Player Matchup

Guan Yu
Guan Yu
Banterlive
Guan Yu
Level 29
God Stats
4W - 6L
1,877 SR
Queue Stats
215W - 225L
1,503 Elo+
Solo
Thanatos
Thanatos
SiderealWall425
Thanatos
Level 2
God Stats
9W - 1L
1,500 SR
Queue Stats
65W - 27L
1,496 Elo+
Solo
Anhur
Anhur
cheery-dribbleUW
Anhur
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 92L
1,530 Elo+
Solo
Merlin
Merlin
hajimenojd
Merlin
Level 15
God Stats
14W - 11L
1,627 SR
Queue Stats
28W - 35L
1,430 Elo+
Party 2
Ymir
Ymir
sixthfold
Ymir
Level 23
God Stats
3W - 7L
1,507 SR
Queue Stats
36W - 46L
1,424 Elo+
Party 2
Team Averages
Level 17
1,602 SR
1,477 Elo+

VS

Team Averages
Level 26
1,472 SR
1,466 Elo+
Fenrir
Fenrir
DStolf
Fenrir
Level 19
God Stats
2W - 4L
1,381 SR
Queue Stats
7W - 6L
1,511 Elo+
Solo
Anhur
Anhur
HisokaNflow
Anhur
Level 23
God Stats
7W - 6L
1,484 SR
Queue Stats
71W - 76L
1,478 Elo+
Solo
Janus
Janus
Thisistheway612
Janus
Level 28
God Stats
1W - 1L
1,471 SR
Queue Stats
46W - 35L
1,513 Elo+
Solo
Scylla
Scylla
YT-ItZDragon
Scylla
Level 18
God Stats
24W - 24L
1,472 SR
Queue Stats
81W - 102L
1,329 Elo+
Party 1
Cerberus
Cerberus
juicy_Aggression
Cerberus
Level 42
God Stats
16W - 11L
1,554 SR
Queue Stats
189W - 207L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Banterlive
Guan Yu
17
4 / 1 / 1
10,308
515
8,391
13,440
12,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thanatos
16
10 / 5 / 4
10,194
510
19,788
17,206
6,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
1 / 0 / 1
6,294
315
2,527
1,945
340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Merlin
hajimenojd
Merlin
15
3 / 6 / 5
9,523
476
6,263
10,981
3,577
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
14
0 / 1 / 3
9,104
455
4,259
8,670
4,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DStolf
Fenrir
14
2 / 6 / 3
9,078
454
3,910
14,664
4,841
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
6 / 3 / 1
10,529
526
8,117
13,607
3,783
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 4 / 4
10,488
524
7,129
11,727
3,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
14
1 / 4 / 2
9,106
455
8,221
9,588
2,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 2 / 4
10,058
503
7,316
19,674
9,478
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
27
18
Kills
13
13
Deaths
19
14
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Banterlive
Guan Yu
4
1
1
4.5
W
Fenrir
DStolf
Fenrir
2
6
3
0.58
W
6
3
1
2.17
L
Thanatos
10
5
4
2.4
W
2
4
4
1
W
Scylla
1
4
2
0.5
L
1
0
1
1.5
L
Merlin
hajimenojd
Merlin
3
6
5
0.92
W
2
2
4
2
L
Ymir
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,228
Damage
34,693
52,242
Taken
69,260
26,084
Mitigated
23,256
24,028
Healing
20,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Banterlive
Guan Yu
8,391
472
204
5,322
13,440
12,103
430
7,291
6,149
0
60,102
W
Fenrir
DStolf
Fenrir
3,910
1,383
0
1,836
14,664
4,841
0
1,995
12,549
0
48,163
W
8,117
2,398
0
4,354
13,607
3,783
0
2,563
11,014
0
72,731
L
Thanatos
19,788
6,202
0
14,276
17,206
6,012
0
6,563
10,643
0
63,586
W
7,129
501
378
4,212
11,727
3,021
468
1,897
9,830
75,342
0
W
Scylla
8,221
1,522
0
2,107
9,588
2,133
728
1,028
8,200
41,153
0
L
2,527
1,384
0
652
1,945
340
0
767
1,178
0
11,589
L
Merlin
hajimenojd
Merlin
6,263
361
0
1,503
10,981
3,577
294
4,719
6,262
49,707
0
W
7,316
721
0
7,623
19,674
9,478
0
3,039
16,575
39,253
0
L
Ymir
4,259
305
0
2,071
8,670
4,052
0
3,326
5,344
36,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,423
Gold Earned
49,259
399
Minions Killed
460
0
Camps Cleared
0
1,771,752
Distance Traveled
1,748,483
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,308
515
125
6
0
358,548
3
W
Fenrir
9,078
454
86
4
0
318,550
3
W
Anhur
10,529
526
105
5
0
352,729
2
L
Thanatos
10,194
510
88
4
0
342,660
3
W
Janus
10,488
524
127
6
0
346,179
6
W
Scylla
9,106
455
80
4
0
331,309
0
L
Anhur
6,294
315
22
1
0
344,898
0
L
Merlin
9,523
476
94
5
0
333,699
0
W
Cerberus
10,058
503
62
3
0
399,716
3
L
Ymir
9,104
455
70
4
0
391,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role