Player Matchup

Fenrir
Fenrir
Anonimo_KLT3001
Fenrir
Level 8
God Stats
11W - 11L
1,475 SR
Queue Stats
11W - 14L
1,364 Elo+
Solo
Thanatos
Thanatos
Goonzilla24
Thanatos
Level 23
God Stats
19W - 27L
1,373 SR
Queue Stats
22W - 32L
1,325 Elo+
Solo
Bacchus
Bacchus
MedicalClouds
Bacchus
Level 27
God Stats
8W - 5L
1,567 SR
Queue Stats
155W - 183L
1,379 Elo+
Solo
Zeus
Zeus
fredyformiga76
Zeus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,127 Elo+
Solo
Cupid
Cupid
missYOU2
Cupid
Level 18
God Stats
10W - 9L
1,413 SR
Queue Stats
16W - 20L
1,371 Elo+
Solo
Team Averages
Level 17
1,465 SR
1,313 Elo+

VS

Team Averages
Level 11
1,392 SR
1,238 Elo+
Jing Wei
Jing Wei
Cuttablerobin31
Jing Wei
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,246 Elo+
Solo
Khepri
Khepri
Dcroooooockz
Khepri
Level 6
God Stats
0W - 2L
1,158 SR
Queue Stats
4W - 8L
1,215 Elo+
Party 1
Merlin
Merlin
Jamalspartan
Merlin
Level 5
God Stats
1W - 3L
1,315 SR
Queue Stats
1W - 5L
1,194 Elo+
Solo
Guan Yu
Guan Yu
clarkboyz2006
Guan Yu
Level 15
God Stats
1W - 2L
1,431 SR
Queue Stats
11W - 16L
1,199 Elo+
Party 1
Fenrir
Fenrir
topocajun123
Fenrir
Level 17
God Stats
17W - 18L
1,556 SR
Queue Stats
260W - 244L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 1 / 17
14,765
1,136
27,387
15,209
9,114
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
Goonzilla24
Thanatos
20
11 / 1 / 21
13,920
1,071
18,482
11,562
4,624
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
20
2 / 2 / 27
12,596
969
12,996
12,957
17,000
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
11 / 3 / 16
13,527
1,041
15,595
7,531
2,448
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cupid
missYOU2
Cupid
19
3 / 2 / 19
12,234
941
9,695
8,269
3,482
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

206

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
16
0 / 5 / 3
10,336
795
8,260
11,897
4,019
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
17
0 / 12 / 1
10,439
803
5,160
22,450
29,179
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Merlin
17
0 / 5 / 3
10,585
814
9,125
11,201
3,383
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
19
4 / 12 / 4
13,336
1,026
11,355
26,205
27,953
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
18
5 / 10 / 3
12,480
960
14,105
22,440
8,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
23
44
Kills
9
9
Deaths
44
100
Assists
14
Player
Kills
Deaths
Assists
KDA
W
17
1
17
25.5
L
Jing Wei
0
5
3
0.3
L
Khepri
0
12
1
0.04
W
Thanatos
Goonzilla24
Thanatos
11
1
21
21.5
L
Merlin
0
5
3
0.3
W
Bacchus
2
2
27
7.75
L
Guan Yu
4
12
4
0.5
W
11
3
16
6.33
W
Cupid
missYOU2
Cupid
3
2
19
6.25
L
Fenrir
5
10
3
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,155
Damage
48,005
55,528
Taken
94,193
36,668
Mitigated
73,493
16,412
Healing
9,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,387
8,413
0
1,417
15,209
9,114
0
3,869
11,340
0
40,233
L
Jing Wei
8,260
5,787
0
334
11,897
4,019
0
6,099
5,798
0
24,055
L
Khepri
5,160
811
0
0
22,450
29,179
0
7,011
15,439
20,668
0
W
Thanatos
Goonzilla24
Thanatos
18,482
6,203
0
10,114
11,562
4,624
0
2,424
9,138
0
35,018
L
Merlin
9,125
1,621
0
0
11,201
3,383
0
4,028
7,173
32,610
0
W
Bacchus
12,996
1,920
0
1,600
12,957
17,000
0
4,841
8,116
26,526
0
L
Guan Yu
11,355
2,178
1,215
2,536
26,205
27,953
0
8,573
17,632
0
36,727
W
15,595
4,495
0
1,032
7,531
2,448
0
1,612
5,919
37,172
0
W
Cupid
missYOU2
Cupid
9,695
5,458
1,006
1,243
8,269
3,482
0
1,539
6,730
0
28,479
L
Fenrir
14,105
5,181
0
5,050
22,440
8,959
0
2,880
19,560
0
28,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,042
Gold Earned
57,176
191
Minions Killed
200
4
Camps Cleared
0
1,052,699
Distance Traveled
1,049,414
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,765
1,136
32
2
0
278,951
0
L
Jing Wei
10,336
795
29
2
0
179,747
1
L
Khepri
10,439
803
27
2
0
209,284
0
W
Thanatos
13,920
1,071
38
3
1
284,302
0
L
Merlin
10,585
814
58
4
0
204,010
2
W
Bacchus
12,596
969
31
2
3
193,819
0
L
Guan Yu
13,336
1,026
61
5
0
256,150
0
W
Zeus
13,527
1,041
40
3
0
115,651
0
W
Cupid
12,234
941
50
4
0
179,976
0
L
Fenrir
12,480
960
25
2
0
200,223
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role