
1,404 Elo+
Cerberus
Cerberus
MarmotaTTV
Cerberus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 97L
1,484 Elo+
Solo
The Morrigan
The Morrigan
Rocketdog1010
The Morrigan
Level 29
God Stats
11W - 5L
1,532 SR
Queue Stats
78W - 83L
1,374 Elo+
Solo
Tsukuyomi
Tsukuyomi
WaTMaN7
Tsukuyomi
Level 27
God Stats
2W - 0L
1,708 SR
Queue Stats
178W - 192L
1,396 Elo+
Solo
Gilgamesh
Gilgamesh
almazrouei
Gilgamesh
Level 28
God Stats
19W - 11L
1,580 SR
Queue Stats
66W - 68L
1,413 Elo+
Solo
Skadi
Skadi
eldestructor90
Skadi
Level 16
God Stats
3W - 4L
1,206 SR
Queue Stats
155W - 174L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BeNERiSM
Anubis
13
1 / 11 / 3
7,807
355
5,552
13,983
6,403
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

16
8 / 6 / 2
10,418
474
12,569
18,813
6,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mulan
Tizlot
Mulan
16
3 / 6 / 0
9,496
432
7,881
15,697
11,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ares
Vyhr1k
Ares
14
4 / 7 / 11
9,492
431
9,909
20,047
21,049
Shoes

Shoes

+6%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
3 / 10 / 7
9,391
427
6,992
12,010
4,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MarmotaTTV
Cerberus
16
10 / 5 / 17
12,389
563
11,772
19,011
17,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

The Morrigan
Rocketdog1010
The Morrigan
18
9 / 3 / 8
13,068
594
14,018
8,673
3,640
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
WaTMaN7
Tsukuyomi
17
9 / 3 / 13
12,241
556
11,211
14,320
5,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
almazrouei
Gilgamesh
19
6 / 3 / 14
13,433
611
13,233
15,293
10,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
6 / 5 / 17
12,076
549
12,551
12,478
4,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
109
19
Kills
40
40
Deaths
19
23
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Anubis
BeNERiSM
Anubis
1
11
3
0.23
L
8
6
2
1.5
W
Cerberus
MarmotaTTV
Cerberus
10
5
17
3.7
W
The Morrigan
Rocketdog1010
The Morrigan
9
3
8
4.33
L
Mulan
Tizlot
Mulan
3
6
0
0.5
L
Ares
Vyhr1k
Ares
4
7
11
1.36
W
Tsukuyomi
WaTMaN7
Tsukuyomi
9
3
13
5.17
W
Gilgamesh
almazrouei
Gilgamesh
6
3
14
4.33
L
3
10
7
0.65
W
6
5
17
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,903
Damage
62,785
80,550
Taken
69,775
50,201
Mitigated
41,931
11,604
Healing
20,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
BeNERiSM
Anubis
5,552
882
0
1,981
13,983
6,403
0
4,675
9,304
37,864
0
L
12,569
2,913
303
3,223
18,813
6,752
0
6,448
12,363
39,333
0
W
Cerberus
MarmotaTTV
Cerberus
11,772
1,141
0
5,158
19,011
17,497
1,148
11,245
7,416
33,970
0
W
The Morrigan
Rocketdog1010
The Morrigan
14,018
2,450
251
4,134
8,673
3,640
3,756
5,431
3,109
83,670
0
L
Mulan
Tizlot
Mulan
7,881
854
0
1,390
15,697
11,499
0
2,799
12,896
0
42,260
L
Ares
Vyhr1k
Ares
9,909
607
984
1,790
20,047
21,049
137
7,920
12,117
34,777
0
W
Tsukuyomi
WaTMaN7
Tsukuyomi
11,211
2,787
0
5,766
14,320
5,473
1,511
5,720
8,458
0
56,320
W
Gilgamesh
almazrouei
Gilgamesh
13,233
4,788
322
3,936
15,293
10,340
4,632
6,697
8,202
0
82,649
L
6,992
1,215
729
1,204
12,010
4,498
54
3,918
8,080
49,464
0
W
12,551
6,634
0
1,234
12,478
4,981
5,121
5,844
6,474
0
75,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,604
Gold Earned
63,207
302
Minions Killed
496
0
Camps Cleared
0
1,697,677
Distance Traveled
2,045,519
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,807
355
53
2
0
264,182
2
L
Ao Kuang
10,418
474
46
2
0
376,757
4
W
Cerberus
12,389
563
45
2
0
422,153
3
W
The Morrigan
13,068
594
129
6
0
390,731
2
L
Mulan
9,496
432
71
3
0
354,167
6
L
Ares
9,492
431
32
1
0
370,397
5
W
Tsukuyomi
12,241
556
87
4
0
442,403
5
W
Gilgamesh
13,433
611
137
6
0
426,509
1
L
Ra
9,391
427
100
5
0
332,174
0
W
Skadi
12,076
549
98
4
0
363,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role