Player Matchup

Artemis
Artemis
Silver II
 
Artemis
Silver II
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Silver II
 
Scylla
Silver II
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Silver III
DagoTheBabo
Bastet
Silver III
Level 160
God Stats
235W - 168L
1,629 SR
Queue Stats
639W - 664L
964 MMR
Solo
Achilles
Achilles
Silver II
DystopianDevil
Achilles
Silver II
Level 149
God Stats
13W - 13L
1,339 SR
Queue Stats
756W - 778L
907 MMR
Solo
Ymir
Ymir
Silver I
Shaq_on_fire
Ymir
Silver I
Level 64
God Stats
88W - 72L
1,571 SR
Queue Stats
291W - 284L
1,127 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 106
1,508 SR
1,200 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 110
1,598 SR
1,081 MMR
Sun Wukong
Sun Wukong
Silver III
 
Sun Wukong
Silver III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Silver III
MayzIII
Yemoja
Silver III
Level 66
God Stats
3W - 3L
1,743 SR
Queue Stats
262W - 268L
837 MMR
Solo
Loki
Loki
Silver II
NickShar
Loki
Silver II
Level 84
God Stats
52W - 40L
1,632 SR
Queue Stats
205W - 200L
972 MMR
Solo
Zeus
Zeus
Gold IV
RealAzizz
Zeus
Gold IV
Level 114
God Stats
133W - 89L
1,581 SR
Queue Stats
265W - 256L
1,279 MMR
Party 2
Neith
Neith
Silver III
iHmeed
Neith
Silver III
Level 128
God Stats
37W - 40L
1,533 SR
Queue Stats
154W - 163L
815 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
7
1 / 5 / 0
4,456
446
2,651
6,143
1,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
 
Scylla
8
0 / 5 / 0
4,380
438
1,485
5,460
1,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
8
1 / 3 / 0
4,954
495
2,111
6,509
1,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Achilles
10
1 / 1 / 1
5,591
559
3,722
7,949
6,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
1 / 3 / 1
4,972
497
3,640
5,747
2,682
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
ApolloTiamatCu ChulainnGilgameshThanatos

VS

Bans
King ArthurDanzaburouAthenaSkadiBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
1 / 2 / 1
5,908
591
4,436
6,747
2,562
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
MayzIII
Yemoja
9
3 / 1 / 4
5,723
572
2,592
4,682
1,844
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Loki
10
5 / 0 / 2
6,343
634
4,006
4,982
1,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
12
4 / 0 / 2
6,868
687
5,073
4,566
1,746
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
iHmeed
Neith
9
4 / 1 / 3
5,748
575
6,152
5,777
1,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
4
Kills
17
17
Deaths
4
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
5
0
0.2
L
Scylla
 
Scylla
0
5
0
0
W
Sun Wukong
 
Sun Wukong
1
2
1
0.75
L
Bastet
1
3
0
0.33
L
Achilles
1
1
1
1.5
W
Yemoja
MayzIII
Yemoja
3
1
4
5
W
Loki
5
0
2
6
W
Zeus
4
0
2
5
L
1
3
1
0.5
W
Neith
iHmeed
Neith
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,609
Damage
22,259
31,808
Taken
26,754
13,772
Mitigated
9,266
9,397
Healing
11,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
2,651
747
147
878
6,143
1,572
0
1,249
4,894
0
15,020
L
Scylla
 
Scylla
1,485
178
0
1,221
5,460
1,600
0
2,970
2,490
18,800
0
W
Sun Wukong
 
Sun Wukong
4,436
821
0
2,476
6,747
2,562
0
0
6,267
0
34,150
L
Bastet
2,111
336
0
2,417
6,509
1,870
0
2,103
4,406
0
19,628
L
Achilles
3,722
1,566
0
4,200
7,949
6,048
0
0
7,949
0
30,812
W
Yemoja
MayzIII
Yemoja
2,592
659
805
205
4,682
1,844
50
1,644
3,038
10,770
0
W
Loki
4,006
904
0
2,332
4,982
1,526
64
270
4,712
0
32,915
W
Zeus
5,073
703
0
3,496
4,566
1,746
398
1,381
3,185
43,553
0
L
3,640
888
0
534
5,747
2,682
0
1,343
4,404
14,836
0
W
Neith
iHmeed
Neith
6,152
2,681
0
2,386
5,777
1,588
172
1,830
3,947
0
28,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,353
Gold Earned
30,590
203
Minions Killed
287
0
Camps Cleared
0
828,229
Distance Traveled
945,906
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,456
446
19
2
0
138,715
2
L
Scylla
4,380
438
36
4
0
166,816
4
W
Sun Wukong
5,908
591
70
7
0
199,455
0
L
Bastet
4,954
495
56
6
0
179,249
0
L
Achilles
5,591
559
71
7
0
161,884
0
W
Yemoja
5,723
572
12
1
0
170,259
3
W
Loki
6,343
634
74
7
0
215,605
3
W
Zeus
6,868
687
76
8
0
179,929
3
L
Ymir
4,972
497
21
2
0
181,565
3
W
Neith
5,748
575
55
6
0
180,658
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role