Player Matchup

Cerberus
Cerberus
FreyjaOfTheIce
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Chang'e
Chang'e
Gilm981
Chang'e
Level 6
God Stats
1W - 7L
1,265 SR
Queue Stats
1W - 10L
1,191 Elo+
Solo
Nox
Nox
cloud_slow581
Nox
Level 4
God Stats
0W - 1L
1,703 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 6
1,489 SR
1,397 Elo+

VS

Team Averages
Level 58
1,466 SR
1,380 Elo+
Janus
Janus
Deaths row39
Janus
Level 75
God Stats
4W - 2L
1,526 SR
Queue Stats
288W - 338L
1,434 Elo+
Party 2
Jing Wei
Jing Wei
SolidWay
Jing Wei
Level 69
God Stats
6W - 12L
1,500 SR
Queue Stats
518W - 673L
1,327 Elo+
Solo
Hercules
Hercules
xThe Pharmacist
Hercules
Level 29
God Stats
9W - 12L
1,373 SR
Queue Stats
218W - 290L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
3 / 4 / 4
9,990
624
9,168
19,970
18,923
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chang'e
Gilm981
Chang'e
13
5 / 11 / 2
10,883
680
12,480
17,254
6,089
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 9 / 4
9,261
579
5,018
12,136
5,101
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 1 / 10
12,350
772
17,963
7,459
2,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
SolidWay
Jing Wei
14
4 / 3 / 13
11,306
707
11,199
12,022
3,728
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
15
9 / 5 / 9
11,732
733
10,901
15,984
11,227
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
56
9
Kills
24
24
Deaths
9
10
Assists
32
Player
Kills
Deaths
Assists
KDA
W
11
1
10
16
L
Cerberus
3
4
4
1.25
L
Chang'e
Gilm981
Chang'e
5
11
2
0.55
W
Jing Wei
SolidWay
Jing Wei
4
3
13
3.5
L
1
9
4
0.33
W
Hercules
9
5
9
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,666
Damage
40,063
49,360
Taken
35,465
30,113
Mitigated
17,122
7,628
Healing
7,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,963
1,214
0
591
7,459
2,167
299
5,815
1,644
48,479
0
L
Cerberus
9,168
638
0
3,439
19,970
18,923
0
6,235
13,293
37,579
0
L
Chang'e
Gilm981
Chang'e
12,480
448
1,170
2,591
17,254
6,089
0
6,091
10,911
31,423
0
W
Jing Wei
SolidWay
Jing Wei
11,199
8,871
194
2,221
12,022
3,728
1,939
9,489
2,533
0
33,987
L
5,018
723
0
428
12,136
5,101
0
4,653
7,161
18,318
0
W
Hercules
10,901
3,418
0
4,187
15,984
11,227
0
11,386
4,598
0
23,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,134
Gold Earned
35,388
133
Minions Killed
145
0
Camps Cleared
0
832,447
Distance Traveled
845,932
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,350
772
61
4
0
251,912
0
L
Cerberus
9,990
624
77
5
0
329,573
2
L
Chang'e
10,883
680
35
2
0
234,829
0
W
Jing Wei
11,306
707
50
3
0
284,573
1
L
Nox
9,261
579
21
1
0
268,045
1
W
Hercules
11,732
733
34
2
0
309,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role