Player Matchup

Cerberus
Cerberus
Andro Melos
Cerberus
Level 53
God Stats
0W - 1L
1,527 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
BaAL Xx LoB
Cu Chulainn
Level 147
God Stats
0W - 1L
1,513 SR
Queue Stats
25W - 53L
1,241 Elo+
Party 1
Vulcan
Vulcan
Itz Richthofen
Vulcan
Level 134
God Stats
0W - 1L
1,789 SR
Queue Stats
9W - 23L
1,179 Elo+
Party 1
Heimdallr
Heimdallr
LostLegend2
Heimdallr
Level 31
God Stats
0W - 1L
1,734 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 91
1,641 SR
1,355 Elo+

VS

Team Averages
Level 108
1,542 SR
1,322 Elo+
Ganesha
Ganesha
Rxgxn-Zaimitsu
Ganesha
Level 104
God Stats
1W - 0L
1,355 SR
Queue Stats
2W - 4L
1,247 Elo+
Party 2
Guan Yu
Guan Yu
hellkiller1213
Guan Yu
Level 118
God Stats
1W - 0L
1,805 SR
Queue Stats
2W - 4L
1,335 Elo+
Party 3
Tiamat
Tiamat
lTHoHTl
Tiamat
Level 109
God Stats
1W - 0L
1,561 SR
Queue Stats
5W - 6L
1,398 Elo+
Party 3
Neith
Neith
whatsthemove
Neith
Level 99
God Stats
1W - 0L
1,450 SR
Queue Stats
1W - 1L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Andro Melos
Cerberus
12
1 / 1 / 2
7,263
726
4,881
11,642
9,679
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cu Chulainn
BaAL Xx LoB
Cu Chulainn
14
3 / 2 / 1
8,264
826
6,638
8,377
4,321
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
2 / 5 / 2
7,854
785
10,101
6,546
2,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
LostLegend2
Heimdallr
12
0 / 2 / 0
7,158
716
2,331
7,396
2,356
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 6
8,448
845
4,546
11,182
4,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 0 / 4
9,437
944
7,268
7,391
6,669
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
lTHoHTl
Tiamat
16
5 / 0 / 1
9,445
945
9,622
6,159
4,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
3 / 4 / 1
8,316
832
4,057
8,674
3,080
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
6
Kills
10
10
Deaths
6
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Andro Melos
Cerberus
1
1
2
2
L
Cu Chulainn
BaAL Xx LoB
Cu Chulainn
3
2
1
1.75
L
2
5
2
0.6
L
Heimdallr
LostLegend2
Heimdallr
0
2
0
0
W
0
2
6
1.5
W
2
0
4
4
W
Tiamat
lTHoHTl
Tiamat
5
0
1
5.5
W
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,951
Damage
25,493
33,961
Taken
33,406
18,503
Mitigated
18,896
6,699
Healing
14,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Andro Melos
Cerberus
4,881
150
489
2,162
11,642
9,679
0
4,794
6,610
13,555
0
L
Cu Chulainn
BaAL Xx LoB
Cu Chulainn
6,638
2,255
0
2,090
8,377
4,321
202
1,713
6,646
0
31,608
L
10,101
4,155
231
345
6,546
2,147
718
3,361
3,155
22,952
0
L
Heimdallr
LostLegend2
Heimdallr
2,331
691
0
1,382
7,396
2,356
0
3,882
3,266
0
21,927
W
4,546
378
790
3,856
11,182
4,930
467
6,620
4,562
16,186
0
W
7,268
1,997
1,955
2,899
7,391
6,669
191
1,423
5,968
0
19,528
W
Tiamat
lTHoHTl
Tiamat
9,622
613
0
2,258
6,159
4,217
1,161
2,828
3,331
40,260
0
W
4,057
2,076
493
2,244
8,674
3,080
2,021
4,767
3,907
0
21,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,539
Gold Earned
35,646
162
Minions Killed
186
5
Camps Cleared
10
718,824
Distance Traveled
768,403
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,263
726
19
2
1
181,443
2
L
Cu Chulainn
8,264
826
47
5
3
207,699
2
L
Vulcan
7,854
785
44
4
1
156,127
1
L
Heimdallr
7,158
716
52
5
0
173,555
0
W
Ganesha
8,448
845
2
0
0
195,550
0
W
Guan Yu
9,437
944
32
3
1
229,361
2
W
Tiamat
9,445
945
85
9
4
181,836
3
W
Neith
8,316
832
67
7
5
161,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role