Player Matchup

Cthulhu
Cthulhu
Agent-Lockwood-
Cthulhu
Level 46
God Stats
15W - 10L
1,662 SR
Queue Stats
75W - 89L
1,451 Elo+
Party 1
Tyr
Tyr
Kronicpenguin_
Tyr
Level 89
God Stats
28W - 18L
1,605 SR
Queue Stats
84W - 92L
1,482 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TITANxHASxFALLN
Ah Muzen Cab
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 55L
1,335 Elo+
Solo
Bakasura
Bakasura
kingtinajero
Bakasura
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
215W - 260L
1,371 Elo+
Solo
Raijin
Raijin
lalitotesa
Raijin
Level 66
God Stats
5W - 7L
1,500 SR
Queue Stats
341W - 441L
1,319 Elo+
Solo
Team Averages
Level 65
1,553 SR
1,392 Elo+

VS

Team Averages
Level 67
1,591 SR
1,470 Elo+
Agni
Agni
Hauntrz
Agni
Level 36
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 7L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Longabear
Danzaburou
Level 26
God Stats
29W - 17L
1,652 SR
Queue Stats
293W - 312L
1,497 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MacDro415
Tsukuyomi
Level 81
God Stats
10W - 8L
1,587 SR
Queue Stats
408W - 344L
1,570 Elo+
Party 2
Mulan
Mulan
PauloCGP
Mulan
Level 126
God Stats
34W - 34L
1,509 SR
Queue Stats
463W - 518L
1,369 Elo+
Solo
Hercules
Hercules
WyGuy021873
Hercules
Level 68
God Stats
8W - 9L
1,708 SR
Queue Stats
171W - 159L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 5
7,725
552
5,728
12,999
8,091
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
6 / 0 / 2
8,782
627
8,364
13,831
13,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
TITANxHASxFALLN
Ah Muzen Cab
12
2 / 3 / 3
7,411
529
5,088
7,615
2,189
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bakasura
kingtinajero
Bakasura
13
2 / 4 / 3
7,639
546
5,128
10,867
4,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Raijin
lalitotesa
Raijin
13
2 / 4 / 5
7,922
566
6,076
7,031
2,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Hauntrz
Agni
10
6 / 3 / 1
6,840
489
9,254
6,764
2,319
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Longabear
Danzaburou
10
0 / 2 / 3
6,097
436
4,196
8,201
2,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
MacDro415
Tsukuyomi
12
4 / 4 / 4
7,265
519
8,215
9,822
3,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
PauloCGP
Mulan
12
0 / 5 / 2
6,676
477
4,925
10,634
4,712
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hercules
WyGuy021873
Hercules
11
3 / 4 / 3
6,969
498
4,583
10,428
6,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
26
18
Kills
13
13
Deaths
18
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
6
2
5
4.25
L
Agni
Hauntrz
Agni
6
3
1
2.17
W
6
0
2
7
L
Danzaburou
Longabear
Danzaburou
0
2
3
0.75
L
Tsukuyomi
MacDro415
Tsukuyomi
4
4
4
1.5
L
Mulan
PauloCGP
Mulan
0
5
2
0.2
W
Ah Muzen Cab
TITANxHASxFALLN
Ah Muzen Cab
2
3
3
1.17
L
Hercules
WyGuy021873
Hercules
3
4
3
1.13
W
Bakasura
kingtinajero
Bakasura
2
4
3
0.88
W
Raijin
lalitotesa
Raijin
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,384
Damage
31,173
52,343
Taken
45,849
30,802
Mitigated
19,786
19,935
Healing
9,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,728
215
720
3,182
12,999
8,091
297
2,153
10,846
24,600
0
L
Agni
Hauntrz
Agni
9,254
1,489
0
1,020
6,764
2,319
0
2,862
3,792
28,629
0
W
8,364
1,313
0
8,964
13,831
13,463
986
2,353
11,478
193
49,684
L
Danzaburou
Longabear
Danzaburou
4,196
1,951
0
1,953
8,201
2,658
504
1,825
6,366
0
30,986
L
Tsukuyomi
MacDro415
Tsukuyomi
8,215
2,097
0
3,157
9,822
3,752
0
2,401
7,301
0
41,365
L
Mulan
PauloCGP
Mulan
4,925
445
0
1,950
10,634
4,712
0
1,476
8,573
0
37,006
W
Ah Muzen Cab
TITANxHASxFALLN
Ah Muzen Cab
5,088
1,892
171
3,191
7,615
2,189
2,590
233
7,382
0
38,846
L
Hercules
WyGuy021873
Hercules
4,583
1,429
0
1,913
10,428
6,345
360
3,392
7,016
0
20,665
W
Bakasura
kingtinajero
Bakasura
5,128
4,191
0
2,882
10,867
4,983
0
2,345
8,522
0
38,257
W
Raijin
lalitotesa
Raijin
6,076
383
0
825
7,031
2,076
496
2,170
4,861
45,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,479
Gold Earned
33,847
399
Minions Killed
317
0
Camps Cleared
0
1,364,181
Distance Traveled
1,263,114
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,725
552
51
4
0
301,014
4
L
Agni
6,840
489
51
4
0
226,771
0
W
Tyr
8,782
627
99
7
0
284,407
2
L
Danzaburou
6,097
436
61
4
0
243,241
1
L
Tsukuyomi
7,265
519
81
6
0
255,700
2
L
Mulan
6,676
477
77
6
0
269,695
3
W
Ah Muzen Cab
7,411
529
70
5
0
250,805
0
L
Hercules
6,969
498
47
3
0
267,707
4
W
Bakasura
7,639
546
87
6
0
274,975
0
W
Raijin
7,922
566
92
7
0
252,980
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role